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 Post subject: Re: Competitive Fighters
PostPosted: Aug 09, 2010 18:35 
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Homer J. Fong
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I'd also like to point out 'casual' fighting game players on one forum aren't much to go by, those people are, ya know, casual.


Cool, then I'll stick with the opinion of competitive players :razz:

Do take my suggestions into consideration though if you're looking for genuine challenge overall (input requirements and general depth/ learning move properties and so forth). Your main angle seems to be commands and input requirements, and 3D fighters have enough variety to make your head spin. Nothing is dumbed down so far in any series, so you're good to go.


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 Post subject: Re: Competitive Fighters
PostPosted: Aug 09, 2010 19:24 
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Wait, competitive MvC2 play consists of easy B&B's? Funny, because then 90% of the people who play it and cry due to skill gaps would be rejoicing, not crying as they do now. Game is anything but. If sliding your fingers constantly and doing other inhumane inputs are your idea of simple play...

No offense, just don't talk about what you don't know about. Anyone can have an opinion, at the end of the day that is for you and only yourself. What is left are facts, if you want to speak of them make sure to know them first.

Not trying to sound too harsh, but this page needs to be turned in favor of some real discussion.

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 Post subject: Re: Competitive Fighters
PostPosted: Aug 09, 2010 23:33 
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"You did a fine job."
"You did a fine job."
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Joined: Jan 2, 2009
Location: Canada
Favorite title: Biohazard 4
Now playing: Borderlands 2
PSN: Wander-forever
XBL: valkyriesoulblu
V_rated wrote:
SFIV is flawed. But not for the reasons that Foxy Areku lists. The "6 hits" comment is hilarious though.

Is it bad that I still have to unlock Mu 12? I never bothered with the story mode in CT, and now I'm forced to play it :( (and fuck paying money to unlock her)

yo Bio151, we can play if you want, I have the game on PS3, but I suck at it

http://www.youtube.com/watch?v=xJZInsw9btk

godlike


Absolutely. Ill add you soon, dont worry im quite green myself.

This is just a general question to those who are competitive video game fighters...

Im trying to get good in blazblue, enough to be considered good with a character..not world class or anything at all but with the ability to go into any online match and hold my own

Basically, all I have been doing is going to training mode and repeatedly doing combo after combo after combo, like for hours just repeating combos. I often find in matches I panic and pretty much start button mashing, or making bad mistakes with my spacing, with blocking etc.

So in other words, any tips to a newb in the online fighting world? I guess those playing bb would be best to answer as im sure there is a lot of difference between different fighting games.

I tried some of the uhh challenge mode..and that was just depressing. Any combo with cancels in it destroyed me, and even the basic 5 command inputs were sometimes a task for me.

Thanks for any input

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 Post subject: Re: Competitive Fighters
PostPosted: Aug 10, 2010 1:42 
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Wishmaster
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Joined: Aug 12, 2008
Location: New York City
Favorite title: Biohazard 2
Now playing: kof XIII, VF5FS, DR2:Case West
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Damn Foxy, seems like I hit a hard nerve when I commented on BlazBlue's learning curve. Well, I'll get a few things off my chest. For starters, I clearly said I don't play BB personally and all that I was told about it, was it was "easy to get into". Then I've had friends tell me it has similar mechanics to EO mode in CvS2 (one button special/supers). Dunno if that's true or not, but it was already a turn off for me (same reason I dislike kof XII for having mashable links). Me calling it "easy peasy" was just a joke, but in doing so I'm comparing it to games not named "SF4", which is by all means NOT the only SF game in existence. SF4's execution input has been dumbed down for the casual audience, but it's some of the more complex combos that are pretty hard to execute. And before assuming stuff is hard to execute for me, I'm not nicknamed "The Excellence of Execution" for nothing.

Also, CvS2 Sakura > SF4 Sakura. Try mastering her in that and then boast.

Random note: I'm tired of people acting like SF4 is the only SF game on the market. Hell, I think Capcom Fighting Evolution is better than SF4. If more peopled played it within my friend circle, I'd definitely spend time playing that more.

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 Post subject: Re: Competitive Fighters
PostPosted: Aug 10, 2010 13:34 
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Homer J. Fong
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Favorite title: Biohazard 2
Jacko wrote:
I'm not nicknamed "The Excellence of Execution" for nothing.



You did win the "Second Annual Montgomery Burns Award for Outstanding Achievement in the Field of Excellence".

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 Post subject: Re: Competitive Fighters
PostPosted: Aug 10, 2010 13:54 
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Location: Turin, ITALY
Favorite title: Biohazard (Rebirth)
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Back to the SF/Tekken crossovers, it seems that not only the Namco version will be at GamesCon, but also SF and Tekken directors will fight face to face during a TEKKEN X Street Fighter duel!!!!
Here is some words from Ono and Harasa, obviously they're joking but, u know, there is always some truth behind a joke ahahahaah, EPIC!

Capcom's Yoshinori Ono : “Our gathering of Street Fighter fans at the special occasion of ComiCon in San Diego was marred when Harada pathetically attempted to bribe everyone present with free copies of his games. Capcom, however, is an honorable company. We don’t just crash other companies’ events. So I’ve properly notified in advance that I will participate in the TEKKEN fan event planned for GamesCom. Since it is by invitation of the TEKKEN team, I expect Harada to have various underhanded surprises planned. Knowing this, I still plan to participate in the event while overcoming any obstacles he may have planned so that I can show them what a real fighting game is all about. I’ll also take with me the shaving oil I received from Hakan and the shaving razor from Vega so that I can erase that overgrown beard of Harada’s, exposing that baby face to go with his childish actions. It should turn out to be a great party!"

