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General Random Thoughts: Biohazard/Resident Evil edition

I do miss the crows. I don't understand why they left out the spiders, yet the dogs were kept in. I mean, the movie reboot even has infected birds in it. So what was this on their part? Laziness, or something?
 
To be honest, all the RE games have both horror and action. It's a natural progression for characters to be muscle for hire, after they endure an ordeal. But people often shit on RE4, 5 and 6 are being too focused on action. But that's what every franchise leads to when you re-use the heroes.

I do not know where RE would be today, had they not made sacrifices.

I think RE7 was a great start to bringing the general tone back to the origins, but they did kind of imitate too many scenes from movies. It doesn't feel very original when they do this, but it's fun to spot the reference. Remember, Shinji himself loves 70s horror movies.
 
“We listen to the fans” is perhaps the worst sentence to come out of an RE developers mouth. What fans? There’s too many different types of fans to cater to, so by them saying that is ridiculous. They made 3 different play styles for RE so it makes no sense what they are even talking about. It’s like listening to a politician, at some point you learn to tune them out because all they speak is lies and false promises.

I don’t want them to promise us anything, they need to find that passion for RE that can bring back meaningful storylines that don’t toss main characters to the wayside. I don’t mind passing on the torch, but it should be done in a meaningful way if they want to use new characters.

RE2 for example was a big risk back in the day introducing a brand new set of characters, so it can be done again.
 
After the backlash that RE shouldn’t have action made them do a complete 180 back to horror… for at least one game lol. The fact that they went out of their way to make RE8 “less scary” makes no sense either. So when you match these two statements up; “going back to the roots” and “less scary” it makes Capcom look like a misguided developer who has no vision and conflicting interests just like the fandom.
 
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Yeah. The part where Ethan loses his gear makes no sense at all. I got a lot of P.T. vibes in that part of the game. But otherwise, the game wasn't scary, felt like RE4 too much, and was cheesy.

Also, Dusk Golem posted on Twitter about cut merman type creatures from RE8.

 
I would have liked RE7 more if they actually let us see Ethan's face, like how we seen Ark. But otherwise, the game is still good. It really showcased the capabilities of the VR headset. But it also didn't feel like a RE game, due to how different it was overall.

If you took out the references and "Redfield" and all that, it's basically a game that feels like a spin off title that they numbered.

After all, it was out 8 months after they announced it. Other games still had numbers, but felt like RE. For the first time, we had a completely different type of gaming experience.

If you play RE6 and then RE7 back to back, 7 is lightyears away from 6.
 
They are gonna have to make a real start on this, 'Umbrella is back' thing. One theory I have is that the BSAA are actually villainous in disguise, and Chris is another pawn.

I know they've kind of always been there, manipulating things behind the scenes, and that's what makes the franchise maintain its intriguing ways. But I meant having them directly involved. They just constantly mention Umbrella in every game, as if they're a one trick pony. Capcom really knows how to keep people bored and interested at the same time.

It's bad enough that a lot of the main characters are getting older and not being used, at least for new games. But the story to me feels like it's all separate sub-plots nowadays, and it creates the impression they just do this to pad it out. But it gets to be rather obvious that they're trying to expand it out as much as possible.

Also, I don't like the way some games end. Like, what was Ada's next mission going to be when she got that call? RE6 was out 10 years ago.

I think Capcom is half-ignoring RE6 because of the fact it wasn't as well received as some other games were. So that's yet another story they just threw in, to then neglect afterwards. Meanwhile, three games about Ethan Winters is the better option in their eyes. But it's annoying how you only see parts of his body, and hear him speak. It's not the same as seeing Joel Miller or whoever, you control in these similar horror games.
 
Ok so this came into my mind and ı want to express it here.

Does anyone else wish re3 was a full prequel to re2 and featured chris and rebecca in the game as another scenario type? ( Barry would still arrive later to save them. )

I checked this file from re2:


Most important part:

" Anyway, the three of us have talked it over and decided to fly to Europe, where Umbrella's based, in order to conduct a covert investigation. "

With re3, this is changed to jill staying in raccoon to investigate the people as well as find out info about umbrella's base in europe.

The problem is imo chris didnt need to travel to europe alone earlier. I wished he was in raccoon as well along with rebecca where he also investigated umbrella.

Imo re3 should have also had only 2 scenarios similar to re2 where they connect ( No a and b system though cause that feels unnecessary. ) and one scenario would be chris with his partner being rebecca and the other one as usual, jill with her partner being carlos.

I would change the story more so that it would only set before re2 instead of its 2nd half being set after re2. Those 4 characters would escape and defeat nemesis together while being saved by barry. It would end at an earlier time.

The important story bits would happen. Like jill getting infected by nemesis except it wouldnt take the characters an unnecessarily long time to find the vaccine for her.

In regards to re2, it would take place after re3 except its events being extended somewhat. Either its events starting a bit late or its events being extended by other means like the characters taking a longer time to find birkin's lab.

The story would happen as usual except claire and leon would be the ones who would witness the bombing of raccoon instead of jill and carlos. Ada's escape would happen as usual like in death's door.

Now moving on to recv, it would have 3 scenario pairs. Chris and rebecca, jill and carlos as well as claire and steve as usual. Claire's story would happen 1st as usual where she would try to find her brother while being captured in the process.

Leon would tell her captured location to chris ( I wouldnt mind if they told he interacted with jill too. ) and instead of only chris arriving, 4 characters would arrive and they would go to rockfort ( and later antarctic base ) through different parts.

The story would happen similar to re6 where they regroup at certain points then split up.

I would also make steve survive as well as make t-veronica be obtained through nosferatu's corpse. No need to get steve infected honestly.

The end of recv's story would be those 4 characters facing against alexia together after they regroup. They would also discover documents about more info for umbrella.

Imo through this, re2, re3 and recv ( along with outbreak games ) would feel more like an actual re2. I think it would be interesting.

But anyway, this is a what if scenario type that after thinking about it, ı wanted to make. Anyone have more ideas?
If Chris hadn't taken off alone to Europe though, then what reason would Claire have to break into an Umbrella facility looking for his whereabouts, which results in CV? Also, it seems like too much at that time to have all those characters having stories going on at the same time in the same game. 6 gets a pass with even more characters because it was a celebration of the series, whereas with CV it was meant to finish off one plotline, as well as show what the next one would be. I get wanting more Jill but the previous game featured her, and the story of Claire trying to find her brother was one that needed an end. There's also the fact that the two siblings are supposed to be a contrast to Alexia and Alfred, so having more fan favorite characters would probably take away from that. I think a good idea might be a prequel-esque story to Code Veronica, showing what Chris was doing in his investigations. Maybe inflitrating abandoned Umbrella facilities full of B.O.W.s? And maybe towards the end you face off against teams of the B.O.W. soldiers from Survivor, sent there to clean up anything that shouldn't be there anymore (I get that the game wasn't good, but those guys looked way too succesful as expendable bioweapons to not being back, not to mention they could follow orders, a feat Umbrella had only been able to perform in T-103 Tyrants at the time). Anything more than just looking at girls and thinking, "She looks about as old as my sister."
 
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