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RE6 Happy 10th anniversary RE6!

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This game turned 10 years old on October 2nd! I have to say this is one of the most underappreciated titles in the series. It has a steeper learning curve than other games but it was the most ambitious take on an interwoven RE story that was interactive. This was Shotaro Suga's swan song for the series before his unfortunate passing. People didn't like its QTE's and militaristic themes but there were so many different types of enemies and set pieces, it took many years for people to come around to it.

I have a complicated history with this game but I hope Capcom will give a project this big a chance again. The character drama really pushed the acting of the series forward into a more mature direction, which many fail to realize. This was the epitome of the action style of RE that many fans still appreciate despite the constant negativity surrounding it. This game also had a ton of fanservice.

So happy 10th anniversary RE6! Will probably see you in my next marathon!
 
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RE 6 is a fun game. In my opinion RE6 has the best cutscenes in all of RE series. I loved watching RE6 cutscenes. Every campaign is like a different game. RE6 is filled with content. RE6 is like a pack of 4 games. On switch I use AUTO QTEs which makes the game so good and fun. This one small change has made me fall in love with this game
 
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I feel leon campaign is similar to RE 2 leon campaign.
First shot of leon aiming gun is like first shot of leon in RE2.
Claire was searching for her brother and Helena searching for her sister. Both are unable to find their siblings.
In both games they get in police car and get attacked by a zombie and get crashed.
There are other similarities too. So it is a case of deja vu.

What do you all think?
 
I've grown to like / appreciate RE6 more in recent years. I don't think I enjoyed it massively back in 2012. That year was crappy in general, as well, I best not go there. But it involves my ex.

Now I feel 6 is better than 5. I'm not sure about 4. I'm not a huge fan of 4 like most people are, because it altered the genre into action, but I do enjoy it. I even enjoy 5 occasionally. But I like 6 more nowadays, because it actually feels like the old RE games, per certain sections. 4 and 5 certainly have no real RE qualities. You're basically just fighting druids, villagers, Road Warriors, tribes, and factory workers, over and over again. Then buying heavy artilery, which I consider to be a dumb idea in a so-called horror game. Like it's a game to see how you can kill them in the most gruesome way. In 6, the gameplay feels harder on purpose, so it's more fair. Or real.

RE6 has zombies and 4 major returning characters, and a story about a virus, rather than the B-movie 50's nonsense from 4 and 5. Well, 5 characters come back if you want to count Ingrid, who is the government worker with the glasses. But I prefer exploring a city as opposed to farms and creepy castles. Yeah, 6 is pretty linear, but it's not like you could really go to many places in RE2 anyway. If you think about it, it really wasn't until RE3 and the spin offs where Raccoon City was more open to walk about in. In RE2, you're only really outside of the cop shop for 10 minutes at the beginning, when you are just beyond the fire. You go up a few streets, and that's you. So 6 was better, because you had tunnels, a campus, streets in the United States. Then in China, you had more places to go to, even if they did not look all that swell.
 
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