Random Thoughts: Biohazard/Resident Evil edition

Aye. We all miss Jill so much. And to think we may receive three games about Ethan and his family. Three entire games! Meanwhile, where is Jill these days!? Talk about a disservice to your most loyal fans, Capcom. And I know people will say, "But she was in the RE3 remake".

OK. It's called a remake for a reason. It's not an original storyline. Outside of that bland Wii shooter and Revelations, Jill has been absent since she left Africa.

You know? Jill must be getting old, like Chris is old now. Unless her Nemesis virus slows down her age. Any excuse to keep the characters looking young, eh? Well, at least have them featured in more games, or failing that, bring her back in a new animated movie or series, so fans that want her presence aren't left in the dark, Edward Carnby style. ;)

But yeah. Any game with Jill has got to have a much better story overall than RE8 has. Like, if you watch this guy's rant, he clearly wasn't keen on RE8's plot whatsoever. 😂

Count how many times he mumbles, "Oh my God!"

The game was like a love letter to RE4 mostly, in my opinion. You go back to survival horror and then do another U-turn and claim the fans found RE7 made them wet the bed, or something... 🤔

 
I discussed this with a friend of mine and after thinking about it; ı want to say that ı think re6 feels more re3 than the actual game.

As much as ı like re3 and recv, they feel more like dlcs for re2 rather than proper improvements, they seem to limit themselves in terms of improvement when compared to re2 and re6.

As for re4 and re5, they also limit themselves too. Re4 uses too much past assets from remake ( For both games, capcom got into trouble in terms of lawsuit too. ) and re5 uses too much assets from re4. Not to mention those 2 games are overall very similar to each other and play similar.

Re4 is basically " remake recycling the game " and re5 is " re3,5 recycling the game " . And they are still too dated imo when it comes to their escalated action levels.

Re6 seriously feels the most unique mainline entry along with re2.

I used to think recv feels more numbered than re4 which ı still do but at the same time, it still feels more like a dlc for re2 due to using a lot of assets from past entries. Mikami thinks it feels more re2 than the actual game which ı cant agree with.

With re2; ı cant bring myself to like leon a and claire b scenario these days unlike other scenario pair but it still feels like a massive improvement when compared to re1. Story, scenarios, characters, gameplay feel like improvements when compared to re1. And no parallel scenarios or mo disc business to save a character from jail. Thank god.

Imo the most revolutionary entries are re2, outbreak games, darkside chronicles and re6. These entries feel like the ones that come closest to realizing their full potential.
 
I agree with your points, and feel that RE6 is just a game that fans unfairly piss on. It actually has better controls than 4 and 5. Better graphics too. The story about a virus turning citizens into zombies for one scenario, meant it was more RE than 4 and 5, which truth be told, don't feel like RE games in some awkward manner, because the Las Plagas and so on, don't have many direct ties to the other games, even if Capcom does occasionally shoehorn in certain lore to cheaply connect it. Because I honestly laughed when they had that link in RE8 with Miranda apparently being the former mentor of Spencer, when that game is so hilariously withdrawn from RE, and nothing like the classics from yesteryear. Meh!

But yeah. RE6 goes unappreciated by many. It's not one of my top games or anything, but I've learned to like it more these days, since RE7 and 8 are just not as interesting as the really early games. But I suppose they ain't bad. :(
 
I think with re6, they sacrificed the graphical quality when compared to re5 which has slightly better graphics but ı think this is a worthy sacrifice. The graphics still look fine for what they are and the game has a lot of value in terms of pretty much everything. The variety is improved compared to re5 and the game feels much more unique imo.

Re7 has beautiful graphics due to re engine but they had to sacrifice a lot of value from re6 for it. The art style of the game is really boring imo. The other re engine games arent much better in terms of art style either. Oh and they have unnecessary microtransactions. Re6 gives 4 campaigns that have a lot of playable characters along with mercenaries with a reasonable price. Re engine games meanwhile feel overpriced imo. They dont utilize re net well unlike re6 either.
 
I'm curious to know when the RE8 DLC will be coming, as they announced it over 5 months ago. Of course, they took ages to release the RE7 DLC, so this isn't so surprising. 🎮
 

So ı recently found this. From what ı understand, with re engine games; capcom seems to rely on wikipedia rather than making more proper research when it comes to creating their stories. It all makes more sense now, especially with reimaginings, they feel so disconnected to past.

There's also this.
 
I want to believe that is a joke, but I'm honestly not that surprised.
I wish it was a joke too but it is what it is. I honestly dont know why capcom relies a lot on wiki sites to create re engine games' stories, those sites can be edited by anyone and they arent official. No wonder the storyline received a big damage after shotaro suga's death. Re engine games' stories feel like " greatest hits " stories. Idk if someone like suga can come but ı lost hope at this point. They could have tried to allow vendetta's ( or infinite darkness' ) writer to work more on story scripts to fix their mistakes just like how they allowed suga after degeneration rather than hiring new non-japanese people all the time. Revillage especially has really no separate director, it's re7's writer being the director and he helps the new writer at the same time.

I voiced my disdain against new direction a lot in the past so ı would rather not repeat it again and keep this reply too long.
 
I like Wikipedia, as it has a somewhat neat interface, making it comfortable to read, because the background is white. But in terms of the content overall, they usually condense everything, so it's nothing like the more informative pages you can look up on the official RE wiki at Fandom.
 
I like Wikipedia, as it has a somewhat neat interface, making it comfortable to read, because the background is white. But in terms of the content overall, they usually condense everything, so it's nothing like the more informative pages you can look up on the official RE wiki at Fandom.
Idk much about wikipedia but it's not official and it can be edited by anyone. But re wiki, despite relying on it, is quite unpolished mess. The admins, rather than talking behind fans much on its discord server, they should do more effort into improving the site. Project umbrella is much better than re wiki.

The devs arent fans, they are the creators. They should do more research when creating entries rather than just reading fan articles to create their stories. It's quite obvious to me that re engine games are lacking storywise compared to past entries, especially re6.
 
Another problem with Wikipedia and perhaps just wikis in general, is that the people running the wiki in question may be incredibly fussy about what content gets added anyway. That could be down to them just being picky. But in general, any content one dumps on a wiki usually has to have citations included, to verify that the info they're contributing, is factual and not some biased person's perspective. That's basically the numbers that show up in the brackets.
 
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