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General Random Thoughts: Biohazard/Resident Evil edition

They probably wouldn't continue the story from RE6 as I don't believe that title was very well received by fans. Not even Piers got mentioned in Vendetta or RE7, so it's like Capcom just moved on after his death, and acted like it's not a part of history anymore.

I agree that Capcom does a bad job of picking up the pieces of where the current story concludes. Every game is inclined to just loosely connect to things that occurred throughout the prior games, so that fans feel like it's important, when Capcom knows this isn't yet another game that is a true sequel. Even RE7, which felt like a spin off, tried to be slick by adding in newspaper articles and pictures on the wall, reminding you of the original game's location, etc. But really, it's also mostly a sequel that has the name on it to sell it. Think of how the Silent Hill games have different stories and new characters, but they didn't really link to each other, besides the third one being a proper continuation of part 1. But the rest felt like they were unrelated.
 
Yeah. That's what people meant when they said they can reuse assets. The franchise has pretty much been wrecked at this point. The plot makes zero sense and they will just go with mostly first person from now on, which is not something I'm sold on.

It clearly saves Capcom time, if they want to churn out a new game every year. I think now that we're aware of that, we have to make a tough decision. Do we keep going, or do we turn back?
 
I think Revelations 2 used scrapped assets for a more action packed RE7, based on those leaked artworks. I am personally not invested in the lore past Revelations 2, except maybe the backstory of Heavenly Island. They need to stop killing off villains and actually have a roadmap planned out for the story going forward. Something that Flagship came closest to achieving.

RE has always been tossed around with no clear vision for the future. Despite numerous cliffhangers in almost every game, the next installment undermines the last title and does it’s own thing, it’s really frustrating and one of the biggest flaws of this franchise as a whole.
 
Revelations 2 is my favourite game of the last decade. I think it's underrated. It was actually quite creepy and the story is great. However, I do think it ripped off The Last of Us somewhat.

Playing as Barry was an awesome experience. I enjoyed his throwback to the first game and Capcom even remembered to give him his famous gun. You know? It was like that was a bigger passion project than these so-called remakes.
 
Of course, man. Michael Does Life and I had a long chat last night about how bland the story is in these games. It was entertaining. :)


 
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Over the last 7 years at least, I think they've gotten incredibly lazy and cash-grabby to boot. They outsource these BS spin off games that nobody with a real taste ought to care about, and the remakes kind of feel like satire titles now, that give a big f*ck you to the fans that started with the franchise, with either the first or second game. As I did (I actually started with RE2 around 2000 or so).

I never got any big RE2 vibes from the RE2 remake, although it was passable as a general horror game. The issue is that I think the only way to really gain any enjoyment from these recent entries is to pretend they are not actually RE games as such, otherwise they fail as entertainment as well. Even RE3 felt like an action game with little vibes of the original, with all its lame dialogue, scripted segments, and Michael Bay like explosions. The rocket launcher scene with Carlos for example, felt out of place. It didn't feel right to me. Now I know it's a different take on things, but they just strayed too much off course.

And I suspect that they're only doing RE8 because they have assets they can have recycled across from RE7. Even the rumoured witch like boss sounds way too much like Mrs. Baker in RE7. I cannot remember the spelling of her first name, so I just call her Mrs. Baker for my own reference.

I'd like to see Chris redesigned to at least resemble the RE5/6/and so on version of Chris, because again, he looked terrible in RE7. I didn't get any vibes of Chris in that game at all. There was really none whatsoever, except that he acts tough and punches the Molded, as a nod to him punching rocks in RE5. But other than that, he just felt like a generic guy that showed up to save the day. Even him just being in the game anyway, felt so forced. I'm gonna hazard a guess that the blue Umbrella nonsense they threw in will be added back in rather gradually. In fact, RE7 and 8 being numbered titles is just to keep the mainline series feeling new and fresh, but quite frankly, even RE7 felt more like a spin off, or a new IP. There! I'm calling it.

RE7 in my opinion was a soft reboot, in that it loosely linked to the other games. How ironic that they have a group of baddies called the Connections too. It barely even felt "connected" to the rest of the franchise either. The game resembled some VOD movie, or an indie horror game with a bigger budget than normal cheapies. But it honestly didn't feel like a RE game at all. The same with RE4. The series is just a mess at this point. Why call it RE by this point?!



 
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