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PostPosted: Dec 20, 2009 13:34 
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Fuck me, thanks for clearing that up, why didn't you just say so in the first place? I could have saved my poor fingers from all that typing. I'll remember now never to play the games again.

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PostPosted: Dec 20, 2009 14:33 
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A zombie is not near invulnerable to gunfire at all. The only difference is they are impervious to the pain so they can carry on longer. You spray them with enough gunfire, you hit something vital {not counting the head} they go down. Simple as.


The developers disagree:

Quote:
Human beings that have reached such a condition are referred to by the common name "zombie".
Although, from their slow movements and decaying appearance, they seem weak at first glance, their vitality is several times above that of normal humans.
To stop their actions, nothing else can be done but to destroy their heads.


Quote:
And again, the scene with Barry is rubbish. A magnum shot at that range would burst a head like a balloon. The whole point it took 3 shots was to show that the enemies in the game were stronger than an average human foe. Simply nothing more than that.


Uhh, no. Wrong. Firstly, he doesn't aim for the zombie's head, he shoots it three times in the chest in two variations of the scene, and two times in the back in another version. Secondly, it is a canon scene. It is not a demonstration.

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The examples in the RE3 intro don't prove a thing otherwise. The SWAT teams are panic firing at a horde of zombies, not picking out single ones. That is why they get pinned back. If you are spraying ur gun over an arc hitting several zombies at once, then you are much less likely to hit a vital spot than you would if you were concentrating all your fire at a single foe. Hell, even in gameplay it is the same. You kill a single zombie with a machine gun then go to the corridor outside the eastern office in RE2 and spray the machine gun in an arc against the 8 zombies that advance at you down the hall and see how much longer it takes to put them down.


Have you even watched the RE3 intro? The game outright shows several zombies not taking any notice of the barrage of M4 bullets being pumped into them. In gameplay, they get pushed back by the bullets. Contrast that with what we're shown throughout the series in actual story scenes.

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The grenades hit the cars and surrounding areas, not a zombie outright. And the zombie that spasms on the floor gets up again because he doesn't feel any pain, not because he is practically invulnerable.


Them not feeling pain goes hand-in-hand with them being basic damage sponges.

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And if V-Act has absolutely nothing to do with time then Raccoon City should have been crawling with crimson heads simple as. {let's ignore the Crimson Head's were not invented when RE2 was made fact here}


Incapacitation is an incredibly difficult task to pull off and as evidenced by RE3, it is extremely unlikely any zombies were incapacitated.


Disregarding the developer's intent for the sake of blatant gameplay mechanics is foolish. Do you see ANY zombies, outside of gameplay, actually take damage from bullets fired anywhere but their head? Be honest and logical now.

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PostPosted: Dec 20, 2009 18:19 
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News Bot wrote:
Human beings that have reached such a condition are referred to by the common name "zombie".
Although, from their slow movements and decaying appearance, they seem weak at first glance, their vitality is several times above that of normal humans.
To stop their actions, nothing else can be done but to destroy their heads.


Capcom obviously do not know their zombie lore. For reference, perhaps they should watch a few zombie movies. Shooting them in the head is definitely the most effective way, i'm certainly not disputing that. But it's not the only way.

News Bot wrote:
Uhh, no. Wrong. Firstly, he doesn't aim for the zombie's head, he shoots it three times in the chest in two variations of the scene, and two times in the back in another version. Secondly, it is a canon scene. It is not a demonstration.


But didn't you say a trained special forces member would know to go straight for the head? What a poor operative Barry is then.

News Bot wrote:
Have you even watched the RE3 intro? The game outright shows several zombies not taking any notice of the barrage of M4 bullets being pumped into them. In gameplay, they get pushed back by the bullets. Contrast that with what we're shown throughout the series in actual story scenes.


No, obviously i've never watched the RE3 intro. But just as you suggested it i gave it a viewing and yes, what i originally stated stands. Each SWAT officer/copper is firing at multiple targets at the same time, hence why they take longer to go down/incapacitate. A prime example is the UBCS member at the very end.

News Bot wrote:
Incapacitation is an incredibly difficult task to pull off and as evidenced by RE3, it is extremely unlikely any zombies were incapacitated.


