When you hear the words “video game development,” most probably imagine a vertically oriented team with the Director and Producer at the center, and other positions around them, including planners […]
If January 4, 2014, the day CEO Kenzo Tsujimoto called Takeuchi, is considered the day RE7 was born, then one can say that development began in earnest in April of […]
When the members of RE7’s development team were assembled, the next thing Takeuchi did was communicate how the team would operate. He stood in front of everyone and said: “Simply […]
Takeuchi, having accepted the responsibility of developing Resident Evil 7, needed to organize its development team. Of course, this team would have to be the most suitable for realizing Takeuchi’s desire […]
First, I’d like to touch upon the game creator named Jun Takeuchi. He’s been closely involved with the Resident Evil series since the first game in 1996, and was Producer […]
This written piece by Toru Shiwasu, a novelist and editor for Dengeki PlayStation, in cooperation with e-Capcom, details the development team’s thoughts before, during and after the game’s reveal at E3 2016.
Capcom and Universal Studios Japan have collaborated on a limited time Biohazard-themed attraction at the theme park located in Osaka, where Capcom Japan’s headquarters are also located. Offered from 6PM […]
I love this poster. It’s such a nice homage to classic horror movies. I swear, as perfect as REbirth is, Bio ‘96 will always have that unique charm that will want me always playing it.
WOW! What a mansion!!!3
Reading through comments on my latest #REM4AKE video I can clearly see the vast majority of RE fans want a Remake of CV. I personally would like to see an Outbreak Remake. Classic style RE in Raccoon City with friends, NOW is the perfect time to bring that back! #REmakeOutbreak
2 months ago
3 months ago