I like his mutation and how he turns back to his human form but him having feelings for claire is kinda unnecessary.
I kind of feel that its acceptable. He lost all trust in other people because of his father, and now that he has learned to started to to trust Claire, he has developed feelings for her.
I found this kinda awkward, the reason for this is leon's disc is disc 1 and claire's disc is disc 2. Due to this decision, ı just feel like they should have made leon a and claire b the main canon scenario however ı still like claire a and leon b scenarios cause ı like some events happening there.
I think Capcom made the right choice with having Leon's disc being the first one, while keeping the canon scenario in his b scenario. When playing through Leon's A scenario, it feels very weak storywise, yet when playing through his B scenario, you have a better appreciation and end off on a great ending playing as Leon. If the scenarios were reversed, I think I wouldnt have enjoyed it as much because of how it would leave off on. It just sticks in the mind better the way it is now, and it gives Leon the chance to be the hero against the final boss, which is hidden until a second run (a good idea gameplay wise, so the player has a huge shock factor when they think the game is over).
I'm also not a big fan of how sherry's locket is handled in the story.
I dont really mind it, Sherry never getting her locket back is a good idea to me because it feels like Sherry is allowed to move on from the sins of her family, though keeping the love of her mother with her in the form of her immunity to G.
I really dislike t-103 appearing there, it doesnt make sense. There isnt much happen
I think it was made canon after the fact, with the whole thing being intended to just be a difficult minigame for the people who unlock it to test themselves.
I feel like this game's story is criticised a bit too much
Agreed. I find the whole story actually funny. Billy and Rebecca gettting swept up in the plot fighting for their lives while trying to escape, only to accidentally end up pissing off an antagonist who was secretly plotting to destroy the world. They just find him and it's like: "Well now that you're here, I guess I have to kill you." The actual story revolves around Wesker, William, and Marcus, whose plans are ruined because of the consequences of his actions. If he never attacked the train and isntead attacked it when it got to its destination, Rebecca and Billy would have never ended up there.
I disagree with your placings of 7 and Village. I think Village can have more leniancy because it sets up the story around (most, poor Moreau) of the characters. 7 doesnt really go into detail about who the Bakers are until you get the Daughters DLC. The notes scattered around the house are mostly from after they became infected, and the only exception I can think of is the one written by Lucas, talking about locking a friend of in the attic. Thats the only character we get a real glimpse of before the events of the game, and it sets up how long he has been psychopathic. The story is mostly saved for the DLC, while in the base game we just walk around an estate, learn about how pschopathic the Bakers have become, look for Mia, and escape. If you left out the dlc, easter eggs and Chris showing up at the end, you would have a game entirely disconnected from Resident Evil. Village at leasts connects itself somewhat to the series by having a Chris section in the base game, a note connecting Spencer to the village and antagonist (not sure how I feel about that, feels a little cheap and weak), and shows the B.S.A.A. in action (not going to comment on the twist, I want to see how its handled in future games before I say anything). Village also has a more involved story than 7, where Ethan has a clear goal that never waivers (in 7, I'm pretty sure he is more focused on getting out than his initial goal of finding Mia, but I can forgive it a little since he thinks she is dead. At least until the old house, where he learns she is still alive. Then he doesnt even think about Mia until he sees her on the camera system a few minutes before he finds her.), the story makes itself clear in the base game, and it explains what happened to Rose through a plot point it set up: the mold holds memories, and since Ethan is mold he can see those memories. And it explains all of this without forcing you to buy DLC. Pushing the story into paid DLC is something I will never forgive Capcom for when it came to 7, as it shows its an either an afterthought, or its just plain greed.