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RE:3 RE:3 is out!

Well, I flipping hate it too. I don't know what the hell they were thinking about, by leaving out our Barry. And the other things they left out too, was incomprehensible.

I don't think we can even entirely blame M-Two for the mess we received either. šŸ˜£

Capcom still commissioned the game. We need to direct our attention to them as well. They did an Amber Heard on all of us, and they shit the bed. šŸ’©
 

Yama

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Well, I flipping hate it too. I don't know what the hell they were thinking about, by leaving out our Barry. And the other things they left out too, was incomprehensible.

I don't think we can even entirely blame M-Two for the mess we received either. šŸ˜£

Capcom still commissioned the game. We need to direct our attention to them as well. They did an Amber Heard on all of us, and they shit the bed. šŸ’©
This is old news, they've heard enough about it thus why M-Two was taken off of RE:4 and the entire project was rebooted a different direction.
 
I never understood that either. Only one character is supposed to run into Mr. X, and G.

It was as if Capcom lazily designed both scenarios the same way, to avoid more development delays which would have made fans more impatient.
 
When they finished the first scenarios of Claire and Leon, I suspect thatā€™s when they realized they were only half way done with making it. Thatā€™s when they decided to rush the project with the ā€œ2nd scenariosā€ so that they could get RE:3 and RE8 out the door asap. I still like the gameplay but overtime I have come to realize it is simply an unfinished product. The game could have easily been twice as long as the original and expanded more on Raccoon City, but as of now they are mere cliff notes to the originals that are still deeply rooted in the lore. Being appreciative for what we got is one thing, but when you are charged for a whole cake and only recieve half of it, that kind of sucks.

If RE:4 was made first, it would of ran into the same problem with missing content. This is why they are putting 3 different teams in charge of the village, castle, and island. This is what they SHOULD have done with RE:2 and had multiple teams working on both variations of A/B scenarios.
 
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BioHazard: RE7 had an option of Arabic subtitles and if CapCom put me in charge of a a BioHazard 3 REmake, I would have capitalized on that option.
 
When they finished the first scenarios of Claire and Leon, I suspect thatā€™s when they realized they were only half way done with making it. Thatā€™s when they decided to rush the project with the ā€œ2nd scenariosā€ so that they could get RE:3 and RE8 out the door asap. I still like the gameplay but overtime I have come to realize it is simply an unfinished product. The game could have easily been twice as long as the original and expanded more on Raccoon City, but as of now they are mere cliff notes to the originals that are still deeply rooted in the lore. Being appreciative for what we got is one thing, but when you are charged for a whole cake and only recieve half of it, that kind of sucks.

If RE:4 was made first, it would of ran into the same problem with missing content. This is why they are putting 3 different teams in charge of the village, castle, and island. This is what they SHOULD have done with RE:2 and had multiple teams working on both variations of A/B scenarios.
Honestly ı would have preferred if they remade re2 and re3 more akin to outbreak games. That would have expanded the games' potential more. They feel like re4 demos instead which doesnt sound surprising, especially considering re4r looks more faithful to og game than previous re engine games.
 
RE4 doesn't look rushed. No doubt parts will be trimmed, but not by much. It is of course not a faithful scene-for-scene remake like RE1, but people should know by now that's a thing of the past. That was 20 years ago...

I love how RE4 is a game they play it safe with, but feel it is okay to change 2 and 3.
 
RE4 doesn't look rushed. No doubt parts will be trimmed, but not by much. It is of course not a faithful scene-for-scene remake like RE1, but people should know by now that's a thing of the past. That was 20 years ago...

I love how RE4 is a game they play it safe with, but feel it is okay to change 2 and 3.
I agree plus the fact they got themselves in trouble with the lawsuit that covers dmc1, remake and re4 is another reason why they are putting much more effort into re4r compared to past re engine games ı think. If remake would get a re engine treatment, there's a good chance it would receive the same effort re4r seems to receive. Of course they would favor the game mikami directed much more than the 2 games mikami didnt even like.
 
Honestly ı would have preferred if they remade re2 and re3 more akin to outbreak games. That would have expanded the games' potential more. They feel like re4 demos instead which doesnt sound surprising, especially considering re4r looks more faithful to og game than previous re engine games.

Excellent point because Outbreak File #1 and #2 at least counted as a co-op multiplayer experiment with the Raccoon City saga, especially considering that CapCom originally intended BioHazard: RE1 to be co-op multiplayeršŸ§ šŸŽ®
 
Excellent point because Outbreak File #1 and #2 at least counted as a co-op multiplayer experiment with the Raccoon City saga, especially considering that CapCom originally intended BioHazard: RE1 to be co-op multiplayeršŸ§ šŸŽ®
I would have preferred to see another outbreak game, including with sasaki returning to direct it, but ı dont think it will happen. Since re6 didnt do as much as capcom intended, they seem to be dragging the quality to dirt with corps and re engine while producing re4 demos with the latter. All they do is cut content and make pointless changes that dont fit in line with past storyline. I suppose re4r might be an exception to this since it's actually re4 rather than a pseudo re4esque demo with less than half content. What happened to the creativity during sugimura's and suga's writing eras? Ever since both of their demises, the storyline doesnt feel the same.
 
