then you might as well say capcom returned to re1's roots with those games. Since the magazines for re1 list the game's genre as action / arcade adventure. Lets say survival horror " became " a game genre sometime after re1 for a replacement for action-adventure. If people think re5 and re6 are the death of survival horror; then without being aware of it, they would be saying " The franchise returned to roots! "
I think you are taking these 90's indie magazines way too literally. They just used a term that people were familiar with before this new genre was coined.
But, without even utilizing the term Survival Horror, (just forget the "official" genre for a second) the fact of the matter is that the first Resident Evil games are horror games first and foremost. Their main MO was to illicit intense feelings of fear and claustrophobia. To give players a real feeling of barely surviving crippling odds. To limit the amount of times they can fuck up before realizing that cost them their life/progress. To shroud them in atmosphere. To tell them a narrative grotesque proportions.
RE6 didnt do those things the same way. Is it horror game? Sure. Does it fit the mold of what those earlier RE games standardized? Not one bit. And the majority of long time players realized this. Capcom realized this. You had more freedom, more jumping, more running, more bullets, more explosions, more ACTION. It was indeed very different than Sweet Home, Clock Tower, Silent Hill, and any Resident Evil before it. It doesn't make it
bad. But people who have been playing this series from the start all noticed it was not the same thing. It is because it isn't. Semantics be damned.
Does RE6 belong in RE? Thats up to the player to decide. I personally think it does. I wish it did a lot of things more traditionally though. And I sure as hell ain't going to pretend that it's the same thing that came before because it isnt.
I think you like RE6 a whole lot and you are trying to justify its existence among its predecessors. Which you shouldnt have to.
As a "made up" genre, Survival Horror for a long time has been something extremely specific to a lot of players. Whether or not it is "real". There is also wiggle room in genre. Genres become redefined with time. Maybe RE6 can be deemed Survival Horror by contemporary standards. But at the time it wasn't. It was an action game in the way that RE games before were not. Much like how the first RE games were horror games like most action games were not. RE6 shared much more DNA with pure action games and shooters and run and gun titles. Which was the problem with fans in the first place and Capcom even admitted it with its "return to roots" campaign.