• We've completed one of the biggest updates to our forums in years and have pushed the update live! New forum structure that's all inclusive, prefix system categorizes topics per game title. More thread options such as articles, questions, deep dives, etc. Read more in the pinned thread!

RE8 Village thoughts roundup

Also storywise it looks like the game is disconnected to canon re lore just like re7 is ( I'm aware that spencer is mentioned in the files but still it feels like a side note. ) while being more on its own and blue umbrella has nothing to do with this game.

I told you that the new game will focus on the fungus from Europe, and Umbrella is an American company, so other countries outside the United States are not under its jurisdiction. This was pretty obvious even in Resident Evil 7.

What's even the point of hiding ethan's face, especially in this game which is more action oriented than re7?

I could try to explain what the developers were trying to do, but I'm too lazy. People just need to accept that Ethan is a character without a face. Even Sato called him that. This has always been the case and does not depend on the genre of the game.

Why did eveline say ethan was dead during the events of re7 when he was having a nightmare? I dont get that part.

Because Ethan died when he was injured in the guest house. The life form that came after that is a fungal copy of Ethan, which is based on his DNA.


It seems to me as if you are in a hurry with questions.
 
Do you think blue umbrella will be featured in re9? Or what about re6's loose ends? ( Jake's and ada's campaigns. ) Like are they gonna feature leon and ada in future?

Or will they make more " on its own " stories from now on?

I also wonder how capcom's planning to use rose in the future...
 
I'm not sure what they will do in the future, because the new team can choose any other direction. But I know that now the games of the series are released annually, so they don't need to move the plot in huge steps and write large libraries of files anymore.

I treat Resident Evil 7 and Resident Evil Village as a necessary expansion of the universe, the boundaries of which have been very narrowed due to years of concentration on certain characters. These games gave me a lot of fresh air and attracted a new audience. I even noticed that people found Dimitrescu or Heisenberg much more interesting than another mention of Spencer.

However, the series has never been rebooted, so there is no reason to believe that the developers will not return to Jake, Ada, and so on. Perhaps we can even see one of them in the Outrage game, which may be announced this year.
 
OK. I watched a lot of scenes, including every scene with Chris, like the ending. Chris is clearly a marketing gimmick now. Because in comparison to Ethan, he is kind of a minor character this time.

I didn't think this game was up to much, in terms of the super convuluted story it yields. As a general horror game, it's okay. RE4 fans in particular, will love it.

I am not daft on it, however. It was a step backwards.
 
Wouldnt blue umbrella give him and mia vaccines ( Seen in end of zoe. ) to them before the events of village?

You will not find a person in the series who could return to their original form after infection and treatment. Humans remain mutants because viruses contain RNA and change human physiology.

Also ı'm still confused by how mold works.

Just like any other pathogen that originated from the Progenitor virus.

Why could Jack Baker restore his brain from scratch, for example? According to early sources, viruses can allow life forms to regenerate even from a tissue sample, so, apparently, in the world of Resident Evil, the double helix of DNA contains memory and "blueprints" of the structure of the human body.

I dont think the virus that's involved in this is t-veronica.

Nah. I don't think any of the retroviruses created by Umbrella are related to the fungus. The developers could have implied the t-Veronica virus when they made a reference to the early 1999 and the HCF, but the new game did not develop this line.

Most likely, the fungus evolved in the wild because of the Progenitor virus, and Miranda experimented on it separately. Spencer, who knew her, was not interested in using a fungus that had evolved, but in finding the key to evolution itself, so he found it in Africa.

One of the reasons why ı think that way is cause of moreau's mutation which has classic eyeballs involved.

Such eyes are another characteristic of the Progenitor virus. For example, Spencer's Blob and Pedro's had such eyes as well, but they didn't mutate due to the G-Virus.

The C-Virus came much later, when people used viruses that were designed for human evolution and weaponized them.

About duke; are we supposed to treat him as purely gameplay mechanic just like merchant in re4? Or more than that?

The game mentions that the Duke did business with Dimitrescu, so he exists as a character. Moreover, he mentions his old friend from Resident Evil 4, so maybe the world has a supranational union of neutral merchants, lol.

***

Apparently, at some stage, the developers planned Ada Wong, but she does not particularly fit this narrative, so, apparently, her role was insignificant:

1389
 
Whenever Duke shows up, it's like Ethan is dreaming about him. It feels psychedelic. 🤔

I like how he was actually more of a character than the other merchant was.
 
I’m deeply saddened to say this but I am not enjoying this game very much. After playing through the entire series, this feels like the biggest departure since RE4... but much worse.

I have only finished up to the Dimitrescu Dragon Boss fight as I am writing this but will post my final thoughts once I finish the game.
 
I’m deeply saddened to say this but I am not enjoying this game very much. After playing through the entire series, this feels like the biggest departure since RE4... but much worse.

