1) Biohazard 3: Last Escape and Resident Evil 3: Nemesis are the only games in the series to have completely different subtitles. (Gun Survivor 4 and Resident Evil Dead Aim, on the other hand, have completely different names.) In fact, this was the first game to have a story-based subtitle in its name.
2) The game was the first to feature a character from a previous game, in this case Jill Valentine.
3) This game begins a day before Resident Evil 2 and ends a day after.
4) The Japanese version’s difficulty modes were called LIGHT MODE and HEAVY MODE, compared with the North American version’s EASY MODE and HARD MODE.
5) This was the only PlayStation Biohazard/Resident Evil game not to get a same-system re-release.
6) Initial versions of the North American game contained a demo of Dino Crisis despite Dino Crisis being available already
7) A demo of the game was included in some copies of the North American version of Dino Crisis, which covered the first part of the game.
8) In Japan on the same day as CODE: Veronica Kanzenban’s PlayStation 2 release, Biohazard 3: Last Escape was re-released along with the PlayStation editions of Biohazard and Biohazard 2: Dual Shock Version, and the PlayStation 2 version of Biohazard CODE: Veronica Kanzenban, in the compilation set, Biohazard 5th Anniversary Nightmare Returns.
1) This marks the second release of Resident Evil 3: Nemesis/Biohazard 3: Last Escape and the second platform it appeared on.
2) In Japan and North America, the game featured Mercenaries mode unlocked from the beginning, the ability to select any of eight costumes upon selecting a new game, and among those eight costumes, two that were not in the PlayStation or GameCube versions.
3) Because costumes are available from the start, the Secret Key can no longer be acquired and the Boutique cannot be accessed.
4) Epilogues can now be acquired on any difficulty mode, rather than just Hard Mode/Heavy Mode.
5) This game was released after Biohazard 2: Value Plus in Japan, while Resident Evil 2 came out a few weeks after in North America.
6) The gap between the North American and Japanese release of this game is shortest in series history, at one day. Taking into account the fact Japan is one day ahead of North America, the release was actually simultaneous between the two regions.
1) This marks the third release of the game and the third platform it has appeared on.
2) This marks the third time in Japanese series history in which two Biohazard games were released on the same day, as the GameCube versions of Biohazard 2 and Biohazard 3: Last Escape were released in Japan on the same day.
3) This marks the first time in North American series history in which two Resident Evil games were released on the same as, as the GameCube versions of Resident Evil 2 and Resident Evil 3: Nemesis were released in North America on the same day.
4) This was the fourth Resident Evil/Biohazard game released for GameCube in North America and Japan.
5) Originally, the United States version was supposed to cost $19.99. However, the price was bumped up to $39.99, with Capcom citing expensive licensing fees as the reason for the price hike.
6) In Japan, on the same day as the GameCube version of CODE: Veronica Kanzenban’s release date, the game was re-released along with the GameCube editions of biohazard zero, biohazard, Biohazard 2 and Biohazard CODE: Veronica Kanzenban in the compilation set, Biohazard Collector’s Box, which cost 19800 Yen.
7) Despite coming about two years after the Dreamcast version, it was missing all the features added to that version.