I've been saying this for quite some time, the horror it had was stellar but was broken up quite a bit. This tonal shift is benefiting the game so much, it's like seeing it in an entirely new light that is less "gamey" and more atmospheric, ala the games prior to re4.Thanks for all the media @Yama! I was never head over heels for re4 like many… kind of like some of you I thought it was an amazing game but an ok BH at the time. I didn’t know how spoiled I was with that time of games. But now? This looks incredible!! I really love the darker look to the area, it’s like they triple downed on the horror and it’s something re4 always needed. It was weird but not scary, now it’s more like the other remakes. Haven’t been this excited since RE:2
I wasn't quite at that low ever, though was a bit in the camp wondering if this game really needed this and if so how it would translate. I am with you though however in that after this showing my hype has risen extraordinarily.Before trailers and gameplay were released I was kinda in "meh" territory but now I am hyped and march month doesn't seem to be so far away now.
It's been a while since I looked forward to a RE game
I liked almost everything I've seen so far... My only nitpicks are:
- Hit reactions seems lacking, especially with the Shotgun, the animation for the recoil also seems really weak compared to the original.
- Lack of laser sight is a bummer, it made the combat feel precise and as a result very satisfying, Remake's blooming crosshairs are a step down.
- There is something going on with the black levels, it seems crushed or something wrong with the contrast. Some spots are straight up pitch black.
Aside from that, it looks amazing
When Leon crouched in the cabin, I got major The Evil Within vibes
Likewise, brother. Miss you!First off love seeing you around bud, hope all is well.
I'm in agreeance in regards to the hit reactions, very spongy. Hopefully some of that was placeholder as they fine tune.
The laser is in the game, but purchasable from the Merchant it seems. Odd that it isn't default, but happy to see it nonetheless.
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RE Engine has always struggled in SDR to produce deep black levels, where as the games look phenomenal in HDR. It's like it is made for HDR. I think this video was adjusted to give off an HDR look in SDR and came out a bit off. That's my guess at least.