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Segment written
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BIOHAZARD IN 2010
2009 was definitely one of the more
memorable years in Biohazard history. Biohazard 5 was finally
released after more than three and a half years passed since the
initial trailer debuted in Japan in July 2005. It was, in many
ways, the true plot successor to Biohazard CODE: Veronica in a
way that Biohazard 4 wasn't. It also gave series fans another
chance at playing online Biohazard following the cessation of
Western online service for the Outbreak titles several years
back.
Capcom also capitalized on the Wii's success and Biohazard fans'
nostalgia with Biohazard Darkside Chronicles, the lightgun-style
shooter sequel, which allowed gamers to relive through the bulk
of Biohazard 2 and CODE: Veronica. As a sequel to Biohazard
Umbrella Chronicles, Darkside was thought to be a huge
improvement over the original game, and was another attempt by
Capcom to develop plot details that seemingly came out of
nowhere in Biohazard 4. Capcom also finally released the
remaining two GameCube ports of Rebirth and Zero onto the Wii
outside Japan.
The fact 2009 saw two new Biohazard games in the same year is
remarkable, as this only previously happened in 2002 (and the
years 2000 and 2003 if the Gun Survivor games are counted).
Unlike 2007 and 2008, no Biohazard movies were created, although
the publicity regarding Resident Evil Afterlife picked up,
particularly through the Twitter page of Milla Jovovich.
2010 looks to be another interesting year for the series. Capcom
is giving fans what they asked for with Biohazard 5 Alternative
Edition, which expands Jill's role tremendously. And the first
original game for a handheld system, Biohazard Portable, is
scheduled to hit the PSP assuming it's not vaporware like a
certain other Capcom franchise that was once PSP-bound. The PSP
game can certainly be another groundbreaking game in the series,
just as Biohazard 4 was.
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Segment written
by: Yama
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2009 was undoubtedly a huge year for the
Biohazard franchise worldwide. To personally reflect, it started
with a group of us from Biohaze participating in the Capcom
Kijuju Competition. Having endured multiple nights of bitter
cold, we ended up winning the competition and had a Biohazard
influenced week none of us would ever forget. It was an excuse
to raise the hype level one more notch in anticipation of
Biohazard 5. A couple of months later the inevitable happened,
we all had the game in our hands, after years of waiting on the
edge of our seats. So, was it worth the hype? No, I don’t think
it was. Not to confuse this statement with complete
dissatisfaction, because it doesn’t fall under that category at
all. I feel it was a fun game, though it simply could have been
a better Biohazard. Without getting into personal detail, many
shared similar sentiments around the world and Capcom would
eventually cater to these groups later that year with the
announcement of Biohazard 5 Alternative Edition.
Regardless of its mixed outcome, hype regarding the series was
in full effect and what better time to announce a new title? On
the night of Biohazard 5’s release in San Francisco, CA - Capcom
announced Biohazard Darkside Chronicles for the Nintendo Wii, a
follow up to Biohazard Umbrella Chronicles. That would mark the
release of two fairly large Biohazard titles in 2009, something
that hadn’t happened for quite some time. Darkside eventually
released to mixed reviews, though the overall consensus was
average. I felt it was a decent improvement on the first game
and while the re-telling took several liberties, it was a fun
experience with a fast release turn around.
Lost yet not completely forgotten was the announcement of
Biohazard Portable on the PlayStation Portable system. Announced
in the summer at E-3, most of us at Biohaze expected to see more
of it at Tokyo Game Show 2009. The game was a no-show and
remains completely mysterious at this point. Personally I am
very excited for this title and it gives us something to look
forward to in 2010, along with Alternative Edition’s
‘classic-esque’ offering. I’m interested in what can be done on
the PlayStation Portable and if it’ll feature the classic or
post-Biohazard 4 engine.
On the site end of things 2009 couldn’t be any better.
Biohaze.com was added to the official Resident Evil 5 website,
won the Kijuju competition and was completely redesigned from
the ground up later that year. Unannounced until this very
paragraph, we broke our record in December 2009 with over
5,000,000 hits in a single month.
Looking ahead to 2010, things seem to be on par with 2009 and
could potentially turn out even better. With two titles likely
to release in 2010, a huge informational update hitting Biohaze
in February and the potential announcement of the series future,
we have a lot to look forward to as Biohazard fans / Biohaze
users.
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Segment written
by: TheBatMan
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2009 was definitely an important year for
the franchise. Who would have thought that when we first
completed Code Veronica we would have to wait almost a decade
for a continuation of that particular story?
I actually liked RE5, enjoyed it a lot and class it as a more
than worthy entry to the series. I thought the story and back
story was impressive, it answered all the questions I had, and
for me personally it answered them well. Graphically it was
impressive, the soundtrack was well done and the voice acting
and script was easily the best in the series.
