I played Chris the other day, and only just managed to defeat the last boss with my knife. 
I prefer 5 cuz it has better graphics and I like it's gameplay more.View attachment 1662
I wanted to create this thread cause these are still capcom's best selling re games and ı saw a thread like this created on another resident evil forum.
Which game do you prefer more and why?
During my 1st playthroughs on ps3, ı managed to farm a lot of skill points through rasklapanje. If you can properly defeat them by destroying all of their body parts, the last defeated body part drops 3000 skill point. After that, ı restarted from nearest checkpoint which causes rasklapanje to respawn. ( More can respawn if there are more. ) I remember having a lot of skill points by the time ı finished all campaigns for the 1st time through that trick. I replayed them again with 2nd characters plus ı played as ada again cause ı really love her in re6 and ı obtained even more points. So unlocking infinite ammo felt a lot more easier, especially compared to re5 where you need to rely on separate exchange points while having to fully upgrade said weapon to unlock infinite ammo for it. ( Rpg is different, that's unlocked through a short time limit like in classic games rather than like how it was in re4. I wished re6 had an infinite rpg like re5 but at the same time, at least grenade launchers have infinite ammo unlike re5. )I felt the skill system of RE6 was too slow going for a game that size. You only start getting more skill points in later chapters and by the time you finish the entire game, you still have to grind out a lot of skill points to even see infinite ammo. My favorite skills to equip are the stamina ones since getting tired out after only 3 melee attacks gets annoying. RE5 had the same grind issues and was one of my least favorite things to do going for the platinum.
I prefer unlocking infinite ammo and such through a grade system like the classics but I also never use those features in an RE game. (I really want to use for RE8 though because that game feels like a slog).
I farmed skill points for everything in Chris Ch. 5 in the big room with the snipers and levers, then would quit out after the Chris and Jake scene.During my 1st playthroughs on ps3, ı managed to farm a lot of skill points through rasklapanje. If you can properly defeat them by destroying all of their body parts, the last defeated body part drops 3000 skill point. After that, ı restarted from nearest checkpoint which causes rasklapanje to respawn. ( More can respawn if there are more. ) I remember having a lot of skill points by the time ı finished all campaigns for the 1st time through that trick. I replayed them again with 2nd characters plus ı played as ada again cause ı really love her in re6 and ı obtained even more points. So unlocking infinite ammo felt a lot more easier, especially compared to re5 where you need to rely on separate exchange points while having to fully upgrade said weapon to unlock infinite ammo for it. ( Rpg is different, that's unlocked through a short time limit like in classic games rather than like how it was in re4. I wished re6 had an infinite rpg like re5 but at the same time, at least grenade launchers have infinite ammo unlike re5. )
Yeah ı'm aware of that spot. I usually take care of those j'avos fast. I basically camp at j'avos' spawning position then blow all of them up with grenade launcher when they keep coming. Eventually they stop and after that, ı pull the levers to spawn chrysalids which would birth napad and gnezdo.I farmed skill points for everything in Chris Ch. 5 in the big room with the snipers and levers, then would quit out after the Chris and Jake scene.
For me, the game feels very smooth as butter as well as very satisfying and responsive to play. For knock back, you can do a quick recovery that gets your character back on feet and breakout skill makes qtes more enjoyable to perform. ( Also only zombies make common qte grabs which can be countered, j'avos dont grab as much as ganados and majinis do. ) Honestly qtes in re4 and re5 feel more tedious to perform. In pro, ı also remember re5 especially being very brutal. Re6 no hope didnt even feel that annoying and ı thought it was balanced well.RE6 has the most demanding mechanics in the series which is why it can be frustrating at times to go back to. Even though I put in about 100 hours into it throughout the years the knock back and QTE grabs can still get me killed in certain situations.
When the common gamer fires RE6 up for the first time after hearing “RE IS SURVIVAL HORROR!” their whole life and they start seeing the action unfold on screen they are automatically set up to hate on it. Same with RE5 honestly, yet these two games still make the top 5 in SKU sales and have high entertainment value.