So ur saying that a whole city of infected people and not one zombie gets incapacitated but in a mansion with a staff of fifty plus, yet most of them get incapacitated by survivors and then later S.T.A.R.S. members? Good stuff.

News Bot wrote:
Disregarding the developer's intent for the sake of blatant gameplay mechanics is foolish. Do you see ANY zombies, outside of gameplay, actually take damage from bullets fired anywhere but their head? Be honest and logical now.


Of course i will be honest. I will gladly hold my hands up if i'm wrong. But to answer your question;

1. Steve Burnside killing his zombified father in CVX.
2. Carlos Oliveria saving Jill in the UC intro.
3. If you don't assist Brad in Bar Jack he puts the zombie down with a few pistol shots.
4. Angela Miller puts hordes down with bursts to the chest from her rifle in Degeneration
5. Carlos shooting the zombies with his rifle outside of the gas station in RE3
6. When Jill enters the dead factory she gets surrounded by zombies in the sewer and Carlos kills them all with his machine gun, again in RE3.

There's six for you straight away, and none of those were killed by shots to the head.

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PostPosted: Dec 20, 2009 19:12 
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Capcom obviously do not know their zombie lore. For reference, perhaps they should watch a few zombie movies. Shooting them in the head is definitely the most effective way, i'm certainly not disputing that. But it's not the only way.


I'm pretty sure Capcom can do with zombies whatever they want to. It is their series, they are not adapting Dawn of the Dead.

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But didn't you say a trained special forces member would know to go straight for the head? What a poor operative Barry is then.


Thats a petty arguement. Barry wasn't aware of what his attacker was, he just assumed at first that he was a raving lunatic. "Get away from him Jill, he's insane!". No reason for him to put a fatal bullet in a potential human beings head, especially since at that point, it wasn't known that their head was their weakpoint.

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So ur saying that a whole city of infected people and not one zombie gets incapacitated but in a mansion with a staff of fifty plus, yet most of them get incapacitated by survivors and then later S.T.A.R.S. members? Good stuff.


I'm sorry, how do you know "most of them get incapacitated"? The ONLY Crimson Head we know for a fact that the S.T.A.R.S. members encountered is the Crimson Head Prototype 1. The ones in Beginnings were defeated by Billy and Rebecca, a pair. And nope, barely any zombies (if any) were incapacitated in Raccoon City. Way of the world. They instead become Lickers out of starvation.

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1. Steve Burnside killing his zombified father in CVX.


He pumps him with two full MAC-10 clips, but his father still moves despite being dead. Nothing to say Claire didn't finish the job with a bullet in the head afterwards. 2 full MAC-10 clips should be enough to render him incapacitated, but it would not be enough to kill him.

Quote:
2. Carlos Oliveria saving Jill in the UC intro.


Try watching it again. Carlos takes almost every zombie out with a headshot. Also, not canon.

Quote:
3. If you don't assist Brad in Bar Jack he puts the zombie down with a few pistol shots.


Why wouldn't Jill assist him? The developers had to do something to let the game continue. And again, gameplay.

Quote:
4. Angela Miller puts hordes down with bursts to the chest from her rifle in Degeneration


Bodyguard also puts a zombie down near the beginning of the movie with two pistol bursts to the chest. Zombie gets up again. Same happens when Greg sprays them, same happens when Angela sprays them. In fact, she only takes down one. The other one she shoots just keeps going for her.

Quote:
5. Carlos shooting the zombies with his rifle outside of the gas station in RE3


Same zombies are also nowhere to be seen. Said scene might also not even be canon.

Quote:
6. When Jill enters the dead factory she gets surrounded by zombies in the sewer and Carlos kills them all with his machine gun, again in RE3.


Carlos shoots them all in the head, and miraculously blows their heads clean off.

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PostPosted: Dec 20, 2009 19:22 
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Thats a petty arguement. Barry wasn't aware of what his attacker was, he just assumed at first that he was a raving lunatic. "Get away from him Jill, he's insane!". No reason for him to put a fatal bullet in a potential human beings head.

Plus I'm pretty sure special forces are trained to aim for the chest/torso, bigger target area.

