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Shinji Mikami

Mikami's First Child: Random
Cover Guy

The stylish PN03

Mikami being Mikami
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Shinji Mikami was
born on August 11, 1965 in Japan. He is best known for creating the
Biohazard survival horror series (known as Resident Evil outside of
Japan) and has also contributed in the creation of some of Capcom's most
popular post-32-bit franchises, including Devil May Cry and Dino Crisis.
Mikami first joined Capcom in 1990 as a planner for the
company after graduating from Doshisha University in Kyoto. His first
title with Capcom was a quiz game for the Game Boy titled Capcom Quiz:
Hatena? no Daibôken. After that, he worked on three Disney-licensed
properties, including: Who Framed Roger Rabbit (1991, Game Boy), Aladdin
(1993, SNES) and Goof Troop (1994, SNES). Soon after, Mikami began work
on a horror-themed adventure game for the PlayStation set in a haunted
mansion, an idea loosely based on Sweet Home (an earlier Famicom game by
Capcom based on the Japanese horror movie of the same name). The game
featured 3D polygonal characters and objects, pre-rendered backgrounds,
and monsters heavily influenced by George A. Romero's Dead zombie
movies. The game was released on March 22, 1996 and became one of the
PlayStation's first successful titles. Resident Evil became the game
which coined and popularized the survival horror genre.
After the success of Resident Evil, Mikami was promoted
from planner to producer. As producer, he oversaw the development of the
Resident Evil sequels (Resident Evil 2, Resident Evil 3: Nemesis and
Resident Evil Code: Veronica) and also directed another survival horror
title, Dino Crisis in 1999. Mikami was promoted to manager of Capcom
Production Studio 4 in 1999 and worked as executive producer for various
games, including the original Devil May Cry (originally conceived as a
Resident Evil game). In 2001, in what has to be one of his most
controversial business decisions, Mikami formed an exclusivity agreement
with Nintendo in which the main Resident Evil games would be sold only
for the Nintendo GameCube. The GameCube received ports of the previous
PlayStation and Sega Dreamcast installments and three new games in the
series; a remake of the original Resident Evil, Resident Evil 0 and
Resident Evil 4. Resident Evil Remake and Resident Evil 0 were both
released in 2002. Although both titles received relatively warm reviews,
their sales did not exactly meet Capcom’s projected numbers and were
considered commercial disappointments. Despite this, Mikami remained
confident in his support for Nintendo and eventually decided to
concentrate on his team's creative aspect and took over directorial
duties for Resident Evil 4 (from previous director, Hiroshi Shibata),
taking the project to a different direction. Resident Evil 4 was
released in early 2005 and was one of the GameCube's top-selling titles,
selling over 1.2 million units worldwide. The game received universal
praise and won several awards. It is also considered one of the best
titles of the 6th generation. The game was later ported to the
Playstation 2.
After the success of Resident Evil 4, an internal
shake-up at Capcom “transferred” Mikami to Clover studio, an independent
development studio funded by Capcom Japan. He is currently the director
of a game titled God Hand. The game will be released on the Playstation
2. A release date has not yet been announced.
Written
by
Sean Shahri |