ChrisRedfield_08
Chris and Jill #1 in RE
Since Resident Evil 3 Remake is out, I'll give you my thoughts on it as well. I do hold the original in high regards because it was the first RE game, I played myself. I'll start off with the cons first.
-They removed too many areas from the original like the Park, the Clocktower which makes the game feel incredibly short. Could’ve left at least the Clock tower.
-The lack of small areas like the Raccoon Press or the apartment building where Jill and Carlos escapes from Nemesis Apartment or even that restaurant
- Unfortunately, Nemesis doesn’t feel as threating and menacing as it did in the original. It felt too scripted but I kind of blame Capcom for making Mr. X in RE2make more like the original Nemesis, so Nemesis ended up being nothing like itself anymore? Too bad, Nemesis is usually considered the most iconic Tyrant in the series. Also, it’s introduced way too early. Should’ve waited a bit before revealing it.
- There are barely puzzles unlike in the original but I guess that’s because the game is definitely more fast-paced and more action-oriented than its predecessors (which I honestly don’t mind as I liked Action RE games, too.) but it is a bummer since it’s supposed to be a remake of an older game.
-What made RE3 unique were choices you could make. It gave the game a bit of an RPG feeling which was a nice touch. It’s a shame they were removed for a more linear gameplay.
- The removal of certain enemy types: Grave Digger, Brain Sucker, Crows, Spiders, Sliding Worms
- Jill not visting the RPD was stupid
- No Jill’s diary
- No Barry at the end
Pros
-NEST 2: I liked how it connected to RE2make. In the original Jill visited an Abandoned Factory but its sole purpose was being a B.O.W dumpster? At least with NEST 2 you visited a place where the B.O.W.s are created
- The Pale Heads gave me a Regenerator vibe
- The Drain Deimos were super-disgusting which is good. Gave me a Facehugger vibe
- The Dodge was better than in the original. It used to be a nightmare to dodge now it’s pretty easy
- I didn’t mind Nemesis’ mutations, I liked them
-They kept the OST as close as possible to the original.
All in all I’d rate it 6/10 if it were only by the gameplay but… Since I’m not here just for the gameplay but also characters and story because I’m a huge fan of the series, I must judge that, too. And that’s where RE3make excels, even better than RE2make. Let me start with some characters
Nicholai Ginovaef: Nicholai is so sinister in this one. He was already a dick in the original, but I love how he’s not just a dick but also a greedy and selfish bastard this time (complementary to Jill’s selflessness). He doesn’t even really hide his motivations this and even tries to convince Jill to work with him so he can get money. He’s deliciously evil that he equals Albert Wesker as the most entertaining and best villain in the series. And know the best part? Nicholai canonically survives RE3 as state in the History of Resident Evil in RE5. We don’t see him dying and that usually means he survives. Not to mention that he most likely works with/for Wesker. He’s without a doubt better in the remake.
Tyrell Patrick: He goes from a random guy you see in one cutscene to a full supporting character and I love the way they remade him. He is was just a regular guy, knew he was not a badass or anything, clearly respected those, who are more capable than him and knew his place. He stayed behind when needed, too, Tyrell didn’t go with Carlos, but he didn’t stop him either, repeating the latter for his decision. And I what also liked is how he didn’t scream the typical ‘Go, run away’ until he realized that he was dead; which didn’t happen right away. I have mixed feeling about the remake, but Capcom did make a great job at making characters more memorable than in the original.
Carlos Oliveira: In the original he came across as an annoying frat boy but in the remake. He’s far more likable. I don’t mind him being like Chris (as Chris is my favorite) but he keeps his flirtatious/humorous attitude from the original and thankfully, less annoying this time. Aside from having the hots for Jill he clearly admires her for her skills and badassery and he genuinely cares about her. Although Jill had to overcome aspects of her PTSD in order to trust him. It’s Umbrella’s fault she is suffering and isolated and disgraced and invalidated and has a pharmacy of pills on her bedside table. It would be logical for her to hold a grudge against Carlos. In fact, her trauma would insist on it for her own self-protection. But instead, she manages to separate the person of Carlos from the organization of UBCS and see him for his individual intentions and not his unfortunate affiliations. In the end, it was good to see Carlos and Jill both take turns helping each other out and I'm glad that they made their partnership seem more balanced and I loved their chemistry. It felt better and more fleshed out than Claire’s and Leon’s partnership.
To @Captain Redfield and @N7Valentine : Before jumping to any conclusions that I’m now a Jill x Carlos supporter. I’m not. I’m still TeamValenfield.
