So this is probably the best place to say this but ı want to say that ı really like the way leon and ada are written in re6. One of the key aspects that ı really love is campaign connection sections. And in re6; leon and ada work together during gameplay and help each other. This happens multiple times during the story. I love this a lot and it's very emotional imo. This felt like an improvement from re2, there at certain section in story, leon and ada are together and they help each other during gameplay. It's very small but ı still like it. I dislike how nothing like this happens in re2 2019, so much for cutting after all.
But anyway ı also dont like the way leon and ada are utilized in re4. I dont think they were given that much justice in that either. Again there's no point in the story where leon and ada work together to defeat enemies during gameplay. I know there's a cutscene you can trigger after mendez catches leon, he ambushes him and ada saves him. I like this but at the same time, you dont have to trigger this in leon's story. It's missable. It's an odd choice, especially when considering that it happens regardless in separate ways. What's more annoying is ada gets captured by ganados shortly after.
I still cant believe that re6 is criticised a lot more than re4 like why? I still dont understand and ı gave up trying to make sense of it at this point. I find re4 really lacking these days, to the point that it's hard for me to call it a good game.
" Re4 is a masterpiece, re6 is garbage! " What the hell? The opposite makes more sense if anything.
To sum this up, ı think suga did a lot of justice with his writing on re6. I really admire him, he's my favourite writer. He's a legend just like iwao, sugimura, kawamura and many more devs that people usually dont give enough credit for in favor of overpraising mikami.
Also this scene is great and very emotional.