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PostPosted: Dec 20, 2009 19:55 
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News Bot wrote:
I'm pretty sure Capcom can do with zombies whatever they want to. It is their series, they are not adapting Dawn of the Dead.


True. But it is heavily influenced by them. Capcom wanted to use zombies as their enemy so why not follow the same rules that apply to a zombie in basically every other medium?

News Bot wrote:
Thats a petty arguement. Barry wasn't aware of what his attacker was, he just assumed at first that he was a raving lunatic. "Get away from him Jill, he's insane!". No reason for him to put a fatal bullet in a potential human beings head.


So he just shoots him three times in the upper chest/neck area instead then???

News Bot wrote:
I'm sorry, how do you know "most of them get incapacitated"? The ONLY Crimson Head we know for a fact that the S.T.A.R.S. members encountered is the Crimson Head Prototype 1. The ones in Beginnings were defeated by Billy and Rebecca, a pair. And nope, barely any zombies (if any) were incapacitated in Raccoon City. Way of the world.


I know most of them got incapacitated becasuse they become crimson heads. You may think the prototype is the only canon one but i don't. Simply because they are actually there and the files specifically say there is more than one.
But let's for arguments sake say you are right. How can Billy and Rebecca incapacitate so many in the training facility and then no one can do the same in a whole city where they are 100 times as many zombies walking around.

News Bot wrote:
He pumps him with two full MAC-10 clips, but his father still moves despite being dead. Nothing to say Claire didn't finish the job with a bullet in the head afterwards. 2 full MAC-10 clips should be enough to render him incapacitated, but it would not be enough to kill him.


They are not full clips. Plus Claire didn't finish him off with a bullet in the head afterwards because if she needed to we would have seen it. He is twitching afterwards because of multiple muscle spasms after just being riddled by bullets. In the words of the legendary Sean Connery; "What do you want me to do, kill him again?"

News Bot wrote:
Try watching it again. Carlos takes almost every zombie out with a headshot. Also, not canon.


Again, i watched it again just to satisfy you. Yes a few are headshots, but most go down for good after being shot in the chest and back. As for the canon I knew you would say that! But that's not the issue here, the issue is the vulnerability of the zombies within the RE world, so this scene is relevant.

jagger91694 wrote:
Why wouldn't Jill assist him? The developers had to do something to let the game continue. And again, gameplay.


Because that's the point, if you do decide to leave him, then he kills it on his own without the headshot. Obviously you would help him, but i'm just offering an example like you asked. But fair enough, it's not a full cutscene, so i'll have that one.

News Bot wrote:
Same zombies are also nowhere to be seen. Said scene might also not even be canon.


Because he killed them all. Again, canon. Not an issue here.

News Bot wrote:
Carlos shoots them all in the head, and miraculously blows their heads clean off.


One of their heads comes off. Another one's arms come off, but clearly not his head.

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PostPosted: Dec 20, 2009 20:44 
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Yes a few are headshots, but most go down for good after being shot in the chest and back.


"a few"? I have the video playing right now. I see 98% of the zombies in that scene being taken out with headshots, while two fall after being blasted in the shoulder/chest. This is no different from what is seen in Degeneration. Just because a zombie goes down does not mean they are dead, they tend to get right back up.

Quote:
the issue is the vulnerability of the zombies within the RE world, so this scene is relevant.


So going by your logic, I should be able to cite the Biohazard Pachislot trailer as evidence showing that Chris and Jill knew how to kill the zombies permanently with headshots, and also shows how strong zombies are against body shots from shotguns and the like? Fair play. More evidence for me.

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So he just shoots him three times in the upper chest/neck area instead then???


Thats what you do to a human target. Barry at the time thought the thing he was shooting was a human so he tried to take him out like he would a normal person.

Quote:
I know most of them got incapacitated becasuse they become crimson heads. You may think the prototype is the only canon one but i don't. Simply because they are actually there and the files specifically say there is more than one.
But let's for arguments sake say you are right. How can Billy and Rebecca incapacitate so many in the training facility and then no one can do the same in a whole city where they are 100 times as many zombies walking around.


