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OT OT Game Discussion

What are you playing?

As the title says use this thread to share any thoughts on whatever game you are playing.

Right now I am almost finished with Darksiders 3. I’m a big fan of the first as it was a fake Zelda game. The second not as good but was entertaining. The 3rd has taken the Souls games as inspiration and it’s a damn great game with very rough edges. It runs like total shit and crashes a few times on PS4.

When it does work it’s fun, combat is a poor mans souls but what’s most impressive is the world design. It really is a massive interconnected world like a Souls game. It still has the Zelda/Metroid sensibilities so it’s a Souls game where you earn new abilities to gain access to new areas and solve puzzles, I love that. So yeah it’s pretty damn good.
 
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Yama

Owner
1996...
TWD Telltale final season to coincide with the end of the comics. Has been such a wonderful series.

Looking forward to the No no Kuni remaster and Man of Medan.
 

Bandage131

Finger Lickerin' Good
Final Fantasy XV. First I've been this into one since FF8 20 years ago. Already logged 70 hours into it.
 

ChrisRedfieldsSweetAss

The one sweet ass
I'm on my 3rd playthrough of DMC5, though for some dumbass reason I went from easy->hard->medium. But whatever it's still amazing and just so good @_@.
But other then that I'm working my way through the new World of Warcraft update and recently I've become addicted to Cytus II on my Iphone. A fun rhythm game with a surprisingly deep story I highly recommend if you like those things. The track list is banging too.

I'm looking forward to Fire Emblem and Astral Chain next, then come fall i'm swamped. Gears 5, Death Stranding, etc. So hyped though, this dip in gaming has made me craving more good stuff to play.
 

Bandage131

Finger Lickerin' Good
God of war ascension for 2nd time.

That game is weird. It plays the best of the PS2/PS3 era games, but the story is absolutely pointless. Nothing new is revealed, nothing interesting happens. It almost seems like it was made to check off some boxes for everything they had left in Greek mythology before they reinvented the series.
 

Bandage131

Finger Lickerin' Good
I thought it had a better story along with better characters / villains than the psp titles, especially chains of olympus which has a pretty generic story. I also liked the irony in its story. ( Orkos telling kratos that ares wanted the perfect warrior to destroy olympus which kratos does so in gow3. )

It's also my 3rd most favourite gow game.

It's a great game to play, I'll maintain that, but I just can't feel anything about the story. My top three are
God of War (PS4)
Ghost of Sparta
God of War II

Ascension and Chains of Olympus sit at the bottom, with Olympus only just higher than Ascension.
 
Amazon has updated its listing for The World of Cyberpunk 2077, revealing the cover of the hardcover book, which is based on the videogame Cyberpunk 2077, coming out April 16, 2020. The book is to be released little later on April 21, 2020 in the U.S. region.

The description of the book from Amazon.com:

"Step into the year 2077, a world dotted with dystopian metropoles where violence, oppression, and cyberware implants aren't just common--they're necessary tools to get ahead. Delve into incisive lore to discover how the economic decline of the United States created a crippling dependence on devious corporations and birthed the Free State of California. Explore the various districts, gangs, and history of Night City. Learn all there is to know about the technology of tomorrow and research the cybernetics, weapons, and vehicles of Cyberpunk 2077.

Dark Horse Books and CD Projekt Red present The World of Cyberpunk 2077--an extensive examination of the rich lore of Cyberpunk 2077. This intricately assembled tome contains everything you need to know about the history, characters, and world of the long-awaited follow-up from the creators of The Witcher video game series."


101

Hardcover: 200 pages
Publisher: Dark Horse Books
Language: English
ISBN-10: 1506713580
ISBN-13: 978-1506713588
 
Cyberpunk 2077 will have multiple difficulty settings. One of them is Hardcore mode that turns off UI completely. I read this news from the Gamespot.com and the full interview with the developer CD Projekt Red I read from wccftech.com. The interview is kinda long, but gathers lots of info of the upcoming game.


