1. Leon
I think this campaign balances action and horror well similar to RE4, loved the atmosphere of this campaign's locations. Enjoyed the boss fights with Simmons too; punching the hell out of him was very satisfying and his death scene where his blood creates the Umbrella logo was awesome. Plus Leon is my favourite character in the franchise and it was nice to see him here after RE4 along with his new cool partner Helena so this is one of the reasons why this campaign is my most favourite. The weird plane QTE in chapter 4 can go fuck itself though.
2. Jake
It felt like RE5 but with cool RE3 twists due to getting chased by Ustanak which feels satisfying ( And is a love letter to Nemesis. ) when you kill him once and for all in chapter 5. Loved how they brought back Sherry as a grown up badass and Jake is the best new character in the game; really loved the chemistry between the 2 and how Jake gets character development, it's so heartwarming. Not to mention the amount of melee attacks Jake has is huge and feels awesome to use, especially against Ustanak. Hope you bring them back Capcom.
Also;
Best. Credits. Theme. Ever.
3. Ada
This campaign is basically Separate Ways mode from RE4 but better in every single way, really liked the improvements they made. Puzzles were pretty good and the plot twists were interesting. I absolutely loved the part where Ada helps Jake and Sherry and later on saves Sherry from Ubistvo. Ending was handled pretty well too. Stealth sections were kinda weird though; for some reason your footsteps doesn't matter that much and you can stay in front of J'avo for a decent time and they won't notice you. It's kinda inconsistent; sometimes J'avo notice you way earlier and sometimes way too late.
4. Chris
This campaign has the best story ( Though it has more wasted plotential compared to other campaigns' stories like no mention of Jill. Really wished she and Claire appeared in the game. Also Piers should have mentioned Jill at some point. RIP Piers; really wished he didn't die, his death was very tragic. ) and Chris gets a lot of character development but gameplaywise; it feels more frustrating. ( Though still less than the entire RE5 IMO and has improvements from that game like not requiring to babysit Piers like you do to Sheva. ) I was running out of ammo more easily in this campaign compared to others for some reason. Regardless; I got better at the game during replays and I enjoyed this campaign more during the replays of the game. Another thing this campaign handles better compared to others are vehicle sections. I absolutely love the VTOL section; it's my favourite vehicle section in the game. It's a great fanservice to Chris' backstory and to one of the cutscenes in RECV.
Before ending this; I just want to say that before playing this game for the 1st time, I was expecting this game to be extremely awful similar to DMC2 and DmC. ( Plus I entered the DMC franchise before Resident Evil, with my 1st DMC game being DMC4. ) After all; I remember getting disappointed with RE5 ( My enjoyment increased after replays. ) and getting confused with RE7 despite enjoying it which unlike RE5, ultimately decreased a lot after replaying the game during my RE marathons. After starting the game; ( Which was after finishing RE3 and some time passed after that before I started playing. ) I found myself really enjoying the game. Eventually I finished the game and despite some issues which are mostly in Chris' campaign, I liked the game a lot. Honestly I have to thank TGBS channel for that. Before playing RE6, I watched his " Why RE6 is awesome? " video and that got me interested to play more RE games.
Anyways, this is the end of my essay and thank you for reading.