Namco's Katsuhiro Harada : After releasing Street Fighter III: Third Strike in 1999, Ono disappeared from the fighting game scene.....When they do finally show after a blank of 10 years, they don’t even bother to say a few words to the Mishima Zaibatsu, who helped maintain the fighting game scene for the 10 years they were gone. Not only that, they flee Japan to have their little gathering of fanboys at ComiCon in San Diego. So I made a sudden appearance at their little event, handed out a few free games to gain favor, and delivered a challenge to Ono. Unfortunately, we weren’t able to settle things at ComiCon but I’ll face him again this time in Europe – at Cologne! Blows are exchanged in place of civilities – that’s how it’s done at the Mishima Zaibatsu. ”

You can read the full story here.


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 Post subject: Re: Competitive Fighters
PostPosted: Aug 10, 2010 14:36 
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Homer J. Fong
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Favorite title: Biohazard 2
The Namco version won't be there actually, it's just SF X Tekken again. Namco's version is still at a conceptual stage so it'll be a while before we see anything of that.

Ironically, according to Harada, there was more work done on a VF vs Tekken game but it was Sega's management that backed off.


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 Post subject: Re: Competitive Fighters
PostPosted: Aug 10, 2010 14:48 
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Location: Turin, ITALY
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But wait didn't the Namco press release clearly say TEKKEN X Street Fighter and not viceversa? O_o


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 Post subject: Re: Competitive Fighters
PostPosted: Aug 10, 2010 15:21 
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Fur Ball
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Joined: Aug 21, 2008
Location: Raccoon City
Favorite title: Biohazard Outbreak File: 2
Now playing: Dota 2 and WoW: Panda Edition.
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Jacko wrote:
Damn Foxy, seems like I hit a hard nerve when I commented on BlazBlue's learning curve. Well, I'll get a few things off my chest. For starters, I clearly said I don't play BB personally and all that I was told about it, was it was "easy to get into". Then I've had friends tell me it has similar mechanics to EO mode in CvS2 (one button special/supers). Dunno if that's true or not, but it was already a turn off for me (same reason I dislike kof XII for having mashable links). Me calling it "easy peasy" was just a joke, but in doing so I'm comparing it to games not named "SF4", which is by all means NOT the only SF game in existence. SF4's execution input has been dumbed down for the casual audience, but it's some of the more complex combos that are pretty hard to execute. And before assuming stuff is hard to execute for me, I'm not nicknamed "The Excellence of Execution" for nothing.

Also, CvS2 Sakura > SF4 Sakura. Try mastering her in that and then boast.

Random note: I'm tired of people acting like SF4 is the only SF game on the market. Hell, I think Capcom Fighting Evolution is better than SF4. If more peopled played it within my friend circle, I'd definitely spend time playing that more.


*blink* Huh? You never 'hit a nerve'...what are you talking about? I was merely stating what I know. And I know SF4 isn't the only SF game around, that's really obvious. But you said SF4 wasn't easy peasy in comparison, when it kinda is. This doesn't mean the old SF's weren't hard, SF4 is just really dumbed down as you said.

You really shouldn't take stuff so seriously, just cause I state a bunch of facts I know doesn't mean I'm offended or something. That goes to everyone else to. :lol:

SG79 wrote:
Quote:
I'd also like to point out 'casual' fighting game players on one forum aren't much to go by, those people are, ya know, casual.


Cool, then I'll stick with the opinion of competitive players :razz:

Do take my suggestions into consideration though if you're looking for genuine challenge overall (input requirements and general depth/ learning move properties and so forth). Your main angle seems to be commands and input requirements, and 3D fighters have enough variety to make your head spin. Nothing is dumbed down so far in any series, so you're good to go.


Perhaps. I'll see. :)

Yama wrote:
Wait, competitive MvC2 play consists of easy B&B's? Funny, because then 90% of the people who play it and cry due to skill gaps would be rejoicing, not crying as they do now. Game is anything but. If sliding your fingers constantly and doing other inhumane inputs are your idea of simple play...

No offense, just don't talk about what you don't know about. Anyone can have an opinion, at the end of the day that is for you and only yourself. What is left are facts, if you want to speak of them make sure to know them first.

Not trying to sound too harsh, but this page needs to be turned in favor of some real discussion.


Wasn't talking about anything, just stating what everyone tells me. Though I've seen the inputs in the game, and the only one I ever had trouble with was that weird Z motion....*shrugs*

Either way, I won't talk about stuff I don't know about if you do the same. Implying BB players don't work hard for damage was kinda silly, unless I assumed something you didn't mean.

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 Post subject: Re: Competitive Fighters
PostPosted: Aug 10, 2010 15:23 
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Homer J. Fong
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Joined: Feb 16, 2009
Location: Scarborough, Ontario, Canada
Favorite title: Biohazard 2
Sunglasses At Night wrote:
But wait didn't the Namco press release clearly say TEKKEN X Street Fighter and not viceversa? O_o


Likely a typo; just look at the banner itself. Here's the full invitation:

http://sdtekken.com/2010/08/05/street-f ... -premiere/


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