No one can do it because there is no one to do it. The U.B.C.S. is wiped out, the R.P.D. is wiped out, etc. City or not, it doesn't change the fact that zombies are nigh-on impossible to incapacitate without heavy use of force, which none of the main characters have. And considering the main characters already figured out a quick, easy and much more effective method of puttting them down permanently, I really don't see why you keep arguing with semantics, speculation and non-canon evidence while just ignoring the facts and information given by the developers themselves and depicted, several times in fact, throughout the series. You assume just because they fall down that they are dead.

What you want to believe is up to you. Do not try to skewer the facts in your personal favour, however.

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PostPosted: Dec 20, 2009 21:16 
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News Bot wrote:
No one can do it because there is no one to do it. The U.B.C.S. is wiped out, the R.P.D. is wiped out, etc. City or not, it doesn't change the fact that zombies are nigh-on impossible to incapacitate without heavy use of force, which none of the main characters have. And considering the main characters already figured out a quick, easy and much more effective method of puttting them down permanently, I really don't see why you keep arguing with semantics, speculation and non-canon evidence while just ignoring the facts and information given by the developers themselves and depicted, several times in fact, throughout the series.

What you want to believe is up to you. Do not try to skewer the facts in your personal favour, however.


I'm arguing pal because you have done nothing to convince me otherwise. The fact the developers mentioned the only way to stop a zombie is to shoot it through the head is all well and good but anyone who has seen a zombie film or read a book knows this isn't the case at all. It's the same credence as saying well the only way to stop a werewolf is to use silver bullets. This started because you asked me to name an example of a zombie being killed in a cutscene that wasn't a headshot. I gave you several.

The point is, you don't need a heavy use of force to incapacitate a zombie. seven or 8 gunshots, is all it takes. You want to belive that is down to a gamplay mechanic, then fine. Good for you. For me, i go off the countless zombie movies i've watched, all the books i've read and oh yeah, the fact that it takes 7 or 8 shots to incapacitate a zombie in the game. If it's getting to the point where actually playing the game is not canon, then we are really taking this too far now and we both need to kiss a girl quickly.

I haven't skewered a single fact.

News Bot wrote:
"a few"? I have the video playing right now. I see 98% of the zombies in that scene being taken out with headshots, while two fall after being blasted in the shoulder/chest. This is no different from what is seen in Degeneration. Just because a zombie goes down does not mean they are dead, they tend to get right back up.


But these ones don't. Because they are dead. I'm not disputing the fact that if you shoot a zombie down with shots to the chest, it will get up once more and attack you. But the fact is you can kill/incapacitate them this way too.

If T-Virus infected zombies could only be killed by a headshot, then that's how they would be implemented in the game. Hell, it would make it harder. Shoot them in the chest all you like, they just get up and up, until you finally blow their head off. But they are not are they, because they can be incapacitated quite easily.

Even the crimson heads themselves don't need to be decapitated to be killed outright.

News Bot wrote:
Thats what you do to a human target. Barry at the time thought the thing he was shooting was a human so he tried to take him out like he would a normal person.


It's actually two shots in the chest, one in the head.

News Bot wrote:
No one can do it because there is no one to do it. The U.B.C.S. is wiped out, the R.P.D. is wiped out, etc. City or not, it doesn't change the fact that zombies are nigh-on impossible to incapacitate without heavy use of force, which none of the main characters have. And considering the main characters already figured out a quick, easy and much more effective method of puttting them down permanently


If Outbreak was on the 24th, RPD's last stand wasn't until 27th. UBCS deployed on late night 26th, many still alive by October 1st. Plenty of people had a good few days to incapacitate thousands of the bastards, yet apparantly, not a single one. Yet Billy and Rebecca incapacitated say 20+ at the training facility within a few hours.

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PostPosted: Dec 20, 2009 21:33 
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Oh, the gameplay mechanic argument again. I'm done. If you aren't going to accept facts (and instead offer up an incredibly pointless and asinine argument) then there really is no hope for you.

Quote:
The point is, you don't need a heavy use of force to incapacitate a zombie. seven or 8 gunshots, is all it takes. You want to belive that is down to a gamplay mechanic, then fine. Good for you. For me, i go off the countless zombie movies i've watched, all the books i've read and oh yeah, the fact that it takes 7 or 8 shots to incapacitate a zombie in the game. If it's getting to the point where actually playing the game is not canon, then we are really taking this too far now and we both need to kiss a girl quickly.


It does not take 7 or 8 shots. End of story. If it did, the U.B.C.S. and R.P.D. would have no problem in killing the mother fuckers considering they have FULLY AUTOMATIC MACHINE GUNS WHICH FIRE AN AVERAGE OF 20-30 ROUNDS A MINUTE. Spraying or not, trying to say that they die after only 7-8 shots yet fairly well trained mercenaries and police officers can't kill a single fucking one is retarded.

You did not give me several cases of zombies being killed, you gave me ridiculous cases of zombies falling down which to you seems to mean they're dead when the series has shown us that just because they fall the fuck down does not mean they are dead.

Quote:
But the fact is you can kill/incapacitate them this way too.


Sorry, gameplay mechanics = not relevant to the storyline. Might as well say that every single playable character in the series has a large amount of bites, gashes, stabs and giant fucking holes in their bodies.

Quote:
If T-Virus infected zombies could only be killed by a headshot, then that's how they would be implemented in the game. Hell, it would make it harder. Shoot them in the chest all you like, they just get up and up, until you finally blow their head off. But they are not are they, because they can be incapacitated quite easily.


Gameplay, and quite a bullshit argument at that. They aren't like that because its a game still, which is not designed for pulling off headshots. Maybe if RE4 gameplay were around in 1996 they would have made it like that, but it wasn't, was it?

Quote:
Even the crimson heads themselves don't need to be decapitated to be killed outright.


Gameplay.

Quote:
It's actually two shots in the chest, one in the head.


I have all three versions of the scene, there is no headshot.

Quote:
Plenty of people had a good few days to incapacitate thousands of the bastards, yet apparantly, not a single one.


Because, get this, it is very hard to pull off.

Quote:
Yet Billy and Rebecca incapacitated say 20+ at the training facility within a few hours.


Try about 4-5.


Facts say you're incorrect, and I tend to go with the facts and evidence. Therefore I can respectfully say with some authority that you are wrong unless you think Capcom sort of just said that stuff for no reason whatsoever. Also, it doesn't matter how many zombie films or books you have read, they mean nothing. In Resident Evil, the only way to kill a zombie is to shoot it in the head. No other way. Body shots can incapacitate them at the very most, but only with a shitload of damage. Capcom have confirmed this, shown this and stated this, but you don't seem to get the picture. Once you start ignoring the people who made the damn thing, there's really not much else left to say.

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Their struggle for existence is over for the time being.
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PostPosted: Dec 20, 2009 21:49 
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News Bot wrote:
Sorry, gameplay mechanics = not fact.


Oh, the gameplay mechanic again. There really is no hope for you.

News Bot wrote:
It does not take 7 or 8 shots. End of story. If it did, the U.B.C.S. and R.P.D. would have no problem in killing the mother fuckers.


They probably killed thousands of them, no doubt about that.

News Bot wrote:
Gameplay.


For a guy who got a bit touchy with me bringing up gameplay mechanic once more you seem to be doing a good job urself of using it to answer/evade my points.

News Bot wrote:
I have all three versions of the scene, there is no headshot.


I was referring to ur point of proceedure to take out a human target, not specifically the scene.

News Bot wrote:
Try about 4-5.


So now only four or five of the crimson heads in beginnings are canon now then? {slaps head}

News Bot wrote:
Facts say you're incorrect, and I tend to go with the facts and evidence. Therefore I can respectfully say with some authority that you are wrong unless you think Capcom sort of just said that stuff for no reason whatsoever. Also, it doesn't matter how many zombie films or books you have read, they mean nothing. In Resident Evil, the only way to kill a zombie is to shoot it in the head. No other way.


Apart from where Steve kills his own dad. But wait...you say Claire probably shot him in the head afterwards...Hang on what was ur quote about not skewering the facts in your own personal favour again?

Look, let's not fall out. I have respect for you, you know ur stuff, but i simply can't go with you on this one at all. Let's just agree to disagree and call it a night.

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