Was more or less common knowledge, though there was some worry regarding this around the community so always nice to hear.
The games tonal shift will definitely do it some good, I’d love to see the regenerator portion expanded upon.Good. Just needs to be revamped.
Maybe even different varieties of Regenerators!The games tonal shift will definitely do it some good, I’d love to see the regenerator portion expanded upon.
Likewise, though for me a lot of it is the tonal shift. The upbeat infiltration music and such throws it off even more for me. If there was a bigger focus on the labs and regenerators this time around, I'd much prefer it.Funny. The island segment is just so drab and it feels there that developers were going out of steam. Also Mike with his helicopter. When I replay this game, the island it's the least part of the game I look forward to replaying.
As I've said before in a different thread, the island does have its place in the story. We can't forget that the Los Illuminados were planning a "Plan B" invasion with assault weapons and warships had they failed to deliver back Ashley "safe and sound" for infiltration. Whether people like the plot point is another discussion, but that's what the game was showing through its environment and storytelling and I don't think they should remove it unless they can come up with something way better. I can do without the locations on the island with the trenches for gameplay reasons. Still, the final chapters should probably stay a bit more militaristic if we're still going that route. Labs won't just cut it.Likewise, though for me a lot of it is the tonal shift. The upbeat infiltration music and such throws it off even more for me. If there was a bigger focus on the labs and regenerators this time around, I'd much prefer it.
While I do agree with you that the bioweapons were meant to become more weaponized with more mass-produced tyrants and general creatures with intelligence eventually as the games went on, being concerned how a reimagined RE4 would affect the most uninspired sequel, plot-destroying parts of the entire Resident Evil series - both in lore and gameplay - should be no concern of the team that's actually trying to make a real Resident Evil game with core fundamentals.RE4-6 were always more military focused, so stripping that all away entirely would not fit the themes and plots of those games. Let’s take an RE:5 for example; Wesker wouldn’t have surrounded himself with unstable bioweapons such as zombies to defend himself to carry out a world ending plan. This same thing applies to RE:4 and what exactly Saddler was intending to do by infecting the world with the Plaga. RE has it’s roots in survival horror, but it had to branch out in order to survive.
I would definitely like the gun toeing enemies toned down however, as people mentioned, so the developers can focus on more creative endeavors.
Of course, which is why I'd just like it re-worked a bit and more focus on other elements, not suggesting removal or zero focus. Let's also not forget Mikami came up with this plot in a week due to time constraints, he certainly would change things looking back at it and I have no issue with the remake taking some liberties. The original is in a perfect preserved state with the HD project being done, I'm fine with RE:4 having its own identity (though it seems fairly faithful thus far).As I've said before in a different thread, the island does have its place in the story. We can't forget that the Los Illuminados were planning a "Plan B" invasion with assault weapons and warships had they failed to deliver back Ashley "safe and sound" for infiltration. Whether people like the plot point is another discussion, but that's what the game was showing through its environment and storytelling and I don't think they should remove it unless they can come up with something way better. I can do without the locations on the island with the trenches for gameplay reasons. Still, the final chapters should probably stay a bit more militaristic if we're still going that route. Labs won't just cut it.