At least Claire and Leon, and Jill look kind of like how they should with some noted alterations. Carlos and Chris especially, look wrong. ?
I wouldn’t mind if they revisit 0 and actually have it more focused on the Bravo team, while fixing the pacing issues of the game.Only CODE: Veronica to go and we can finally say that we have all classic titles adapted to modern standards. Even though, my bet is that CV will probably come out after RE8, next gen.
I like what I've seen here but I still don't understand why they couldn't get Julia Voth for this. This model looks consistent enough with the Remake one for sure but also different at the same time... Anyway, not even close to Weirdfield level of horrible, really lol
Carlos's hair is bugging me, still don't get what's complicated about a man with slight long hair.
As for Nemesis, he looks awesome and deformed, just like he's supposed to. Don't care if he has a horrible nose, he's still ugly which means they did it right.
I wouldn’t mind if they revisit 0 and actually have it more focused on the Bravo team, while fixing the pacing issues of the game.
Capcom had been hinting before that they wanted to revisit the remake, and I really think it's a timeless game, but I guess if there's enough demand for a third person style, then it's possible. We had the tank controls, and the first person perspective with the shooter Wii games. But to be honest, I do think that they should maybe focus on remakes less, and move on with the blue Umbrella story very soon.
It's a giving that we would get another remake to make up the trilogy after 2 was released, and since CVX ties into RE 2, I could see Stephanie Panisello returning for that game. After that though, there would be nothing original worth doing a remake of, as nobody cares about the spin offs. If they started doing remakes of 4 and 5 and all that too, this would be kind of ridiculous, as they're not classics in the same breath as the others, and they already have the over the shoulder viewpoint anyway.
So that's just my two cents, but I am glad we got this leak at the ass end of 2019, as the Project Resistance stuff kind of annoyed me.
Coffee! Get some.
I have a sneaking suspicion that the subway we saw in the intro for RE2 Remake that was absent from the game is going to show up in this one. I'm hoping we can go in more buildings like apartments and the like as well.The possibilities are endless really. It would be a huge missed opportunity to not include several new locations. Maybe there will be a separate Carlos campaign as well. They have a lot more room to experiment with this title without breaking canon unlike RE2.
According to Dusk Golem, RE3 has had a lot more time to bake in the oven. RE2's development apparently was very rocky during it's middle phase and lots of things had to be scrapped, retooled or redone. Supposedly, RE3 has been sailing smooth the entire way. I honestly could see most of the enemies (even the spiders) being present due to this. Also, keep in mind that Capcom put out a survey right after RE2 was released asking fans for their comments or criticism. I think they heard the complaints about 2.
My opinion on the RE2 remake has improved somewhat. Initially, I really hated it, and called it a faithless modern day, piece of trash. Well, I don't think it's right that they left out a lot of content, and half-assed the DLC, and made Mr. X look stupid. But as a modern take on something old, it is what it is. I saw it a mile off anyway. It's a fan service type of game. It doesn't impact future sequels at all.
Don't be surprised though, if a lot of classic RE3 creatures don't appear in the new one anymore. The spiders definitely won't be. I mean, why'd they omit those in 2 and bring them back in 3 all of a sudden? Meh. The 'brain drainers' better be in, God darn it.
I can't see RE3 without those, and also, the Hunters. Oh, wow. What will they be like under the RE Engine? Please, Capcom. DO NOT omit the Hunters. Could you really have the audacity to call this RE3 if you do that, Capcom? Ha-ha. Get outta town...
Makes you wondering why RE3make goes more smoothly than RE2. Heard that RE3make will be much longer than 2.According to Dusk Golem, RE3 has had a lot more time to bake in the oven. RE2's development apparently was very rocky during it's middle phase and lots of things had to be scrapped, retooled or redone. Supposedly, RE3 has been sailing smooth the entire way. I honestly could see most of the enemies (even the spiders) being present due to this. Also, keep in mind that Capcom put out a survey right after RE2 was released asking fans for their comments or criticism. I think they heard the complaints about 2.
But yes, drain Deimos/brain suckers and the hunters absolutely have to be present. They're the lickers of 3. Getting rid of them is out of the question. I'm very excited to see how both look in the RE engine.
They kept the fourth survivor in 2 and Tofu, I'd assume they'd keep Mercs in this remake as well. Really hoping for the epilogue files though and more references to past characters and the mansion incident in general. RE2 had a severe lack of that, Marvin never even mentioned to Claire or Leon that the STARS members tried to report what they saw in the mansion before the outbreak. Hopefully they've been saving all that for this.I hope they dont remove epilogue files and mercenaries mode.