-Brad “Chickenheart” Vickers: I also enjoyed seeing a bit more interaction with Brad and Jill. You really get a sense of the comradery that the S.T.A.R.S. members had, as well as the respect the boys and girls in blue have for one another. I liked that he went out of his way to buy her a pizza and leave her a nice note, and the part where he basically sacrificed himself to help Jill? It was perfect. This time, he wasn’t a coward but died to protect Jill which was awesome. Though I still think he died way too fast. Should’ve died a bit later by Nemesis (which makes it lesser of threat since he didn't manage to kill any S.T.A.R.S member)
Finally, Jill Valentine, the main star of RE3. I wasn’t initially sold on her new look/face/voice judging from the trailers but… HOLY SHIT! THAT GIRL IS PURE FIRE! This Jill is without a doubt by far the best version of her they ever created. Better than the original RE3, Revelations or even RE5. She’s sassy and a freaking badass! She’s able to snark on “Bitch can’t even swim” despite whatever punch has been thrown at her during the RC incident. Many people don’t seem to understand what her deal with the vaccine was. The way I understood it: Jill was trying to save RC, or rather what’s left of it, because she has sworn to protect this city as she is still a police officer and takes her job seriously. It may not mean much within the series, but it does add a new layer to Jill’s character. Despite all this, she does show her vulnerable/fragile feminine side as well. I saw many calling her masculine in looks and behavior, but I don’t think that’s the case with Jill. I do think that the new Jill is quite cute and pretty and her VA did a great job voicing her. Her last iteration was a huge let down but this new version of her exceeded my expectations
Another aspect I loved how we get to explore a bit of Jill’s PTSD. I remember how some fans in the old forums (particularly @N7Valentine ) wanted to explore Jill’s trauma from RE5. It Looks like we finally get to see it but not after RE5 but after the mansion incident this time. I really love exploring Jill’s apartment and seeing all those hints about Jill’s interests and also seeing how much the mansion incident damaged her mentally. Not only the dream sequence or game files (which really explained her paranoia in depth) show us that but also with little details like the amount of pills spilled beside her bed. It tells you indirectly what she’s been through after the Mansion Incident. We only had so far Chris and Leon having their PTSD, so that makes Jill the first female main character to get her PTSD explored. Hopefully Capcom will utilize it again once we see Jill in another game set after RE5.
All things considered; I’d rate the game 8/10. Perhaps it comes off as way too generous but for the many faults it does, it also makes things right, like story and characters which I find endearing and just as important
I think a CV Remake should take aspects from RE2make (faithful remake, lengthy gameplay) and RE3make (character development, interactions between the characters)
-They removed too many areas from the original like the Park, the Clocktower which makes the game feel incredibly short. Could’ve left at least the Clock tower.
-The lack of small areas like the Raccoon Press or the apartment building where Jill and Carlos escapes from Nemesis Apartment or even that restaurant
- Unfortunately, Nemesis doesn’t feel as threating and menacing as it did in the original. It felt too scripted but I kind of blame Capcom for making Mr. X in RE2make more like the original Nemesis, so Nemesis ended up being nothing like itself anymore? Too bad, Nemesis is usually considered the most iconic Tyrant in the series. Also, it’s introduced way too early. Should’ve waited a bit before revealing it.
- There are barely puzzles unlike in the original but I guess that’s because the game is definitely more fast-paced and more action-oriented than its predecessors (which I honestly don’t mind as I liked Action RE games, too.) but it is a bummer since it’s supposed to be a remake of an older game.
-What made RE3 unique were choices you could make. It gave the game a bit of an RPG feeling which was a nice touch. It’s a shame they were removed for a more linear gameplay.
- The removal of certain enemy types: Grave Digger, Brain Sucker, Crows, Spiders, Sliding Worms
- Jill not visting the RPD was stupid
- No Jill’s diary
- No Barry at the end
Pros
-NEST 2: I liked how it connected to RE2make. In the original Jill visited an Abandoned Factory but its sole purpose was being a B.O.W dumpster? At least with NEST 2 you visited a place where the B.O.W.s are created
- The Pale Heads gave me a Regenerator vibe
- The Drain Deimos were super-disgusting which is good. Gave me a Facehugger vibe
- The Dodge was better than in the original. It used to be a nightmare to dodge now it’s pretty easy
- I didn’t mind Nemesis’ mutations, I liked them
-They kept the OST as close as possible to the original.
All in all I’d rate it 6/10 if it were only by the gameplay but… Since I’m not here just for the gameplay but also characters and story because I’m a huge fan of the series, I must judge that, too. And that’s where RE3make excels, even better than RE2make. Let me start with some characters
Nicholai Ginovaef: Nicholai is so sinister in this one. He was already a dick in the original, but I love how he’s not just a dick but also a greedy and selfish bastard this time (complementary to Jill’s selflessness). He doesn’t even really hide his motivations this and even tries to convince Jill to work with him so he can get money. He’s deliciously evil that he equals Albert Wesker as the most entertaining and best villain in the series. And know the best part? Nicholai canonically survives RE3 as state in the History of Resident Evil in RE5. We don’t see him dying and that usually means he survives. Not to mention that he most likely works with/for Wesker. He’s without a doubt better in the remake.