I personally think this is something I want to try. I don't usually play 1'st person games, but some are exceptions like Cyberpunk. To be honest I would've preferred third person mode to this game as well, so there would've be something to everyone. I also read about the game including strong references to different religions that "may offend the sensitivity of some". I'm really starting to like this game even more, I like when we can take any subject and use it, because nowadays everyone gets butthurt from a tiniest little "offensive" thing. Sometimes it feels like people want to just sweap things under a rug, propably thinking if no one talks about them or they aren't used in any movie/cartoon/game/etc. it will disappear and everything is OK again.
 
I just realized that I'm little bit overhyped by this game and after reading this Cyberpunk 2077: 10 Harsh Gameplay Truths You Need To Know I should calm my myself down. Mostly the new games I play they are bad and not what I expected, and I'm afraid this will go to the same box. Expecially new AAA titles from big developers. Indie games always seems to be much better, even though they are motly much shorter. I'm already afraid to review this and getting people after me.
 

Yama

Owner
1996...
I just realized that I'm little bit overhyped by this game and after reading this Cyberpunk 2077: 10 Harsh Gameplay Truths You Need To Know I should calm my myself down. Mostly the new games I play they are bad and not what I expected, and I'm afraid this will go to the same box. Expecially new AAA titles from big developers. Indie games always seems to be much better, even though they are motly much shorter. I'm already afraid to review this and getting people after me.
I was really excited by this game as well at last years E3. This years showing was also pretty solid though the actual gameplay brought it down to earth some. Still excited to try it as I lover the style and concept, but like you, lowering my expectations a bit.
 


So what do you guys think of this now long dead game?

Personally this looked to be a masterpiece of horror imo.

If you downloaded this game back in the heyday from when it was released in the PS Store Aug of 2014 and have since not removed it, then you can still play it.

Sadly, if you uninstalled or never downloaded the game then its curtains, Konami pulled it from the Playstation store.

Looking at how you characters travels through the narrow white walled corridors it's hard not to picture moving through the Baker house plantation and in fact even suggest that Resident Evil 7 aped off of this title.

I know Kawata acknowledged simliarities between the titles and has pointed out to us that 7 was in development piror to P.T. and that the team had decided to go first person before even seeing P.T.

Kawata even went on to say that he was disappointed to hear that P.T. was cancelled as he really loved i.t

But one still wonders, I mean a lot of people work on a single title, some heavy influence carried over me thinks.

I mean look the first Resident Evil 7 demo looked very much like P.T.

and like with P.T. the RE demo would've just been a small part of the game.

At one point I really believed there may have even been more influence than on the surface as it was rumored that a lead designer of P.T. spear-headed the project for End of Zoe.

unfortunately, this sources once thought to be a very reliable person was not and has since vanished, and it turned out that no lead designer was involved for said game.

one thing I will say, it has always been a passion project for Guillermo Del Toro to do a proper horror game for years, I know Hideo has obviously moved on since, he even mentioned as much as not wanting to ever work on a horror game again, looks like that was his first and last attempt at it.

The (fairly new back then) Fox Engine that he was utilizing for this game looked amazing.

I mean, true we are just looking at one rendered hallway to be fair but man it looks so so fuckin amazing.

Just look at other games that ran off that engine like Phantom Pain or Pro Evo Soccer.

RE7 honestly has some really inconsistent and jarring graphical inconsistencies as well as texture pop-ups.

we have no idea as to what truly may have happened in the back ground to have caused the man to leave Konami no less but Kojima had initially sounded so enthusiastic about the project:

"In the past I've mentioned Silent Hill in interviews, and as a result of that the president of Konami rung me up and said he'd like me to make the next Silent Hill. Honestly, I'm kind of a scaredy-cat when it comes to horror movies, so I'm not confident I can do it. At the same time, there's a certain type of horror that only people who are scared of can create, so maybe it's something I can do. That said, I think Silent Hill has a certain atmosphere. I think it has to continue, and I'd love to help it continue, and if I can help by supervising or lending the technology of the Fox Engine, then I'd love to participate in that respect."

