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General Random Thoughts: Biohazard/Resident Evil edition

I just played RE5 about 10 minutes ago, and the controls for the PS4 release are quite awkward.

In general, RE5 is a good enough action game that is fun for unleashing bullets on everything in your path. Is it creepy, though? No. Not really. It is a bit intense during some fights with a large amount of villagers, but it's really nothing compared to the PlayStation era games. It doesn't even feel like the same series. In fact, a lot of it feels like a retread of RE4. Like the beginning of the game is rather similar. Except you have a sidekick this time.
 
I'm really not a fan of this description from Resident Evil 6:

Actually, there were more than a few times when I thought about putting a lead bullet in my head out of despair.

What was the reason I still didn't give up?

It was Sherry, of course.


I think this description is based on a retelling from The Darkside Chronicles, because in the original, Leon didn't have many interactions with Sherry. Moreover, the lack of such interaction directly affected Leon's character and motivation.

So I really like the way Leon was rewritten in the remake. His character is based on Leon from the original (in the sense that his scenario is built without Sherry's involvement as a motivational tool), but through different storytelling tools, he reveals himself deeper.

First of all, I like that his backstory with the girl and alcohol was changed in terms of chronology. Leon went to town because of the radio silence.

When Leon arrived in the city, he entered the service, wearing a police uniform as a symbol (I liked how, for both Leon and Ada, clothing became a tool for storytelling), and wished he had come sooner. Leon's main motivation is to help people and be responsible for their lives. It is very easy for me to believe that such a person is ready to throw himself under bullets to save a stranger.

The scene in the gun shop is a little masterpiece to me. The moment with Kendo's daughter is heartbreaking, but Leon's monologue after that moment very well established Leon's motivation.

His strict desire to help people and serve justice by wanting to punish criminals is what makes Leon such a great character for me.


The description I quoted above focuses on Sherry. This creates a narrative where Sherry was Leon's main motivation, without which he was ready to commit suicide. I don't like this perspective, because I see Leon as an altruist who considers himself responsible for other people's lives, so he doesn't allow the thought of suicide. It seems that Resident Evil 6 describes that Leon came to hate Umbrella and bioterrorism because of his experience in Raccoon City, but I really like the idea that Leon just had a good upbringing that didn't need catharsis, which is why he decided to become a cop in the first place. Moreover, such catharsis has never been explored in depth. I'm not even sure if it was meant in the original, unless it was the scene where Leon threw out the virus sample. The remake, on the other hand, has written Leon well so that his character is understandable in the context of the game itself without having to read the additional description.
 
I'm really not a fan of this description from Resident Evil 6:

Actually, there were more than a few times when I thought about putting a lead bullet in my head out of despair.

What was the reason I still didn't give up?

It was Sherry, of course.


I think this description is based on a retelling from The Darkside Chronicles, because in the original, Leon didn't have many interactions with Sherry. Moreover, the lack of such interaction directly affected Leon's character and motivation.

So I really like the way Leon was rewritten in the remake. His character is based on Leon from the original (in the sense that his scenario is built without Sherry's involvement as a motivational tool), but through different storytelling tools, he reveals himself deeper.

First of all, I like that his backstory with the girl and alcohol was changed in terms of chronology. Leon went to town because of the radio silence.

When Leon arrived in the city, he entered the service, wearing a police uniform as a symbol (I liked how, for both Leon and Ada, clothing became a tool for storytelling), and wished he had come sooner. Leon's main motivation is to help people and be responsible for their lives. It is very easy for me to believe that such a person is ready to throw himself under bullets to save a stranger.

The scene in the gun shop is a little masterpiece to me. The moment with Kendo's daughter is heartbreaking, but Leon's monologue after that moment very well established Leon's motivation.

His strict desire to help people and serve justice by wanting to punish criminals is what makes Leon such a great character for me.


The description I quoted above focuses on Sherry. This creates a narrative where Sherry was Leon's main motivation, without which he was ready to commit suicide. I don't like this perspective, because I see Leon as an altruist who considers himself responsible for other people's lives, so he doesn't allow the thought of suicide.
 
I'm really not a fan of this description from Resident Evil 6:

Actually, there were more than a few times when I thought about putting a lead bullet in my head out of despair.

What was the reason I still didn't give up?