Tyrell Patrick: He goes from a random guy you see in one cutscene to a full supporting character and I love the way they remade him. He is was just a regular guy, knew he was not a badass or anything, clearly respected those, who are more capable than him and knew his place. He stayed behind when needed, too, Tyrell didn’t go with Carlos, but he didn’t stop him either, repeating the latter for his decision. And I what also liked is how he didn’t scream the typical ‘Go, run away’ until he realized that he was dead; which didn’t happen right away. I have mixed feeling about the remake, but Capcom did make a great job at making characters more memorable than in the original.
Carlos Oliveira: In the original he came across as an annoying frat boy but in the remake. He’s far more likable. I don’t mind him being like Chris (as Chris is my favorite) but he keeps his flirtatious/humorous attitude from the original and thankfully, less annoying this time. Aside from having the hots for Jill he clearly admires her for her skills and badassery and he genuinely cares about her. Although Jill had to overcome aspects of her PTSD in order to trust him. It’s Umbrella’s fault she is suffering and isolated and disgraced and invalidated and has a pharmacy of pills on her bedside table. It would be logical for her to hold a grudge against Carlos. In fact, her trauma would insist on it for her own self-protection. But instead, she manages to separate the person of Carlos from the organization of UBCS and see him for his individual intentions and not his unfortunate affiliations. In the end, it was good to see Carlos and Jill both take turns helping each other out and I'm glad that they made their partnership seem more balanced and I loved their chemistry. It felt better and more fleshed out than Claire’s and Leon’s partnership.
To @Captain Redfield and @N7Valentine : Before jumping to any conclusions that I’m now a Jill x Carlos supporter. I’m not. I’m still TeamValenfield.
-Brad “Chickenheart” Vickers: I also enjoyed seeing a bit more interaction with Brad and Jill. You really get a sense of the comradery that the S.T.A.R.S. members had, as well as the respect the boys and girls in blue have for one another. I liked that he went out of his way to buy her a pizza and leave her a nice note, and the part where he basically sacrificed himself to help Jill? It was perfect. This time, he wasn’t a coward but died to protect Jill which was awesome. Though I still think he died way too fast. Should’ve died a bit later by Nemesis (which makes it lesser of threat since he didn't manage to kill any S.T.A.R.S member)
Finally, Jill Valentine, the main star of RE3. I wasn’t initially sold on her new look/face/voice judging from the trailers but… HOLY SHIT! THAT GIRL IS PURE FIRE! This Jill is without a doubt by far the best version of her they ever created. Better than the original RE3, Revelations or even RE5. She’s sassy and a freaking badass! She’s able to snark on “Bitch can’t even swim” despite whatever punch has been thrown at her during the RC incident. Many people don’t seem to understand what her deal with the vaccine was. The way I understood it: Jill was trying to save RC, or rather what’s left of it, because she has sworn to protect this city as she is still a police officer and takes her job seriously. It may not mean much within the series, but it does add a new layer to Jill’s character. Despite all this, she does show her vulnerable/fragile feminine side as well. I saw many calling her masculine in looks and behavior, but I don’t think that’s the case with Jill. I do think that the new Jill is quite cute and pretty and her VA did a great job voicing her. Her last iteration was a huge let down but this new version of her exceeded my expectations
Another aspect I loved how we get to explore a bit of Jill’s PTSD. I remember how some fans in the old forums (particularly @N7Valentine ) wanted to explore Jill’s trauma from RE5. It Looks like we finally get to see it but not after RE5 but after the mansion incident this time. I really love exploring Jill’s apartment and seeing all those hints about Jill’s interests and also seeing how much the mansion incident damaged her mentally. Not only the dream sequence or game files (which really explained her paranoia in depth) show us that but also with little details like the amount of pills spilled beside her bed. It tells you indirectly what she’s been through after the Mansion Incident. We only had so far Chris and Leon having their PTSD, so that makes Jill the first female main character to get her PTSD explored. Hopefully Capcom will utilize it again once we see Jill in another game set after RE5.
All things considered; I’d rate the game 8/10. Perhaps it comes off as way too generous but for the many faults it does, it also makes things right, like story and characters which I find endearing and just as important
I think a CV Remake should take aspects from RE2make (faithful remake, lengthy gameplay) and RE3make (character development, interactions between the characters)