cvxfreak May 27, 2017
Resident Evil: Vendetta Film Review
Resident Evil: Vendetta debuted in Japanese theaters on May 27, 2017. Marking the franchise’s third foray into CG films (and 9th overall, when including the live action series), Vendetta takes place between Resident Evil […]
cvxfreak January 24, 2017
RE7 Review: What’s old is new again
Resident Evil 7: Biohazard, the flagship game for the series’ 20th anniversary, represents a series homecoming of sorts. Prior to release, it was difficult to judge the direction of this […]
Yama November 1, 2010
Biohaze’s 5th Birthday
“We love you.” Biohaze is turning five and suddenly I feel like an aged father of four, or four thousand. Considering the content at hand, I’m going to approach this […]
cvxfreak September 1, 2009
Biohaze @ TGS ’09
Biohaze finally managed to play the demo version of BIOHAZARD The Darkside Chronicles (“Darkside”) at Tokyo Game Show 2009. As with the previous year, TGS is a four-day gaming event […]
Yama March 6, 2009
Mission Start: RE5 Mercenaries Tier List
Mission Start is a guide written by member Detrimantix in order to assist players in becoming more acquainted with Biohazard 5’s Mercenaries mode. This guide is written with high level play in […]
Yama March 1, 2009
Kijuju Competition
In March of 2009 Biohaze was invited by Capcom to compete in the Kijuju Competition to promote Resident Evil 5. In a fun competition with friend websites, Biohaze won the […]
cvxfreak September 1, 2008
Biohaze @ TGS ’08
I flew into Tokyo in October 2008 for the purpose of playing a demo of Biohazard 5 (among other things). The Tokyo Game Show (TGS) allows the gaming press and […]
Mr. Rod June 1, 2008
Pachi-slot Biohazard
Released in Japan on July 2008 by Yamasa Entertainment (in direct cooperation with Capcom), Pachi-slot Biohazard is an arcade game for the japanese “pachinko” machines. This non-canon title follows the storyline of […]
Yama May 28, 2008
Streets of Raccoon City
Over a period of twelve years, the Biohazard (バイオハザード) series has seen many changes. One of the biggest being the switch between pre-rendered and rendered backgrounds. As the years pass […]