Those that do seem to genuinely care have long since left Capcom. This is evident by the succession of one-off stories we've had with no attempt to craft a long-standing storyline.
And that is where we differ on opinion. The lack of a long standing story arc is due to the lack of cooperation between teams and RE5 leaving almost nothing to build off of - it killed off Wesker, Spencer, and the Rival Org. Tricell's bioweapons involvement was spearheaded and led by Excella, and she died.
Despite the lack of cooperation, the level of consistency in new stories is remarkable. It goes to show they do care, even though many haven't had a clear vision on where it should go. RE7 was a love letter to the original horror direction, and the development team behind REmake 2 are fueled by their own position as RE2 fans. The overly cynical and nihlistic attitude of fans gets really old.
It's still a corporation pretending to be good that is secretly evil and develops bio-weapons. It's even run by the same people. Exactly the same as the original storyline.
How would a story about Tricell be any different? It's not run by the same people - the RU executive members are dead or in prison.
With all the claims people make about them running out of ideas, each game puts forth new and original concepts. Rev2 and RE7 are among my favourite games in the series, I generally like RE6 (for all it's glaring flaws, there is enough redeeming content for me to still enjoy it, at the very least as a game), and the only post RE5 story I wish didn't exist is Gaia, but I'm not entirely convinced it is meant to be taken as a serious canon entry.
What they have lacked since 5 is a way to put it all together, but they still have no problem creating creative stories. Now they have the means to tie these stories together, which has made me very excited for the future
I know it technically isn't set in stone, but everything is too well put together to be a coincidence. Even though the supporting evidence is obscure, once you identify it, it isn't exactly subtle
If I'm wrong, then I'll suffer for it myself, believe me.
O the story line is completely broken.
WR, no offense to you personally buddy, but this statement and those like it is a perfect example of the kinds of statements that turn me off to the community. It is fuelled by an emotional outburst rather than reason.
What frustrates me most is the unending hyperbole. You'd think CAPCOM were Umbrella itself with the way fans carry on. I have to wonder why people continue to subject themeselves to trying to understand the story when they despise it so. As someone actually happy and excited with the current direction, it's just depressing.
multiplayer contents that he has never actually played.
I havent played it because I use an Xbox right now,and competitive shooters don't really interest me anyway. I enjoy it's story material, and have researched it thoroughly.
Capcom is making this up as they go along
That's not true.
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Here are the plot points that NEED to be addressed:.
1. Ada
2. BU/Rival Org
3. The Connections and the Mold
4. Natalalex
5. The Family
1 and 2 are deeply interconnected, so the introduction of BU actually may help move 1 along. 2 and 3 are simultaneously going on right now, so they aren't an issue. 4 is still new, and it being adressed is inevitable (Natalia needs time to grow up)
Minor plot points that should be addressed, but are ultimately not very important:
1. t-Abyss
2. t-Howard
3. Maria
That's it. Follow up stories to characters like Jake, Raymond, etc would be nice, but are absolutely not nessesary. They dont have cliffhanger endings. A user from old Biohaze made a nice point that having so many characters eliminates small world syndrome. Not everyone needs to be a regular