I have only finished up to the Dimitrescu Dragon Boss fight as I am writing this but will post my final thoughts once I finish the game.

I am glad someone has the balls to say this. ;)

While I think the game is enjoyable as a general horror game or just a game with action adventure elements, it's just NOT worthy of being called a Resident Evil game. Yet do know that GameFAQs, IGN and all that are shilling this into the ground. :(

Basically, the concept of not seeing Ethan's face is incredibly dumb. Even in his house, the photographs on display obscure his face. It's just stupid. Chris doesn't even seem like the same guy anymore. I've always felt he was merely added for continuity reasons, or fan service. Otherwise, this doesn't make the world of sense, because vampires don't belong in the series. Let Capcom know this by breaking as many windows in the daylight as possible. :p
 
I finished the game today and I absolutely despised my time playing it. There is one segment I actually like with the giant fetus chasing you around and that’s about it. The level design is disorientating and poorly paced despite being open world-ish. Enemies feel too bullet spongy and don’t feel fun to fight at all. The boss mutations also look wack. Gun sounds are laughably bad and sound weak. The mold is basically nanomachines from MGS4/Rising from which Capcom can make up whatever they want since it seems to have no limits at all to mutant possibilities. MUTAMYCETE’S, SON!

The lore also feels forced with Miranda being Spenser’s teacher, but I guess it’s apart of official canon now. The BSAA are also using B.O.W.’s now, tarnishing any reputation they have built since RE5 in stopping such weapons from being used. The time jump really pisses me off more than anything. If RE9 or whatever continues from where they left off, I am done. I’m so sad and frustrated, it’s a shame.

They threw REmake 3 under the bus for this game, which makes me hate it even more.
 
Last edited:
I haven't yet got on my PS4 to download/install it, because I've been busy, but I did see a video last night with boss battles and cutscenes.

It looks like I guessed right when Capcom released that trailer stating that "his story will come to an end" and it was Ethan just as I predicted. I didn't think they'd take Chris out; not with him being the star character in half the games and some of the movies.

I read all your comments in this topic and I didn't realize that the woman in white with the claws dies too soon. I assumed by the trailers and by BioHaze, she would of been the final boss.

I'm just glad that Chris is in this game; he's my Resident Evil hero. I also liked that they brought back his Resident Evil 5 looks, but too bad his voice isn't Roger Craig Smith's.
 
Yeah.

I mean, I wanted to tell people how I really felt about the game personally, but I didn't want to come across as sounding like a dickhead, because one man's trash is another guy's treasure, as they say. But if I went around saying people sold out, I would be out of character, as I do believe in individuality.

I know on other forums, if I state this "is my opinions", some cheeky bastard always tries to be snide for no reason other than to silence my ass. Sometimes, I am inclined to not want to post at all on gaming message boards anymore. But I mean, I think in all honesty, the series died when Wesker died. Everything after that has just been to simply keep it going for to make money. But it becomes more convuluted by the year. Although pointing that out to nerds on GameFAQs and all that, just results in me receiving lip. They claim the plot has "always sucked" and that's ironic, considering they kiss Capcom's arse. 🧐
 
I just played a little bit of the game and so far it's kind of slow. I mean after Ethan wakes up, I walk down the snowy trail in the forest and come across a bunch of wooden houses and there's nothing in them. I made it as far as when those werewolves surround the cabin with the radio, then I stopped to make dinner.

What I don't understand is, why did Chris shoot out Ethan's house and kill Mia and kidnap the baby? Before Chris came, Mia has a slight bad attitude; you can hear it in her voice.
 
The Connections is a rival company founded by Brandon Bailey, who was Spencer's assistant and did not share his views. Now it's official. I recommend reading Zoe Baker's file.

I just finished the game. I really enjoyed it, and I don't think it's a departure in any form. I didn't see anything in the game that didn't fit the Resident Evil series. However, I have to admit that the developers don't want to burden new players, so the games don't give us much complex knowledge.
 
I just played a little bit of the game and so far it's kind of slow. I mean after Ethan wakes up, I walk down the snowy trail in the forest and come across a bunch of wooden houses and there's nothing in them. I made it as far as when those werewolves surround the cabin with the radio, then I stopped to make dinner.

What I don't understand is, why did Chris shoot out Ethan's house and kill Mia and kidnap the baby? Before Chris came, Mia has a slight bad attitude; you can hear it in her voice.

This is the reason, albeit poorly unexplained in the game...

That's not Mia, but really, Mother Miranda disguised as her. Mia is alive, but being imprisoned elsewhere. Somehow, Chris knew, but didn't reveal this and came across as a villain. Later on, there's a weak as piss explanation that Chris didn't want to involve Ethan because he's a civilian, which makes no sense whatsoever.
 
Top Bottom