Index - Forums - Games - Files - Characters - Enemies - Weapons - Media - Specials - Timeline - Affiliates - Contact Us

Log In: Register:

Shinji Mikami Bio
 


Shinji Mikami


Mikami's First Child: Random Cover Guy


The stylish PN03


Mikami being Mikami

       Shinji Mikami was born on August 11, 1965 in Japan. He is best known for creating the Biohazard survival horror series (known as Resident Evil outside of Japan) and has also contributed in the creation of some of Capcom's most popular post-32-bit franchises, including Devil May Cry and Dino Crisis.

     Mikami first joined Capcom in 1990 as a planner for the company after graduating from Doshisha University in Kyoto. His first title with Capcom was a quiz game for the Game Boy titled Capcom Quiz: Hatena? no Daibôken. After that, he worked on three Disney-licensed properties, including: Who Framed Roger Rabbit (1991, Game Boy), Aladdin (1993, SNES) and Goof Troop (1994, SNES). Soon after, Mikami began work on a horror-themed adventure game for the PlayStation set in a haunted mansion, an idea loosely based on Sweet Home (an earlier Famicom game by Capcom based on the Japanese horror movie of the same name). The game featured 3D polygonal characters and objects, pre-rendered backgrounds, and monsters heavily influenced by George A. Romero's Dead zombie movies. The game was released on March 22, 1996 and became one of the PlayStation's first successful titles. Resident Evil became the game which coined and popularized the survival horror genre.

     After the success of Resident Evil, Mikami was promoted from planner to producer. As producer, he oversaw the development of the Resident Evil sequels (Resident Evil 2, Resident Evil 3: Nemesis and Resident Evil Code: Veronica) and also directed another survival horror title, Dino Crisis in 1999. Mikami was promoted to manager of Capcom Production Studio 4 in 1999 and worked as executive producer for various games, including the original Devil May Cry (originally conceived as a Resident Evil game). In 2001, in what has to be one of his most controversial business decisions, Mikami formed an exclusivity agreement with Nintendo in which the main Resident Evil games would be sold only for the Nintendo GameCube. The GameCube received ports of the previous PlayStation and Sega Dreamcast installments and three new games in the series; a remake of the original Resident Evil, Resident Evil 0 and Resident Evil 4. Resident Evil Remake and Resident Evil 0 were both released in 2002. Although both titles received relatively warm reviews, their sales did not exactly meet Capcom’s projected numbers and were considered commercial disappointments. Despite this, Mikami remained confident in his support for Nintendo and eventually decided to concentrate on his team's creative aspect and took over directorial duties for Resident Evil 4 (from previous director, Hiroshi Shibata), taking the project to a different direction. Resident Evil 4 was released in early 2005 and was one of the GameCube's top-selling titles, selling over 1.2 million units worldwide. The game received universal praise and won several awards. It is also considered one of the best titles of the 6th generation. The game was later ported to the Playstation 2.

     After the success of Resident Evil 4, an internal shake-up at Capcom “transferred” Mikami to Clover studio, an independent development studio funded by Capcom Japan. He is currently the director of a game titled God Hand. The game will be released on the Playstation 2. A release date has not yet been announced.

 

Written by Sean Shahri