Yes it had its flaws but i think Capcom deserve a pat on the
back for finally answering some of the long running questions
the series had and not simply putting them off for another 4
years like past titles have done. It saddens me a lot that RE5
seemed to gather a lot of criticism both from the professional
media and the RE community at large. I genuinely believe that
Capcom tried to take the fans perspective on board whilst they
were developing this title and I hope that with the release of
the two new downloadable episodes, people will go back and
re-evaluate their opinion on this fine game.
We also gained Darkside Chronicles on the Wii, a throughly
enjoyable title for a rail-shooter yet from a plot point of view
it was a real big missed opportunity. I wasn't impressed with
Operation Javier and the ludicrousness of the final boss served
as a reminder to me just how far the franchise seems to have
departed from the good old days of RE1.
I predict 2010 will be a quiet year for the franchise simply
because Capcom need to sit down and have a really hard think as
to where to go next. For me, I would go no further, there is no
main villan left, do we really need an RE6? Resident Evil is no
longer the premier product in the survival horror genre and so
something special will be required. Once the downloadable
episodes come out, i'm guessing the rest of the year will be
quiet, with the odd rumour and capcom quote taken out of context
to keep us all talking.
One thing I will confidently predict though; RE: Afterlife will
be just as awful as the first three!
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Segment written
by: dvader
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For me 2009 will go down as the year where Biohazard returned to its former
glory as one of the premier gaming franchises. I witnessed the decline in
popularity, it's decent to near obscurity only to see it revived by Biohazard 4.
The build up to Biohazard 5 was exciting, it gave me flashbacks of 1998 when
Biohazard 2 was one of THE events of the year. Biohazard 5 hit and it sold like
mad, everyone was talking Biohazard, everyone was playing Biohazard. It felt
like old times.
2009 also gave us Darkside Chronicles for the Wii,
another lightgun game. Thankfully it was very well done giving us recreations of
two of the most beloved games in the series. To many this game will go down as
the missed opportunity, why another on rails shooter? Why not give fans the
classic style games we want, don't we deserve more? Doesn't the Wii deserve
more?
The series is entering the unknown. 2009 saw the end of the main
storyline that has been tying the series together for years. With the death of
the series main villain comes the question where do we go from here? I honestly
don't know, I have no expectations, to me the future is unknown and it is
actually kind of refreshing. Even more important than story is the gameplay. Are
we done with the Biohazard 4 style? Will the next game be a mix of old and new
elements?
At the start of 2010 the first expansion of any Biohazard game
will be released. I am thrilled to be getting new Biohazard content, I don't
want to wait 4 years again. "Lost In Nightmares" could be a test run for the
Biohazard game we all want, a mix of the old with the new. At some point a new
PSP game will be shown, so far it is a mystery. Some want Outbreak, some want a
new classic Biohazard style game. As long as it is not another Biohazard 4 clone
I will be satisfied, I feel that should stay on consoles.
I predict that
we will get out first word on Biohazard 6. It may be quick teaser or it may just
be someone at Capcom stating that work has begun. What we won't know is what
kind of game will it be, that is a question that will linger all year long. We
are entering the year of mystery, the year of hope, the year of fear, the series
can go anywhere from here. This will be a year where we reflect on how far this
series has come and discuss what is best for it in the future. Sadly, I feel
that 2010 won't give us any answers.
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Segment written
by: Mr. Rod
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2009 was a great year for the Biohazard series and its fans. We
got two brand new games, one of them the long awaited sequel
Biohazard 5. Overall, I feel it was great but one of the points
I critizice about it is the forced co-op element on the main
game. This is certainly a great addition to the series, but
should only be optional or in mini-games like Mercenaries and
Versus. Each new title since biohazard 0 has incorporated some
form of partner system, and my hopes are that the developers not
only focus on the controls of the game or the way it is played
but also the atmosphere, one of the key elements in the series
that sadly has been diminished in favour of realistic graphics.
While this is certainly welcomed, there needs to be a balance
between how you play the game, how it is presented and the level
of immersion you want players to experience, which involves more
than pretty graphics and lighting effects. This year could bring
us a few surprises in that aspect...
The other big title was The Darkside Chronicles. Announced the
same day RE5 was released, it turned out to be an improvement
over Umbrella Chronicles in many aspects, but this is not what
fans and consumers want of Resident Evil in the Wii. I would
like to see new projects in that console that are not on-rail
shooters. RE4 Wii proves the new formula works on the console
and should be implemented in future games. It's surprising
Capcom hasn't taken advantage of the huge success of that game.
One can only hope they will do something like it on the Wii
soon.
Hopefully 2010 will be as good as last year for both the series
and Biohaze. With the upcoming release of Biohazard 5
Alternative/Gold Edition and the yet to be announced Biohazard
Portable (as revealed during E3 2009) we'll keep bringing you
the latest info in our recently revamped site and new, faster
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