Mine would be;
1) DMC3 - S for Sick!!!
The epitome of stylized hack n’ slash and the dynamic between Dante and Vergil are top notch here. This served as the blueprint for future DMC games moving forward in terms of combat and feel. The bosses were awesome and the ost had plenty of variety in its themes. I like the snarky attitudes the characters have throughout the story and the way it tells it’s story through dramatic family ties that parallel one another was a masterpiece.
2) DMC1 - A for Awesome!
I love the gothic horror inspirations and otherworldly effects that happen later in the game. It’s cheesy af which I love and this has one of the best level pacings and variety. It has a slower horror feel to it. The revelation that Nelo Angelo was your older brother was shocking for its time. This game is super janky by today’s standards so I can understand why this would be lower on other lists.
3) DMC4 - B for Brilliant!
Nero’s introduction was actually pretty good and playing around with Dante as a villain was intriguing for its time. It has some of the worst pacing in the series but it makes up with its unique enemy design and mechanics. The environments were beautiful and fit the themes of the bosses. The SE edition made the fast paced combat even more deep than it already was; making this have the most playable characters to date. This game has the best combat in the series for hack n’ slash enthusiasts.
4) DMC5 - C for Cool!
The combat was improved somewhat but fell short in others. It took a lot of inspiration from DmC, which bogged it down a bit for me. The story was really whatever and it was never addressed what happened to Mundus. Although I jumped out of my seat when they finally confirmed Nero’s relation. The demon tree environments were boring and looked too similar throughout the game. They took up over half of the levels which hurt the variety in the level design. Combat was fun but didn’t quite reach the refined deep mechanics of DMC4 for me and felt sloppy.
5) DmC - D for Dope
I don’t hate this title as there are some neat ideas, but the combat becomes a bit repetitive when switching between blue and red enemies. It was a nice twist making Vergil out to be a good guy anti-hero for its time and had more level variety than previous titles. The story again was a bit whatever but not many of them have great storytelling anyway. Mundus being reimagined as an evil CEO was too real.
6) DMC2 - E for Embarrassing
The black sheep and a game that had a messy development history. The director for the game was replaced halfway through development and it’s overall a very boring and mind numbing experience. This is more like a shoot ‘em up than a hack n’ slash since most bosses can be killed by standing in a corner and holding the shoot button.
Playing as Lucina and Trish added more variety but by the time most people reach the end they had enough of this game. This isn’t the worst game I ever played but it’s deeply flawed.
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