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Name: AK47 |
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Description: A
Soviet-made rifle that excels in rapid fire. Uses 7.62mm rounds and
features superb attack power. It is very handy in situations in which
you are confronted by multiple enemies. |
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Ammo:
7.62mm Assault Rifle ammo |
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|

|
Name: Calico M-100P |
|
Description: These
semi-automatic guns allow for rapid fire and are effective against
enemies in all directions. They deal a great amount of damage and use
handgun ammo. |
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Ammo:
Handgun Ammo |
| |
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|
Name: Grenade
Launcher (M79) |
|
Description: A
launcher that fires 40mm Grenade, Acid, Flame, and Anti-B.O.W. Gas
Rounds. Has a three round capacity, but each round inflicts fatal
damage. |
Ammo:
Grenade rounds, Acid rounds, Flame Grenades, Anti-B.O.W. Gas
Rounds |
| |
|

|
Name: Golden Lugers |
|
Description: A pair
of golden Handguns which feature much greater power than the Sub-Machine
Gun, they can decapitate zombies with ease. They’re used in the main
game only as a door key, but act as Steve’s main weapons in the battle
game. |
|
Ammo:
Handgun Ammo |
| |
|

|
Name: Combat Knife |
|
Description: A short,
close-quarters blade that has low attack power. Also used as a key item
to get Claire out of a rather “sticky” situation. |
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Ammo:
None |
| |
|

|
Name: Sub-Machine Gun
(Ingram) |
|
Description: A pair
of .38 caliber sun-machine guns that use DOT 380 bullets. They have an
extreme rate of fire, but leave the wielder wide open to attack
afterwards. Also, these guns cannot be reloaded, so ammo must be used
wisely. |
|
Ammo:
DOT 380 Bullets |
| |
|

|
Name: Shotgun
(SPAS12) |
|
Description: A
military grade shotgun that boasts great firing capability. It fires
shots in a wide burst and does incredible damage at point-blank range.
Chris is more vulnerable to attack than Claire when wielding the
shotgun. |
|
Ammo:
12 Gauge Shotgun Shells |
| |
|

|
Name: Sniper Rifle
(MR7) |
|
Description: This
specialty rifle was used by Albert Ashford at the island. It is also
used to fight Nosferatu. It features pinpoint accuracy via the attached
scope. It comes with seven shots and cannot be reloaded. |
|
Ammo:
Sniper Rifle Ammo |
| |
|

|
Name: Handgun (M93R) |
|
Description: This
Italian-made Handgun has a quick firing rate and is great or short-range
fire. However, the weapon has a relatively low attack power and deals
little damage from a distance. |
|
Ammo:
Handgun Ammo |
| |
|

|
Name: Glock17 |
|
Description: The
Glock is created by combining various parts at the Training Grounds. It
features a capacity of 18 shots but is rather weak. However, the Glock
17 can be improved even further. The second version keeps the 18 shot
capacity but gains the ability to deliver a critical shot that rivals
the power of a magnum blast. |
|
Ammo:
Handgun Ammo |
| |
|

|
Name: Bowgun
(Crossbow Handgun) |
|
Description: This
hunting weapon fires regular bowgun arrows and deadly explosive arrows.
Careful aim is required to use this crossbow effectively. Chris is able
to use this weapon with great efficiency. |
|
Ammo:
Bowgun arrows, Explosive arrows |
| |
|

|
Name: Magnum (Colt
Python) |
|
Description: A weapon
with absolutely massive firepower, a single round can pass through two
or more enemies. It has a 6 shot capacity and ammo is rather sparse.
While it loses its power as the target moves further away, at
point-blank range it becomes the death incarnate. |
|
Ammo:
.357 Magnum Rounds |
| |
|

|
Name: Linear Launcher |
|
Description: This
weapon fires an infinite amount of shells. Because the shots travel so
slowly, aiming becomes crucial and the slightest miscalculation can mean
a misfire. The resulting blast is devastating; the target is reduced to
dust. Chris used the launcher on Alexia and destroyed her. |
|
Ammo:
Hydrogen Plasma Projectiles |