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1-3 are set in the town. 3 starts off in a different area for a few hours, up until Heather is driven there.

4 takes place in another town, but I'm sure you go to locations in Silent Hill through entering the hole in the bathroom. Most of the other games are not in Silent Hill at all.

The first three games are the best. 4 gets a lot of praise. I personally found it too hard, but it was still a great entry. But the rest are so crap, I yelled at them in frustration.
 

Yama

Owner
1996...
I have to say I'm extremely interested in this one, which is surprising as I really didn't think a game of this nature was going to be shown. Yeah it's not traditional SH atmosphere, but that's what is intriguing. I'm getting a mesh of three series I miss in one; Siren, Project Zero / Fatal Frame, Silent Hill (not a remake). This game really speaks to me artistically and even visually, I definitely want to see gameplay.
 
4 gets a lot of praise. I personally found it too hard, but it was still a great entry. But the rest are so crap, I yelled at them in frustration.
Not sure why it gets a lot of praise. There will always be those few people who insist something mediocre is actually great in disguise but I found the game largely forgettable and only good for a playthrough.

It was a bit challenging and required lots of intuitive thinking to progress though for certain but I got through it fairly steadily. I got the bad ending because I used Eileen as a damage sponge and didn't bother to clear the "hauntings" in the room and nothing compelled me to restart the game, as the plot and pacing I didn't care for.

Seems like an experiment that was interesting and food for thought but all-in-all not a great delivery.
 

Yama

Owner
1996...
Have not played yet but Maiden of the Black Water and Mask of the Lunar Eclipse are available on Switch!

Which should I go for, were I to decide to play one?
Admittedly the PZ series much like SH kind of went off course a bit. That's not to say there aren't highlights in those games, but the original PZ trilogy is lightyears better than the games to follow.
 
The one I hate the most is Homecoming.

Too much axe swinging. Very little ammo or healing items to make up for the annoying combat.

The hotel section is a slog of epic proportions. And the bosses kicked my arse too much.
 
So this new Silent Hill game is taking influence from these dead PS2 games in breathing new life into them with a new multiplatform release.

Again I'm taken aback by little girl protagonists but it looks like this type of game has actually been implemented in the past and I never knew about it. Still seems weird but as long as I am posting here may as well try to keep an open mind and not let prejudice get the better of me.

Looks like the mastermind behind Biohazard is also developing a game with a young girl protagonist as well.


Strange phase in horror we are in!
 
After beating Metroid Prime remastered on Switch I am now playing Batman: Arkham Asylum (next logical step, right?).

Probably the best of the bunch, as it reminds me of, well, Metroid and Prey where's you can go back to locations and use items you didn't have the first time around and unlock them. This is probably the best of the "Arkham" trilogy because it is not open world and therefore not bogged down by tedium and all the locations feel authentic and not just filler. It of course has all of the Batman themes and content you come to expect.

This actually reminds me why I do not want Biohazard to adopt a wide open world like Arkham Night or City because while these games have a lot going for them, I can't help but feel like when a game is too open world it kinda erodes the quality of the world and devalues the locations.

It's like having 100 pennies or 4 quarters.

Note to Capcom: please do not adopt a world like Arkham Night/City or Watch Dogs, I am reminded of why I did not care for these types of games in the 2010's and I am not starting now. If you're going for bigger worlds, please keep it something like S.T.A.L.K.E.R which is a big world divided up into to cool looking handcrafted locations!
 
I noticed that Silent Hill f got banned in Australia. That makes two games, following Homecoming. Although that was then released with cuts to trim out the more violent scenes that censors seen as being objectionable.
 
Well, with a young girl protagonist (already a fishy premise to begin with) with an added layer of gruesome content piled on top of that, it's no surprise that more censorship happy countries are banning this.

There's a fine line between pushing the envelope and catering to morbid fantasies, each one eclipsing the previous one.
 
I noticed that Silent Hill f got banned in Australia. That makes two games, following Homecoming. Although that was then released with cuts to trim out the more violent scenes that censors seen as being objectionable.
It must be seriously disturbed then. RE7 was about the limit of what I can handle in terms of horror and that was sold in Australia (I'm Australian). It is kind of funny that we call the genre survival 'horror' when the original RE trilogy that started it all was very tame from a horror perspective. at least visually. As graphics capabilities have increased the horror aspect has become more visually disturbing and Silent Hill takes the disturbing horror to the next level
 
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