My only personal "quarrel" as it were, is that it doesn't really resemble a Resident Evil game. OK, maybe it's a lot like RE4 because that too had a castle and a merchant, and a similar sub-boss where the chainsaw guy would attack you with a mob of angry villagers. Only this time, it's a giant hammer wielding werewolf thing, with smaller lycans coming at you. But in terms of putting it next to RE 1, 2, 3, etc, it's like these games are becoming so far out, that the franchise should probably be called... something... else. LOL.
I also don't understand for the life of me, why Capcom doesn't want to show off Ethan's handsome face. It's silly, considering we see ALL of the other characters. Both good and bad. Chris is just as important of a character as Ethan is, really. Yet man, we see Chris, Mia, Zoe, Joe, and all of the other playable characters from either RE7, or this one. But hey. It's not our fault that Capcom wants to keep Ethan all mysterious.
Like, imagine another game where we never once see the main character's face. I just don't think that's very appealing. I do think this is a good enough horror game. Although I think fans may be going through what's called a honeymoon phase, where it will be enjoyed for a while, but it may not necessarily hold up. But I still think they've shoehorned in Chris, just so it has that certain appeal of the distant past. And I also don't really understand the plot, and I'm like an hour into somebody's run on YouTube. They've taken Rosemary, but... WHY? So far, there's no explanation. We know she's a special person. It's just that scene after scene comes and goes, featuring a plethora of weird villains and you running around, slashing bags of flour, exploring shacks, and doing some minor tasks. But I mean, uh. It's a good game. I suppose that's what matters the most. But the story isn't one of the game's strong points. I honestly just don't find it especially engaging.