After the last video I promised myself I'd go dark, but it being at like 15fps I wanted to see some smooth gameplay. Peeked for 30 seconds and this looks much better, very nice. Going to update as always whatever info releases, but going to avoid major videos from here on out. We're so close!
Yeah, I think this particular video is a proper and safe watch.
I'm liking the moment-to-moment transitions between dark and brighter environments. I was uncertain about the rain, but in 4K, it doesn't look as bad as what I initially saw.
Really digging the side quests.
Leon's melee moves are quick and snappy. Believable. I like the reasonable muscle tone they've given him, too.
Ashley seems to be an improvement as a character all around. I like the extra banter between the characters.
If you notice, they're keeping a lot of the same lines from the original, injected into the newer dialogue. Really good move there.
I still groaned at the yellow ladder in the church.
The church being more of a stealth section makes sense. Saddler letting the good guys get away in the original was dumb as hell. This change right here shows me more than anything that they're making an effort for narrative logic, I hope.
Not a fan of the colored beacons of light signifying an item (even though they're much thinner and less noticeable than in the original, which is good) and the contextual icons above enemies' heads. I'm sure these will be togglable in the settings, if not through mods. HUD always off, for me.
The chicken egg in the nest (even though it's a chicken) at least shows Capcom is trying to make some sense of item placement, which is appreciated. I don't want grenades dropping from crows, either.
The attaché case providing buffs is an interesting decision. The little trinkets being put on the case rides the line of being a little too quirky or even gimmicky, but it might grow on me. I guess Ada did give Leon those jet ski keys at the end of the original, after all.
Hunnigan being displayed as a floating screen obviously not being seen by our characters, is an incredibly strange visual design choice. Don't like it. Not immersive like how it would be in something like Dead Space.
Other than the above complaints, the visual cohesion in movement and style with the other remakes is awesome to see in action. Truly looks like an extension of RE2R and RE3R, which RE4 original lacked in relationship with its predecessors.