RE6 takes place in 2013. We are up to 2021 now, excluding Rosemary's storyline. So I want to know what Ada has been doing since she went to China. Also, there's so many characters I would like to see Capcom revisiting. Billy Coen, 100%. Sheva, maybe. There's others too, but I think they're not going to return. Carlos? He's another one.

I really don't think it's gonna happen. But I do have hope, now that they're once again focusing on releasing these animated side story projects.

I'm just so glad to have Jill back. ā™„ļø
 
RE6 takes place in 2013. We are up to 2021 now, excluding Rosemary's storyline. So I want to know what Ada has been doing since she went to China. Also, there's so many characters I would like to see Capcom revisiting. Billy Coen, 100%. Sheva, maybe. There's others too, but I think they're not going to return. Carlos? He's another one.

I really don't think it's gonna happen. But I do have hope, now that they're once again focusing on releasing these animated side story projects.

I'm just so glad to have Jill back. ā™„ļø
I dont understand why re3r is compared to re6 by some. I dont see how they are similar just cause both are more action and setpiece oriented. Re4 was also like that after re2, re3 and recv which also increased the stakes 1 by 1. Nemesis in re3r acts more like a plaga creature than a tyrant, ustanak felt more like a better successor to nemesis in re3 if anything. I also see similarities to rerev games in regards to dodge animation but that's also a small thing just like the few running sequences.

But anyway ı hope re4r will be better than all previous re engine games. From what ı've seen it seems to be expanding re4 so far, much more than cutting it in the same way previous pseudo re4esque demos do. I even got good amount of re6 and rerev2 vibes from it. I hope it will push the drama to its limits just like re6 and rerev2.
 
RE6 is way better than the RE3 remake. That was so bad, I wonder if they even played the original. So much was changed. Butchered, more like it.

For example, Barry saving Jill was always canonical. It was always the case. But this remake was so bland, leaving out Barry. Having locations appear for decorative purposes.

When they said you could explore more of Raccoon City and then it turned out you couldn't really go to many places other than a few shops up one street, wow. So they lied.
 
RE6 is way better than the RE3 remake. That was so bad, I wonder if they even played the original. So much was changed. Butchered, more like it.

For example, Barry saving Jill was always canonical. It was always the case. But this remake was so bland, leaving out Barry. Having locations appear for decorative purposes.

When they said you could explore more of Raccoon City and then it turned out you couldn't really go to many places other than a few shops up one street, wow. So they lied.
Outbreak, ORC, and even games like Daymare 1998 explored the city settings more extensively than what we got in RE:3. They completely missed the core aspects of what made the original so great to begin with. Turning it into an on-rails video game movie and mixing up the pacing so badly makes me dislike it more every time I replay it. Itā€™s good to change things in a ā€œremakeā€ but when the game is barely recognizable from the original, that is a big problem. They should of made an actual ā€œcampaign portion to Resistanceā€ and had Division-1 make a 1:1 faithful remake.

TBH the game coming out right now should of been RE:3 and not RE:4 but here we are.
 
Yeah. I even think the Silent Hill games have more exploration. LOL. Like in Downpour, you could do side quests which were optional. But you had so many houses to explore. You could even find a room like Henry's apartment. I don't know if it was the same one. It could have been.

Clearly just a case of Capcom being in it for the money. Although for some reason, RE4 looks absolutely splendid. Probably because it's RE4. The one game that a lot of teenagers started the series with in 2005, but probably never played nor even liked the titles from the PS1 era, even if they had a go at any of them.
 
Outbreak, ORC, and even games like Daymare 1998 explored the city settings more extensively than what we got in RE:3. They completely missed the core aspects of what made the original so great to begin with. Turning it into an on-rails video game movie and mixing up the pacing so badly makes me dislike it more every time I replay it. Itā€™s good to change things in a ā€œremakeā€ but when the game is barely recognizable from the original, that is a big problem. They should of made an actual ā€œcampaign portion to Resistanceā€ and had Division-1 make a 1:1 faithful remake.

TBH the game coming out right now should of been RE:3 and not RE:4 but here we are.

I'm happy that you brought up BioHazard: REsistance because it at least counted as a co-op multiplayer concession within the BioHazard 3 REmake. "Ghost Survivor" DLC scenarios weren't even such in BioHazard 2 REmake!šŸ§ šŸŽ®
 
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