I dont mind the new ashley that much. I was fine with escorting her but at the same time, from a gameplay standpoint, she's utilized less than og game. I like unlocking treasures that can only be done with her but at the same time, she cant kill any enemies, even during the armadura fights with leon. Now she gets a lantern and all she does is to point it which stops them temporarily. I'm still surprised those things made it to the game, ı thought they would have been cut before release but they still appear. I cant stand to the new cutscene where she shoots 2 of saddler's henchmen with leon's gun before it jams. And yet during gameplay with leon, she still cant do anything. I wished it was possible to play as her more like moira and natalia in rerev2, ı would have preferred if there was a way to swap between characters.
I also dont like the new dialogue regarding ashley which she says to leon where she wants to become a government agent if leon rescues her. I know that's meant to be a foreshadowing to saddler's influence on her but ı still dont like it. The way saddler is introduced in the island doesnt make much sense to me and only serves to keep padding the plot. And ı still dont like ashley being captured at certain points in the game and keep dragging on the game's story. About ashley, ı've seen some wanting her to appear in a re6r along with her dad. That to me makes no sense whatsoever. The more the series continues, the more frustrated ı get at re6 criticisms whenever they appear. I even remember seeing some re4 fans wanting re6 to be " remade " instead of re4 cause it's a " bad game " to them unlike the former. I can say the same thing for people who demand recv to be done in re engine as well. Basically the re engine versions would " replace " the previous games in their minds even though it still doesnt change the fact that the previous game would keep continue to exist.
The minecart section after playing it felt strange. Compared to re4 and re6, it feels much more limited and you're forced to stick with only one weapon. In re4 and re6 where you have freedom to use any weapon, you can also move the character and in the latter, you can even dodge. Is it even possible to defeat both chainsaw ganados and loot their drops in the new game? Cause to me it isnt. In og, they dropped down to the cart and it was possible to defeat them there to get gold. Or shoot them so that they would fall and die.
Imo re4r is the easiest game in the entire series. I used to think re2 was the easiest followed by re6 but re4r straight up takes it to a whole new level. I dont mind this and ı think both easier / harder approaches can have their own benefits but ı'm still surprised how people can call this decision " return to form ", especially when compared to og game. They surely managed to make a game that's meant to appeal to a much more wider audience than the previous numbered games even more streamlined / handholding.
I also dont like the new dialogue regarding ashley which she says to leon where she wants to become a government agent if leon rescues her. I know that's meant to be a foreshadowing to saddler's influence on her but ı still dont like it. The way saddler is introduced in the island doesnt make much sense to me and only serves to keep padding the plot. And ı still dont like ashley being captured at certain points in the game and keep dragging on the game's story. About ashley, ı've seen some wanting her to appear in a re6r along with her dad. That to me makes no sense whatsoever. The more the series continues, the more frustrated ı get at re6 criticisms whenever they appear. I even remember seeing some re4 fans wanting re6 to be " remade " instead of re4 cause it's a " bad game " to them unlike the former. I can say the same thing for people who demand recv to be done in re engine as well. Basically the re engine versions would " replace " the previous games in their minds even though it still doesnt change the fact that the previous game would keep continue to exist.
The minecart section after playing it felt strange. Compared to re4 and re6, it feels much more limited and you're forced to stick with only one weapon. In re4 and re6 where you have freedom to use any weapon, you can also move the character and in the latter, you can even dodge. Is it even possible to defeat both chainsaw ganados and loot their drops in the new game? Cause to me it isnt. In og, they dropped down to the cart and it was possible to defeat them there to get gold. Or shoot them so that they would fall and die.
Imo re4r is the easiest game in the entire series. I used to think re2 was the easiest followed by re6 but re4r straight up takes it to a whole new level. I dont mind this and ı think both easier / harder approaches can have their own benefits but ı'm still surprised how people can call this decision " return to form ", especially when compared to og game. They surely managed to make a game that's meant to appeal to a much more wider audience than the previous numbered games even more streamlined / handholding.