It was Sherry, of course.


I think this description is based on a retelling from The Darkside Chronicles, because in the original, Leon didn't have many interactions with Sherry. Moreover, the lack of such interaction directly affected Leon's character and motivation.

So I really like the way Leon was rewritten in the remake. His character is based on Leon from the original (in the sense that his scenario is built without Sherry's involvement as a motivational tool), but through different storytelling tools, he reveals himself deeper.

First of all, I like that his backstory with the girl and alcohol was changed in terms of chronology. Leon went to town because of the radio silence.

When Leon arrived in the city, he entered the service, wearing a police uniform as a symbol (I liked how, for both Leon and Ada, clothing became a tool for storytelling), and wished he had come sooner. Leon's main motivation is to help people and be responsible for their lives. It is very easy for me to believe that such a person is ready to throw himself under bullets to save a stranger.

The scene in the gun shop is a little masterpiece to me. The moment with Kendo's daughter is heartbreaking, but Leon's monologue after that moment very well established Leon's motivation.

His strict desire to help people and serve justice by wanting to punish criminals is what makes Leon such a great character for me.


The description I quoted above focuses on Sherry. This creates a narrative where Sherry was Leon's main motivation, without which he was ready to commit suicide. I don't like this perspective, because I see Leon as an altruist who considers himself responsible for other people's lives, so he doesn't allow the thought of suicide. This perspective conflicts with other interpretations where Leon didn't need Sherry because he had a duty.
 
He still had interactions with sherry in claire a leon b though.

This is not related to the description, these scenarios were not written that way. If it was only Sherry's protection that kept him from committing suicide, he would have shot himself long ago.

Plus there are more character interactions with leon and claire in og game when compared to reimagining.

This has nothing to do with what I wrote.

Yeah; he's written so well that it doesnt even connect to future entries.

This never bothered me, because Resident Evil 2 doesn't have a strictly canon. Different sources refer to different events from different scenarios. Even a retelling can't replace the original, so it doesn't really change the situation.

Moreover, if I can accept that the storyline of Sergei Vladimir really added useful knowledge to the established mythology, it doesn't exactly mean that I like the way this character is written. Just being connected to something doesn't make things enjoyable for me.

Another thing is they changed leon's and ada's relationship.

Yeah, I like how it was rewritten as well.

Ada's legend as an innocent girl looking for her boyfriend never worked for me. She couldn't even stop acting suspiciously, and Leon just didn't pay attention to it.

Ada from the remake pretends to be a federal agent and is even dressed as a federal agent with this beige trench coat. She avoids contact with people because she is engaged in a covert investigation, but then supports Leon and informs him about Umbrella and its crimes. This is a much better way to gain a person's trust in themselves than to constantly run away and say something like "let's play by your rules, for now."

They are friends in the reimagining rather than love interests and this doesnt connect well to future entries.

Their relationship in the remake has nothing to do with friendship. This is an obvious love experience, but the difference is that this time the experience is not exaggerated in such a way that Ada seems ready to run away with Leon from everything in the world. Why is such love possible for them in the first place? Because they saved each other? At least they should have some common ground to fall passionately in love with each other in a few hours. The remake makes it work better.

I disagree; being drunk works better.

I don't like the idea of Leon putting alcohol before his duty. He drinks, but it doesn't affect his work.

Therefore, the fact that the remake moved this event to another place in the chronology seems appropriate.

Especially since it was Kamiya's idea at all. If Leon is a boy scout figure, then Kamiya is more of a tough bully. He borrowed the idea of alcohol from his life, because maybe he thought it was cool. But that's what I'd expect from Chris, not Leon.

Plus he was also drunk in vendetta.

I don't even want to remember that piece of shit. Especially the scene on the road and with exploding cars.

Thankfully the reimagining isnt canon.

Joseph Goebbels may have believed that a lie repeated many times would become true, but I don't agree with him.

Stop writing things that aren't true. You lie and mislead people when you do this.
 
Claire a leon b is the main canon.

This is not true and has not been confirmed by anyone. Kamiya and Sugimura have already confirmed that all four scenarios are canon. Moreover, should I remind you how HUNK got the G-virus sample, according to the Wesker's Report?

Well it connected to the 1st game. The reimagining removes most of the connections to other titles.