Action AND horror have always been apart of every mainline game and even our least favorite ones still have something to offer. RE as an IP needs to be that at the end of the day or it will die out like all the other horror franchises.
If you're starting from a fresh new save file, then no ı dont think you can.Is there any way to skip the training sequence in the beginning of RE6?
Whenever I begin a new game, I have to do the part with Leon and Helena again...
I can't stand the types of people who jump on the RE6 hate bandwagon without even having good arguments for why the game is so "bad." They'll say things like, the "the story is silly." Well, that's kinda how the story always was. The criticism for RE6 is so blind at times and it shows. There's a reason the game sold so well and continues to as it spreads to different platforms. People have a great time with it. Most won't admit that, but they do.https://www.reddit.com/r/residentevil/comments/sykm3j
I just found this on reddit. This is one of the rare instances where the guy knows what he's talking about but the replies made to him there are so stupid that it hurts.
" You’re not just wrong, you’re probably the most wrong person yet. "
" As someone who does like and appreciate RE6 for what it is, sometimes I get why some of us go extra hard and contrarian in defense of it. There is such an extra, over-the-top, unnecessarily bitter hate bandwagon against it that isn't justified to the extent that it exists. It's cool to shit on RE6 and pretend it's the worst game ever in existence, complimenting literally any aspect of it is really not a popular opinion.
Though calling it "the best game in the series" and pretending it did a good job of balancing horror and action, nah I'm gonna disagree on that. "
" Of course it's the best re game. It had awful story, awful boss fight, the worst inventory system, weird ass camera angle during sprinting, zombie can lunge at you from miles away, among many other things that make it great. /s "
" Maybe they had good intentions, but the execution was messy and extremely inconsistent. "
What the hell are they even talking about? Why are they acting still so disturbing and doing disservice to the amount of effort put into the game? It's still so repetitive to the point as a big fan of re6, sometimes it makes me not want to be part of this stupid fanbase anymore, ugh. Like all of their effort is put into bashing re6. There are other a few titles that also get criticised but for re6, the game gets pretty much no merit there. Meanwhile barebones re engine gets put to a ridiculously high pedestal.
https://www.reddit.com/r/residentevil/comments/sybobz
There's also this. I noticed that threads like this get created on reddit all the time and the people who make replies to these type of re6 threads bash the game as much as they can and give barely any prop to the game.
Also ı cant believe they describe the story as " mess " or call the game and its characters " generic " or " repetitive " . They make no sense ever.
They also describe re6 fans as " defenders " or " part of a cult " or something like that, as if trying to say enjoying the game is an evil thing to do. If anything the haters are the ones who have no soul whatsoever. Re6 is a masterpiece and one of a kind, they try to prevent others from thinking themselves by repeating the same forced statements over and over and ı will never have any of it. I'm not gonna believe to their stupidity ever. I tried to understand and be respectful but the assholes act like clowns. It's so annoying.
I swear if ı went there and defended re6 as much as ı could, they could probably ban me or something. I saw some being banned just for defending re6.
More reasons for me to cut my connection to fanbase really.
I overall agree with what you say and yes the game sold well along with capcom considering it a " success " but at the same time; it still seems to miss the target numbers back in the day. For sales, they also put re engine games higher than re6 in another way to bully it. Even though the game is 2nd best selling re game after re5.I can't stand the types of people who jump on the RE6 hate bandwagon without even having good arguments for why the game is so "bad." They'll say things like, the "the story is silly." Well, that's kinda how the story always was. The criticism for RE6 is so blind at times and it shows. There's a reason the game sold so well and continues to as it spreads to different platforms. People have a great time with it. Most won't admit that, but they do.
No I hope not. I dont want RE4 to be remade, why should I be interested in RE5 and RE6 getting remakes? That's absurd.