• We've completed one of the biggest updates to our forums in years and have pushed the update live! New forum structure that's all inclusive, prefix system categorizes topics per game title. More thread options such as articles, questions, deep dives, etc. Read more in the pinned thread!

General Random Thoughts: Biohazard/Resident Evil edition

" How can you be a fan of the series and hate wesker? "

This is a question ı received previously and it has to be one of the most uninspiring questions ı've ever seen.

Yeah, I was the one who asked that uninspiring question.

If you justify your anti-fan behavior by the anti-fan behavior of other fans who annoy you, then you are no better. Just the other side of the coin.

You people deserve each other.
 
It's a pity that Dillon in the Details fell out with Michael Does Life.

During the pandemic, I called in on Skype, donated tons of cash, and had a wild time talking about the highs and lows of the Resident Evil franchise. Those were the days. Now a lot of forums and so on, yield little activity.

It's a pity a lot of the other people I liked to watch like Nemesis have since closed their accounts, or set it to where you have to be a paid member to view their content. But that is to deter idiots who attack them.

Things just aren't the same online.
 
Yeah. I have always found the RE fandom to be awkward. I tend not to ramble much about it any more, as I know they'll be users online who just make excuses or say something dumb. Plus, I get this creepy Australian guy spamming my address on forums, registering blogs and stuff quoting me, and watching me on sites just because he has nothing better to do. He's in Perth, so the cops in Western Australia don't lift a finger if you call them up and say you live in Scotland.

I see it on YouTube each time someone states anything honest about RE going downhill. But I do think RE is getting worse as a series than actually improving. And I think the franchise will continue to have silly storylines if Capcom knows people are so accepting of the Tim Burton, and Dracula type BS that plagued 7 and Village (which I consider to be two of the worst mainline entries).

The Silent Hill community over my time on forums has turned out to be more relaxed, but that's probably because everyone generally accepts that the series became "Hollywood" after the first movie came out. By this point in 2006, Konami had stupidly broken up Team Silent who developed 1 through 4. The other games have been undeniably mediocre. So nobody really disagrees.

I haven't tipped Michael Does Life for ages. I had a personal problem recently, so I didn't have any money. But I have to watch my spending now. Things are hard now with the 'Cost of Living' situation in the UK. But in general, I just got tired of saying the same things to everyone.
 
I think the franchise will continue to have silly storylines if Capcom knows people are so accepting of the Tim Burton, and Dracula type BS that plagued 7 and Village (which I consider to be two of the worst mainline entries).

I don't see why they shouldn't. Apart from the fact that these are high-quality games, Bram Stoker's Dracula and the Biohazard series have always had a ton of conceptual similarities, because even the original first game was inspired by the idea of a haunted house and a manga about vampires.

The central theme of these games has always been biohazard, and if you've read Stoker's book, you know that Dracula's goal was exponential infection to turn people around the world into a species called nosferatu (this word derives from a Greek word meaning "disease-bearing"). And the animals in which Dracula shifted, such as the rat, bat, wolf, and so on, are known as disease carriers.

Even in terms of storytelling, the book and the games are similar, because the whole novel is a compilation of diaries, letters, newspaper articles, and so on.

And Spencer's mansion wasn't just a house, but was likened to a castle with its interiors, any plate armour and so on. The owner himself is a Gothic villain of noble origin who dreamed of becoming an immortal god.

There is no objective reason why a character who might resemble Count Dracula wouldn't fit into the BIO universe, especially when you already have an immortal aristocrat who was literally nicknamed Nosferatu.

People so often talk about how silly vampires and werewolves are for this series, despite the common denominator in the form of disease transmission, forgetting the simple fact that zombies also have a paranormal origin. They weren't always the result of a virus or bacteria, and at the time Bio Hazard came out, the black magic explanation was still popular.

The criticism based on the incompatibility of motives and images is completely irrational, and it's ironic that you mentioned the Silent Hill series, because when Silent Hill 2 came out, a lot of people hated it to the core because of its distinctness. So much so that the negativity affected the direction of Silent Hill 3.
 
Older RE games weren't as outlandish, though. What was delightful about all the games prior to 4 and maybe also including 4, was that the story was interesting, but the games were scary (subjective) and the plot was easier to understand. Now it is like Capcom got the license to do a Marvel movie and were giving a 25 million budget.

I know all the games are scientific. I also know ammo drops and magic chests, etc, are just a gameplay mechanic, but I don't think it makes sense that a giant monster would just crap out a hundred grenade rounds.

So from a personal standpoint, I do prefer the older games, but I do still like to know what the future holds for RE.

This is considered to be the first zombies film, yet it concerns voodoo as opposed to a pathogen.

 
Older RE games weren't as outlandish, though.

Well, of course, because each title has its own gimmick.

BIO2 is not the same as CODE: Veronica because 2 is centered on the zombie apocalypse theme, while C:V has a focus on Gothic fiction and has its own take on Naoki Urasawa's Monster and Norman Bates.

BIO4 is not the same as BIO5, because 4 was influenced by Dagon, that is, the interpretation of H.P. Lovecraft's Innsmouth, which is called Imboca because it's located in Spain, while the atmosphere of 5 resembles Black Hawk Down and is centered on the theme of colonization of Africa.

Even BIO7 is difficult to put in the same category as Village, because 7 focuses on the niche Southern horror of the VHS era with a strong emphasis on violence, as the game is inspired by slashers and splatters, while Village is written like a folk tale, utilizing Vladimir Propp's structure and legends from folklore and fairy tales such as the ghostly witches of Benevento.

The Biohazard series as a whole works like a horror anthology, exploring different corners of the planet and different subgenres and kinds of horror.

but I don't think it makes sense that a giant monster would just crap out a hundred grenade rounds

No mutant in Village is that powerful, though. If you mean Dimitrescu, she's unkillable for the same reason that Mr. X is unkillable. Canonically, you can kill any Tyrant without even damaging the limiter, but Mr. X was made immortal for the game to be a constant threat, which would require the player to change strategy and adapt to the pace. It's just a game design. Even Ganados can't survive multiple gunshots to the head.

Even so, 1 to 4 are still classed as the best entries.

Silent Hill 1 received a share of criticism, and many fans wrote that Silent Hill 4 had nothing to do with the Silent Hill series and came up with the myth that it was a game called The Room, which Konami slapped the Silent Hill label on.

It's a cursed series, it's always been hated. Nothing has changed to this day.
 
Top Bottom