It's unofficial but what ı tried to mean was there are others who seem to notice capcom producing re4 remakes constantly to the point they also make unofficial games as re4 remakes. I just think re4 should be left alone but it still gets produced.I thought that was unofficial.
You make good points. I still didnt buy or play re engine village and at this point; ı never will. It's a good thing ı played umbrella corps cause it helped me form my opinion about why ı dont like re engine direction. I only bought re engine 1 but not other re engine simulations. 2 was gifted to me and ı liked claire's 1st run but felt underwhelmed by other runs. 3 ı played through other means but have no plan touching it ever again.Capcom was trying so hard to copy RE4 with RE8. I thought RE8 made a laughing stock out of the series. It was as if they were poking fun at Konami for what happened to the Silent Hill games.
Honestly, if this is the shoddy direction we're going in, I may have to bite my lip and maybe just give up on the franchise. I've honestly been kind of wondering for long enough if now is the time to just drop it. RE is no longer something that feels overly important, even if I do spew about it online a lot.
Maybe it's my age. Maybe it's my circumstances. But I honestly feel like the franchise isn't quite for me anymore. I mean, we all look back at something we love with fond memories. But over the years, I feel like Capcom has just been money grabbing and disappointing fans. Although not every fan obviously feels that way. There's people who even like the RE3 remake. Sad as it is, but they can have their opinions. It's subjective.
But something that bothers me about this particular series is how, as you said yourself, they build up a storyline, then just drop it, only to make up some new crap that ends up suffering the same fate. So everything becomes too convoluted. They have too many characters. It's precisely why The Walking Dead became incredibly mundane towards the end. They just brought in too many different characters and muddled everything up.
With the oldest RE games, you saw a link, so this wasn't as big of a problem. But after 4, the horror got diluted. They really just stopped producing stories that made sense.
I honestly think RE6 was closer to classic RE than 4 and 5 were, because all 4 and 5 are really, are daft, globetrotting shooter games, with the same enemy types. They're great action games, but in terms of the story in 4 especially, they both barely have anything to do with RE, being that it's parasites and power mad villains. But RE6 was more grounded in realism, and I think it plays better than 4 and 5 too. And it has zombies.
I tried to play RE4 again, and I honestly don't know why people think it's an amazing shooter, when you cannot even move and shoot enemies concurrently.
I played outbreak games on pcsx2 emulator and the loading times didnt bother me that much. If you think about it; door opening sequences in fixed camera angled games can also be seen as one. With outbreak games; they put heart pumping to background and ı would say it adds to horror well. I dont mind pre-4 focusing on adventure elements more than action either cause the cast is new during those games and it makes more sense for the games to play in alone in the dark / sweet home style due to that. Outbreak games really push that style to limits as a sendoff and imo they are the only survival games in the series. With re4 and re5; they feature more skilled cast while focusing much more on action and yet ı still find their mechanics lacking compared to sasaki's direction. Re6 improves a lot from past while pushing the action style to limits and it really feels like an end point to me.Played O:F2 briefly, and I actually noticed how dated these old RE games feel, being that they are from the PS1/2 era prior to RE4 (and even that feels awfully outdated). But at least these games come across as RE games. They still have item management, combat, and exploration.
But my goodness, are the loading times so slow?