Mega Man or more precisely the Battle Network incarnation punched a boulder even before Chris Redfield!
It makes me think of the Harry and the Hendersons board game.
Bigfoot could kick a boulder down a plastic mountain.
I was browsing through youtube and ı literally saw a re6 review in turkish. The name of it is so cringeworthy and seems dedicated at putting as much bloated negativity as possible. I even checked the early footage and right from start, he gets many things wrong. Like complaining about qtes, complaining about one qte not being possible to fail, stating that zombies dont feel like zombies which makes no sense cause they are zombies and dynamite wielding zombies not exploding if they arent shot even though they do. It's so pathetic and there are still people who agree with those people. What is even their problem anyway? The game is more than 10 years old and they are still yelling dumb nonsense about it, the cringeworthy negativity meme about the game is so annoying.
I found this video. From the comparisons, ı prefer og game over the new game. However ı didnt like that gamecube version is picked as comparison, ı dont like that port due to missing separate ways, re4r has aspects included from separate ways despite still missing the scenario. In terms of faithfulness, ı find re4r better than re2-3r but ı still wouldnt ignore their og counterparts.
I also noticed that gamecube version is quite loud. I quickly checked a cutscene of re4's later ports and they sound more quiet? The audio feels exaggerated but the scenes still look better executed in og game than re engine version.
Did you play re4 on emulators? I fully played ps2 port on pcsx2 and ı enjoyed the gameplay but ı still didnt like the controls, particularly aiming. Idk ı'm more used to keyboard and mouse aiming so playing re4's hd port on steam already makes the game feel like a remake to me. Same as re5 which ı've been playing on my ps3 and ı think the aiming controls are better than re4 ps2 but ı like the inventory system even less compared to both re4 and re6.
I also tried re4's gamecube and wii ports on dolphin briefly and the controls there felt even more unbearable than ps2.
A story question about re6. Can you see hunk working in the game's story? He's another re2 character who's missing from the game's story along with claire. I was never bothered that much from him missing during the game's story unlike claire, he always felt more like a side character compared to other playable cast in re2, even including chris in extreme battle mode.