Norman Reedus (from Walking Dead fame) was to be the basis of the protagonist of this project as well which would've been really really cool.

as of March 4, 2016 there was a petition going that went as high as 194,279 signatures from pleading fans to continue to the project, that's amazing.

http://www.ladbible.com/more/gaming-never-released-silent-hills-video-game-looked-well-creepy-20170424

Guillermo since revealed that horror manga artist Junji Ito would have been involed with the game too. this guy drew some freaky ass manga!

a27d24_9c5e61fc44e140c89642fc430b4fa3b1~mv2.jpga27d24_01451a56155e4170a7e6ba68de44ffa1~mv2.jpg

Evil Within 2 director John Johanas and Shinji Mikami mentioned this man's artworks had a great influence on their game as well.

http://blog.cyberpowerpc.com/2017/10/24/films-games-and-books-that-influenced-the-evil-within-2/

Konami had received heavy criticism for not only cancelling the game but worse, pulling the demo from the PS Store.

At the time, there were Playstation systems on sale on Ebay for up to $1000 dollars that still had the game installed on the hard drive.

https://web.archive.org/web/20150519145916/http://www.vg247.com/2015/04/29/ps4-with-silent-hills-demo-p-t-installed-listed-for-1000-on-ebay/

the game has left quite the legacy behind, Games Radar ranked it the best horror game on an all time list, and this was just a demo!

https://www.gamesradar.com/best-horror-games/

check out this Silent Hills P.T. in real life video created by the 'Oddest of the Odd' youtube channel back in Feb of 2016.

this is amazing stuff you guys.


for those of you that love to be able to fight back in survival horror, your fears would've been put to rest too.

datamining the game revealed typical combat type enemies as well (aside from the ghost like Lisa you encounter in the demo)

https://www.neogaf.com/threads/p-t-has-been-datamined-hidden-enemies-revealed.1322185/

wow... these guys looked like the Engineers from the Alien franchise, don't you think?

I think in P.T. we would've said, 'A horror star is born.'

Sadly however, we got nothing.

We got RE7 which is a great game but I do think the first person perspective, photo realistic graphics and a same type beginning demo definitely had an influence.

I mean you're walking down the same narrowed white walled worn down corridor.
 
I still lament not having a PS4 with this demo in my library. Up until last year, I was an Xbox guy and it was my girlfriend that actually bought us the PS4 for our anniversary. What is also disappointing is there are ways to hack PT back onto a PS4, but only the systems with PSN IDs that had previously downloaded.


Anyway, I had watched a full playthrough and it's a shame because because quite honestly, and this is not a jab at RE7, I think this game would have been the perfect first-person horror experience. The first person element, to me, is so much scarier when the horror is psychological as opposed to survival. I remember being on the edge of my seat and tense watching the playthrough. I felt the same way with RE7 in the beginning up until you fight Jack in the garage, but as soon as Ethan starting getting more and more weapons, I didn't feel as scared anymore. PT freaked me out because you were dealing with ghosts and paranormal in first person and you can't just blast it away with a shotgun.


Too bad that Kojima and Konami had disagreements and that the game got not only scrapped, but removed from game playing history. I wish the demo had stayed up.
 
The cancellation of Silent Hills was a really low blow. PT looked like a spiritual successor to Silent Hill 4, my personal favorite SH game.


Dusk Golem didn't lie about the PT guy, it was just we didn't expect his Capcom pitch to be for a fist fighting game. The similarities between RE7 and PT are coincidental, I think. First Person horror has become popular in recent years (for good reasons, as it fits the genre like a glove), with even TEW2 supporting it.
 

Yama

Owner
1996...
This was a project I was incredibly excited for, unrivaled in ways. It was truly scary, it nailed the atmsopheric realism I'd expect from this generation. The cancellation hit me hard.


I did wonder at the time however if the final product would even live up to the tech demo. After all, it was only there to show the tone of the game and engine. How would the actual gameplay have lived up?


Fun note: I think seeing actual character models would have detracted from the ultra realism a bit. The small confines were photo generated, ghosts are spiritual and not figures, so there's no defined look. But could the models have ever been that ultra realistic? Picture Reedus walking through the tech demo hallway, it'd have detracted from that ultra realistic look. I think P.T. in and of itself was special. I think the game would have been too, but maybe not to the same degree.
 
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