John Clemens and Ada Wong are established characters in the universe. This reference does not affect the fact that they existed in the first game, as well as what happened in the mansion.

She acts fine;

No. She constantly runs away, suspiciously silent and says words like "we'll play by your rules, for now."

Plus she doesnt wear a long coat with sunglasses.

Yes, because it's a federal agent's outfit, and she wasn't a federal agent.

Not to mention her backstory is a lot more believable than fbi stuff.

In the original, she is a caricatured femme fatale. This is so obvious and is not hidden by the narrative in any way that even the actress plays a mysterious voice.

If, in real life, you saw a woman dressed as a federal agent who would show you her identification and then assist you in survival, inform you, and save your life, you would have no objective reason to doubt that this is a real agent. Ada in the original, on the contrary, even abandoned Leon when he got shot.

How is leon not suspicious from her instantly while she's wearing a weird long coat with sunglasses?

Good morning, these are federal agents' clothes. And some agents wear glasses to hide their faces. Sometimes this is useful if you are doing a covert investigation.

Yeah it does.

Do you know many friends who kiss?


After the release of the remake of the third game, Fabiano said several times that the remakes and the originals are canonical at the same time. This quote is so famous that only the laziest fan doesn't know about it.

Just because new interpretations may not have the greatest weight in the canon does not mean that they are not canonical. You are mistaken.
 
I have heard the arguments you wrote to me thousands of times, both in English and in Russian. You're like zombies repeating the same thing because you read each other's opinions, even though I'm tired of repeating that I don't agree with you. And I don't see the point in explaining my point of view, because you're more concerned with your narrative that the game has done a lot of bad things.

The only reason I'm answering you is because you were the first to write to me. I don't really give a fuck about other people's opinions that you agree with. If you don't have your own opinion and experience, it's a shame.

" some aspects "

There are no "some aspects" here, because the scenarios are not written in such a way that "some aspects" are part of it. Moreover, your words contradict those of Kamiya and Sugimura.

Even the description from Resident Evil 6 shows that the authors simply refer to these events in a free way for themselves.

As for the kiss scene in reimagining; it's just a forced scene that has ada using that to manipulate leon.

It doesn't matter, because they kiss anyway. Ada is still attached to Leon and this can be seen in the bridge scene.

You say they're friends, but friends don't kiss. You're literally manipulating the arguments.

They are reimaginings. Even in the interviews, they are called reimagining.

These are remakes, because these are new games that are based on old games and use their trademarks. "Reimagining" and "remake" are not mutually exclusive concepts, but different forms of how you can remake a previous game.

It's just a lazy answer.

I don't care what do you think of these words. It was a statement. Moreover, he repeated it several times in different sources. And you say things that objectively contradict those words.

The reimaginings are grey canon.

First, there is no "grey canon". Especially not in Japanese. This is the definition that the fans came up with to organize the knowledge in a convenient way.

Secondly, you don't say that remakes, fortunately, are "gray canon". You say that remakes are not canon.
 
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Why are you so rude?

Because I'm pissed off, and such conversations do not bring me a pleasure at all.

What are kamiya's and sugimura's words? Is there a source for an interview?

I already gave you a link to this interview, but you haven't read it, apparently. Right now I don't have the opportunity to give the link again.

Only ada willingly does; leon doesnt even go for the kiss. ( In leon b; both characters are interested in the kiss instead of that being one-sided. )

Yes, I know. And the remake is better.

People don't become hot lovers in a few hours without common ground. I see you ignored my part of the text where I wrote about it. The attachment that is shown in the remake looks more appropriate. What's more, technology now allows developers to show acting better, so characters don't have to make silly gestures and shout.

No they arent. I linked a video that even shows interviews.

Christ. When you launch these games, you can see that the main menu shows both the release year of the new games and the release year of the old games as well. This is because these games are based on these titles and remake these old products.

The word "reimagining" is not a term and serves only to express the idea of developers that they willfully interpret the source material.

The remake of the first game was also never called a remake by the developers. They used a different word. But it's still a remake, because remake is a technical term.

The chronicles retellings are grey canon for example.

You need to read less Wikipedia, because the "gray canon" is a concept invented by fans. Fans of any franchise in general often like to come up with a system of canons, although the Japanese names are divided into the main ones and "gaidens".
 
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