Personally i´m starting to think that Capcom will close the lid on Remakes after Resident Evil 4 Remake.
However, there´s a small possibility they eventually do a RE:CV Remake (but only if RE 4 Remake becomes a huge critical and financial success to Capcom, so basically in that scenario fans would still want for them to keep doing Remakes).
Since right now things are uncertain regarding how Capcom will deal with RE 4 Remake, where there both positive stuff and negative stuff surrounding it (i´m not upset about the small Nemesis tie-in, where Umbrella most likely produced a variation of a Las Plagas parasite to use on a Tyrant to develop Nemesis, if it stays just as a simple lore retcon i guess it won´t necessarily affect much of the lore anyway). But we are still in the dark about how much Capcom is willing to change through this remakes or rather re-imagining of the classic games. Certainly for RE remakes, as well as remakes in general, i tend to lean towards the idea that keeping them as faithful as possible to the classic story, locations, enemies, and content of the original is the best choice.
I think RE 5, RE 6 and RE 7 are better off without Remakes, while RE CV certainly seems the best candidate for a Remake due to the outdated CV graphics and mechanics.
Some think RE 4 doesn´t need a Remake at all, and some purists even go as far as dishing it out saying RE 4 is a lazy action game and blah,blah but let´s think about what RE 4 did to Resident Evil franchise in a bigger sense...
Sure, back when it was released RE 4 evidently shred fans expectations to bits when it throwed both zombies and Umbrella out the window to bring new concepts but had they stick to that formula i really think the whole franchise could suffer major blow and left in the dust, and RE 4 could have been the last Resident Evil ever.
The fact RE 4 was a major financial and critical success (not as much a success for purists but still... that minority was clearly a small crowd) did considerably help Capcom go against the tide of low sales they were having with the Gamecube games, since revenue from both Resident Evil 1 Remake and Resident Evil Zero back at that time were really above what they expected and i remember quite well a good chunk of the media and gaming magazines that reviewed Zero was really disappointed and said that they were tired of the survival horror formula, this in turn made Mikami think of a way to increase the action for the next title which was RE 4 at the time.
RE 4 certainly still boasts beautiful graphics (specially the remastered versions for modern consoles and PC, the PC version even has tweaked graphics by a mod that ups the texture quality to impressive levels of detail) but the gameplay is a bit clunky if compared to the more modern and fluid gameplay from the most recent titles powered by the RE Engine.
The fact Capcom is taking their time and haven´t officialy announced anything might be a good thing though, might even indicate that they are taking their time to do this better than RE 3 Remake, since that one might have also suffered from a rushed launch schedule. Also the revelation that Shinji Mikami might be taking a role as an advisor to the RE 4 development team sounds like relieving news, he definitely could help the team avoid pitfalls while retooling most of the stuff without discarding the original RE 4 strongest elements and lore.
I´m really curious to see how RE 4 Remake will pan out, while i´m not 100% optimistic i think there´s still 1 out of 3 chance this game can surprise the nay sayers when it sees the light of day.