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RE9 Resident Evil 9 plot rumours...


Leon and Jill star.

Chris, Barry and Rosemary are supporting characters.

The game will have zombies that act like the RE4 villagers, armed with weapons. 🧟‍♀️ 🧟‍♂️

Mr. Simon is the mysterious new villain, possibly in cahoots with the Connections from RE7.

It takes place on an island somewhere unnamed as of yet. 🏝

I'm so excited. 🤤
 
I really hope Jill is one of the main playable characters, it's about time and long overdue. It will be great to interact with the classic characters again (winter will finally be over).

I'm happy with RE4 style enemies, what I don't want is common enemies with machine guns.

I just finished a revisit of RE7 where I finished the game on Madhouse difficulty for the first time (was amazing). So I'm definitely pumped and ready for what comes next.
 
I don't like shooter based stuff either, but I cannot help but think it's inevitable if Capcom desires to put it in. Because I think the aim of Umbrella has always been to develop the ultimate type of bioweapons, so gunfire may be a bit part in that. As was the case with Nemesis.

As long as the story is strong with the gameplay balanced between action, exploring and feeling vulnerable, it should be the best RE experience to date.
 
I don't like shooter based stuff either, but I cannot help but think it's inevitable if Capcom desires to put it in. Because I think the aim of Umbrella has always been to develop the ultimate type of bioweapons, so gunfire may be a bit part in that. As was the case with Nemesis.
I'm good with fire fights if they make sense, like if we have to take on some new(Blue) Umbrella operatives or something. What I didn't like was gun fire fights with common enemies in RE5/6.

As long as the story is strong with the gameplay balanced between action, exploring and feeling vulnerable, it should be the best RE experience to date.
That's what it's all about dude, very good description of what RE should be!
Having revisited RE7 recently I think it got a lot of that right, but what it was missing was more of a connection to the classic characters. I'm really hoping RE9 is going to deliver.
 
I would not listen to any rumors, even from Dusk Golem (he has been wrong before) as they do nothing but cloud the development cycle and -worst case scenario- could actually delay the development process. All we know right now is that Koshi Nakanishi, who directed Biohazard 7, is directing 9, that is all. Having said that, I hope the game is more like Not a Hero than the 7 base game because I felt 7 didn't really return to form as well as it should have. Not a Hero at least had potential, especially in regards to Blue Umbrella.
 
That's what I long to see as well.

The fantasy nonsense in RE8 felt like a distraction from where they left off with Jack Baker's demise, and I just really want us to find out if the BSAA are up to something.

RE7 ended in an exciting enough of a way, then it felt soured by having to suffer through Ethan's trip to Dracula's domain. LOL.
 
This. I want a game where I truly care about every plot element and character on screen from start to finish. As good as 7 and Village were, they didn't hit like say the lead up to RE5 (hate it or love it, it felt important).
Man, nothing compares to the lead up to RE5 for me. What an exciting time. It was right around the time I started to actively get engaged in the RE community as well. Every single snippet of information was so exciting. I still remember the reveal of bird lady and everyone going crazy wondering if it was Sherry or Jill.
 

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Man, nothing compares to the lead up to RE5 for me. What an exciting time. It was right around the time I started to actively get engaged in the RE community as well. Every single snippet of information was so exciting. I still remember the reveal of bird lady and everyone going crazy wondering if it was Sherry or Jill.
Such amazing times. I'd argue the lead up to RE4 hit me harder personally, but RE5 wasn't far behind, it was definitely bigger as far as online community as well. That was definitely Biohaze's prime, I remember us winning the Kijuju Competition, great times.

Kijuju Competition
 
That was the time Mikami left Capcom, so both men who orchestrated the series as we know it were gone, and Sigumura, who did a great job patching together the Biohazard storyline started by Kenichi Iwao, died a premature death.

The only original member left of note at that point was Yasuhiro Anpo, senior programmer of Biohazard 1 and 2. He did a fantastic job directing Revelations 2 and RE2R, also his contributions to RE5 story were certainly a saving grace.
 
RE4 and 5 are more or less similar.
A big difference between 4 and 5 (and definitely 6), is 5 introduced common machine gun enemies. From chapter 5 onwards there were areas where bullets were flying around everywhere from multiple machine gun enemies. This had never been a part of Resident Evil before and they doubled down on it in RE6. This made it feel like more of a shooter.
5 did have similarities to 4 in some ways, but there is a lot of differences too.
 
A big difference between 4 and 5 (and definitely 6), is 5 introduced common machine gun enemies. From chapter 5 onwards there were areas where bullets were flying around everywhere from multiple machine gun enemies. This had never been a part of Resident Evil before and they doubled down on it in RE6. This made it feel like more of a shooter.
5 did have similarities to 4 in some ways, but there is a lot of differences too.
Might I add not even good shooters (specifically referring to 5 and 6. Biohazard 4 was a great suspense/shooter/thriller for it's time but I am steadfastly of the opinion that it has aged poorly). F.E.A.R. and S.T.A.L.K.E.R., the two great acronyms, were much better shooters for the time.

RE5 had some good lore contributions but RE6 doesn't have a single tack on it. My personal opinions of course, but I would have a hard time agreeing with any "at least they were good shooters" arguments, if someone presented them as such.

Moving along to Biohazard 7, it pains me to say this, but Prey (2017) was a much better survival horror than it was. The only silver lining for Biohazard 7 was Not a Hero.

Honestly, to stay on topic, if they even just kept the plot elements similar to Not Hero, but adopted the gunplay of Biohazard Village for Biohazard 9, I would probably be reasonably satisfied. I hope for more of course, but the last thing I want to do is raise my expectations too high.
 
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