That's why we all have different opinions hahaI wish I had your opinion of Marhawa desire.
I wouldn't say that Jill is boring because she's a top character of mine. It is just that when you stop to think about it, no character has the same amount of background, development, quotes and many story interactions as Chris, he's just very complete through and through. The only character that comes close to Chris in terms of constructive background is Claire and that's probably only because she's Chris's sister. However, in terms of development, none of them hold a candle to Chris.Jill is a boring main character, especially when compared to chris, claire and leon.
...to each on their own but as a Jill fan I disagree. My main and only critisism with Jill is that, compared to Chris; Leon and Claire, she didn't have a story which focuses on her as a main character in all those 10 years, whereas Chris, Claire and Leon had several appearances during that time. Her last and canonical role/appearance was in RE5 (set in 2009).Jill is a boring main character, especially when compared to chris, claire and leon.
Touché my friend!My unpopular opinion of the series has always been that the horror elements of the series aren't needed for every title. Despite this being a criteria for many others (If it's not horror/scary it's automatically bad). One of my favorite things about the series is that the universe has so much potential to be whatever it wants.
Whether it's barely surviving in a mansion or punching a boulder, all of the moments of RE being anywhere on the spectrum is what makes the series so enjoyable to me.
Indeed, once you get to know your pattern, it becomes extremely easy and Mr.X is actually pretty fun to have around. The game is really, really easy.I'm going to preface this by saying that I love RE2 Remake and have since I played it.
In hindsight, now six months out, Remake 2 is an extremely average game. It's fun to play, don't get me wrong, but I always feel like I'm playing the exact same way, never really changing things up for the sake of each enemy encounter. Zombies are always kneecap-kneecap-run past, lickers are always slowly walk past, Mr. X is always dash to the nearest safe room and wait for him to leave... Even in RE4, encounters could feel different. I miss that kind of thing.
Although I loved the character moments, the disconnected story was a major downside. No clear scenario path, no connection between scenarios, no connections to prior or later games outside the odd oblique reference in a file. As much as the original RE2 was separated from RE1 by both geography and characters, the mansion incident was integral to those events.
So, in conclusion, Remake 2 was the remake I wanted it to be, but it just wasn't enough.