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PostPosted: Nov 03, 2008 4:29 
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Random Cover Guy
Random Cover Guy

Joined: Mar 29, 2007
Location: Netherlands
Favorite title: Biohazard 4
Now playing: Magic: The Gathering
XBL: HK Rage
You can make the whole rebecca heroine/scared shitless thing make sense.
I would probably break down too if I was awake more than 48 hours fighting monsters.


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PostPosted: Nov 17, 2008 23:26 
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"I need a herb!"
"I need a herb!"

Joined: Oct 8, 2008
Now playing: Resident Evil CV
Outbreak ID: 290394
I respectfully disagree with alot of what has been said for several reasons.

1.Bravo Team just isn't enough source material. Yes they should have been fleshed out more but you have to keep in mind most of them were just picked of by the B.O.W.'s in the mansion in an anticlimatic fashion. Besides how awkward a transition would it be to reach the end only to be shot by Wesker? If anything the Bravo team would benefit from a 4th survivor type mini game or a Umbrella Chronicles type story. But a full length game? No one wants to go back to that mansion. Zero left off just where it should have.

2.Rebecca needed to be alone. Rebecca's status of being seperated from her squad and being the team newbie gave a sense of danger and isolation. That combined with Billy Coen's bad guy but he's really a good guy presense was a good element. The game needed a secondary protaginist but Bravo Team just wasn't it. The interactions between her and him and the elements of distrust and eventually care for eachother was something that couldn't be acheived with a Bravo Team scenario

3.It would have felt just like REmake. Zero did acomplish what it should have done. It acted as a prelude. It wouldn't have been as fun with a 5 plus group learning of Marcus's leaches and his evil plans.

In closing the Bravo team does need to be fleshed out but Zero would not have been the place to be it. Besides I wanna see Rebecca back dammit.


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PostPosted: Apr 24, 2009 3:25 
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Master of Unlocking
Master of Unlocking

Joined: Apr 23, 2009
Well, the game could have been less of a chore...I see why people would prefer Enrico over Billy, Enrico has a lot of mystery around him, and did since the first game, but, in the long run I think Billy was a better choice, because, y'know, he...wasn't killed by Wesker, except, he has...yet to show up again, they could have easily got him in RE5, maybe made the plot less crappy...but they didn't...so yeah, they should have chose Enrico, and implemented Billy somehow, just not as a main playable character, oh and...alternate endings, the best possable ending being you go to the mansion, sit down, relax until Chris shows up, though, I don't know how they'd get Rebecca and Enrico seperated.

Bad ending: Enrico reveals something dramatic and MGS-esqe about being a spy for Wesker, and then he shoots Rebecca in the back of the head.

UFO ending: Only available on a second playthrough, and only if you've unlocked the Laser Gun-Rebecca and Enrico, defeat the Queen Leech and travel outside to witness an UFO above the RE1 mansion, the mansion is vaporised, then flys off.

VERY BAD ending, Enrico knocks Rebecca out, and then we she comes to, she's in a bright room, strapped down to a chair, and Enrico approaches her with a powerdrill, then starts up a QTE, if you pass it, Chris gets their in time to shoot Enrico in the back of the head-he then walks toward Rebecca and attempts to free her, but then he falls over, his neck had be snapped, behind him is a gas mask wearing man, they lock eyes...and then the screen fades black.

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PostPosted: Apr 24, 2009 11:18 
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Fur Ball
"You did a fine job."
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Joined: Aug 21, 2008
Location: Raccoon City
Favorite title: Biohazard Outbreak File: 2
Now playing: Dota 2 and WoW: Panda Edition.
XBL: foxyareku
FoxyAreku wrote:
I would of given it a 2 player co-op mode. Seriously...


After playing RE5, my idea makes even more sense.

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PostPosted: Apr 26, 2009 7:36 
Yeah. I wish they had put in a co-op. Even now that it came out on Wii, we're being denied that feature. I think they could have did split screen.


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PostPosted: Apr 26, 2009 15:41 
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"I need a herb!"
"I need a herb!"
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Joined: Apr 26, 2009
Location: Greece
Favorite title: Biohazard
PSN: dartharis
Less backtracking.


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PostPosted: Apr 26, 2009 20:28 
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Grappling-Hook Maniac
Biohaze Supporter
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Joined: Aug 16, 2008
Location: Classified
Favorite title: Biohazard 2
Now playing: Resident Evil 6
Two words...Item Boxes :surprised:

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PostPosted: Apr 27, 2009 5:59 
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"I need a herb!"
"I need a herb!"
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Joined: Apr 26, 2009
Location: Greece
Favorite title: Biohazard
PSN: dartharis
Good call, I mean two item slots for the shotgun???? What the hell was that...


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PostPosted: Apr 28, 2009 12:44 
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Fur Ball
"You did a fine job."
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Joined: Aug 21, 2008
Location: Raccoon City
Favorite title: Biohazard Outbreak File: 2
Now playing: Dota 2 and WoW: Panda Edition.
XBL: foxyareku
Agent Wong wrote:
Two words...Item Boxes :surprised:


Placing items anywhere you want is much better in my opinion. ALOT more convenient.

And you can always just put all your items in the main hall of the training facility and always be able to reach everything you own easily.

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PostPosted: Apr 28, 2009 13:35 
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Master of Unlocking
Master of Unlocking

Joined: Apr 23, 2009
But, you can only put a limited amount of items in a single room, meaning...nothing, really, I just wanted to point that out.

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