View attachment 1659
So ı finished playing re4's ps2 version on pcsx2.
I used to be quite annoyed at the gameplay due to awkward structure of it but ı've warmed up to it as ı played it and managed to finish the game at another platform.
I think ı overall enjoyed the ride but it still felt quite annoying in some aspects. I still dont agree with statements like " It's a masterpiece! " , Very revolutionary! " , " Greatest of all time! " but ı wouldnt say it ruined the franchise either. I would rather try to find a middle ground but the game isnt one of my favourites anymore like how it used to be.
The weapons that ı used were silver ghost, shotgun, rifle, tmp ( with stock ) , red9 ( with stock ) , broken butterfly, semi auto rifle, mine thrower ( with scope though ı sold it when ı arrived on island to free up space. I also didnt get exclusive upgrade since that decreases freedom. ) and striker. I also relied on grenades and rockets in multiple occasions. I didnt want to use other weapons cause ı didnt find them that useful.
I played the game with infinite ammo and infinite gold cheats, that made the experience more comfortable to play.
The previous annoyances that ı had with the game still applies here. I still dont like the game keeping tank controls while not allowing moving and shooting, low melee variety, not being able to use the knife in stylish fashion like how it can be done with certain enemies during normal gameplay, not being able to freely dodge, low rapid-fire weapon variety ( I wished there were proper assault rifles in the game. ) etc.
As for enemies, the only ones ı like are plaga head mutations, garrador, novistador, regenerador, iron maiden, mendez's mutant form, verdugo and krauser.
A lot of people say village is the strongest part while also saying that the game's quality drops at castle and island. I had a different type of experience. I personally enjoyed the later parts more this time, even more so as ı obtained more weapons and eventually upgraded them to max. Broken butterfly felt incredibly satisfying to use, especially with infinite ammo cheat. It's not a weapon that ı used that much during my previous plays on my older pc due to its slow reload speed while costing a lot more to upgrade than killer7 however ı decided to give rely on it more and it made the experience more satisfying.
For ashley, ı didnt have much problem with her gameplaywise ( Though ı still dont like her cause she's barely a character and she still gets captured at certain points in the story while making leon look like an amateur. ) but one part that ı dont like is water room in the castle. I despise that room a lot. I also cant stand to that room in island where you use a giant ball to destroy a wall in order to open a path. Previously ı left ashley behind so that she wouldnt get hurt / kidnapped by enemies but most of the time, one ganado picked her when ı called her after ı thought the area was clean though thankfully ı stopped him. This time this didnt happen thankfully.
I also want to criticise the inventory system. I think some weapons take unnecessary space. Red9 for example takes more space than other handguns and its stock takes even more. I wished these stocks and scopes didnt take space in inventory and instead had their own separate slots. I also cant stand that you cant have every weapon in inventory even when it's fully upgraded nor you can store them to a separate place like how it can be done in re5 and re6.
I dont have much new to say storywise. Leon and ada are the best part of it. I like luis and krauser but they could have been utilized better ı think. I dont care much for ashley or los iluminados really. I dont care much for this whole umbrella revival plot either.
But anyway, ı finished leon's story today. I'll finish separate ways later on and depending on to my enjoyment, ı might also replay them through new game+. Idk if ı would bother with assignment ada or the mercenaries though. I dont find them that necessary to play really.
So ı finished playing re4's ps2 version on pcsx2.
I used to be quite annoyed at the gameplay due to awkward structure of it but ı've warmed up to it as ı played it and managed to finish the game at another platform.
I think ı overall enjoyed the ride but it still felt quite annoying in some aspects. I still dont agree with statements like " It's a masterpiece! " , Very revolutionary! " , " Greatest of all time! " but ı wouldnt say it ruined the franchise either. I would rather try to find a middle ground but the game isnt one of my favourites anymore like how it used to be.
The weapons that ı used were silver ghost, shotgun, rifle, tmp ( with stock ) , red9 ( with stock ) , broken butterfly, semi auto rifle, mine thrower ( with scope though ı sold it when ı arrived on island to free up space. I also didnt get exclusive upgrade since that decreases freedom. ) and striker. I also relied on grenades and rockets in multiple occasions. I didnt want to use other weapons cause ı didnt find them that useful.
I played the game with infinite ammo and infinite gold cheats, that made the experience more comfortable to play.
The previous annoyances that ı had with the game still applies here. I still dont like the game keeping tank controls while not allowing moving and shooting, low melee variety, not being able to use the knife in stylish fashion like how it can be done with certain enemies during normal gameplay, not being able to freely dodge, low rapid-fire weapon variety ( I wished there were proper assault rifles in the game. ) etc.
As for enemies, the only ones ı like are plaga head mutations, garrador, novistador, regenerador, iron maiden, mendez's mutant form, verdugo and krauser.
A lot of people say village is the strongest part while also saying that the game's quality drops at castle and island. I had a different type of experience. I personally enjoyed the later parts more this time, even more so as ı obtained more weapons and eventually upgraded them to max. Broken butterfly felt incredibly satisfying to use, especially with infinite ammo cheat. It's not a weapon that ı used that much during my previous plays on my older pc due to its slow reload speed while costing a lot more to upgrade than killer7 however ı decided to give rely on it more and it made the experience more satisfying.
For ashley, ı didnt have much problem with her gameplaywise ( Though ı still dont like her cause she's barely a character and she still gets captured at certain points in the story while making leon look like an amateur. ) but one part that ı dont like is water room in the castle. I despise that room a lot. I also cant stand to that room in island where you use a giant ball to destroy a wall in order to open a path. Previously ı left ashley behind so that she wouldnt get hurt / kidnapped by enemies but most of the time, one ganado picked her when ı called her after ı thought the area was clean though thankfully ı stopped him. This time this didnt happen thankfully.
I also want to criticise the inventory system. I think some weapons take unnecessary space. Red9 for example takes more space than other handguns and its stock takes even more. I wished these stocks and scopes didnt take space in inventory and instead had their own separate slots. I also cant stand that you cant have every weapon in inventory even when it's fully upgraded nor you can store them to a separate place like how it can be done in re5 and re6.
I dont have much new to say storywise. Leon and ada are the best part of it. I like luis and krauser but they could have been utilized better ı think. I dont care much for ashley or los iluminados really. I dont care much for this whole umbrella revival plot either.
But anyway, ı finished leon's story today. I'll finish separate ways later on and depending on to my enjoyment, ı might also replay them through new game+. Idk if ı would bother with assignment ada or the mercenaries though. I dont find them that necessary to play really.
Last edited by a moderator: