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PostPosted: Apr 14, 2011 12:19 
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The Guv
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MegaHotFudge wrote:
Stu wrote:
I would suggest you actually PLAY with an iOS device before criticising response times.


Uh I wouldn't have post other wise? Oh and I have played an iOS :D and another thing, don't we have people who are going to criticize on the topics are being posted? The response time for me since I did have that ipod touch (1st generation I think x,x) but it was able to play Resident Evil 4 and had trouble responding to my tapping when I tried to move backwards for some reason... o,o? Maybe it was the ipod but either way I'll still try this versus mode out.


My reaction to both of you

http://www.youtube.com/watch?v=vY8AKc6vOMo

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PostPosted: Apr 14, 2011 16:40 
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Joined: Dec 14, 2010
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Favorite title: Biohazard CODE: Veronica
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Mr. Spencer wrote:


You love that movie, dont you?

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PostPosted: Apr 14, 2011 21:31 
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Big Truth
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Joined: Jun 2, 2007
Location: Northants, UK
Favorite title: Biohazard 4
Now playing: RE: Revelations
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Okey doke...played it, like it.

It's a good game, in an "it'll do" sense - but it could be so much better.

The game essentially is using the same engine that was used for the Degeneration game that came out about two or three years back, and was later ported over to iOS. That was a good game for the time of it's initial release.

But fast forward to now and there's been no progress at all. I mean, maybe the graphics have been slightly improved, but aside from that it's the same experience. Capcom (or more specifically whoever they outsource these titles to) need to really be pushing the iOS software as much as they can. I mean seriously, EA managed this...

Image

And Capcom up with this in response...

Image

Dead Space is one of the most amazing looking handheld games (not just iOS) ever, so why isn't this party at least trying to reach those levels? What excuse can there be when Dead Space iOS will run on very much entry level Apple hardware? This goes beyond the basic laziness that many people hold against Capcom, it's just a complete and utter lack of effort.

I like the game, it's more than playable and with Game Centre leaderboards there's a competitive edge to it even when i can't get matched with an online game (so far, unsuccessful by the way!) with stuff like single player "training" and the Coin Shoot mode.

Tried the game on iPad moments ago and as expected it's far more suited to it given the extra space your given to move your fingers around on screen.

Good title, with much room for improvement.

Would definitely recommend it at the sale price whilst it's in the launch window.

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PostPosted: Apr 14, 2011 23:28 
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The Guv
"You did a fine job."
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Joined: Mar 29, 2011
Location: England
Favorite title: Biohazard 2
Now playing: Ultimate Marvel vs Capcom 3
PSN: ADPolicenaut
XBL: Starlancer One
Maybe they don't have much experience with programming for the iPad.

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PostPosted: Apr 15, 2011 6:17 
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Big Truth
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Joined: Jun 2, 2007
Location: Northants, UK
Favorite title: Biohazard 4
Now playing: RE: Revelations
Outbreak ID: LOL
PSN: BigStu1981
XBL: i r punish0rz
This is their third Resident Evil game on iOS.

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"I generally like to think of Stu as the guy who kinda says what the rest
of us can't always do ourself. Maybe not exactly the type of poster we
need, but the kind we deserve! You know, like the speech Gordon gives
his son at the end of The Dark Knight?"
Carnivol, June 2010

I am the cause of all your problems...


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PostPosted: Apr 20, 2011 10:48 
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Big Truth
Biohaze Supporter
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Joined: Jun 2, 2007
Location: Northants, UK
Favorite title: Biohazard 4
Now playing: RE: Revelations
Outbreak ID: LOL
PSN: BigStu1981
XBL: i r punish0rz
Maybe Capcom have actually taken note of the criticisms levelled at their mobile efforts so far?

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"I generally like to think of Stu as the guy who kinda says what the rest
of us can't always do ourself. Maybe not exactly the type of poster we
need, but the kind we deserve! You know, like the speech Gordon gives
his son at the end of The Dark Knight?"
Carnivol, June 2010

I am the cause of all your problems...


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