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 Post subject: Re: Sheva ... really
Posted: Nov 23, 2010 4:34 

Chris and Jill being on a mission together is no different than Chris on a mission in Africa with an African BSAA Member to guide him through the local.

They clearly did not make LiN for you. :lol:


What is that even supposed to mean? I've been playing RE since it's debut on the saturn in 1997. If I recall, you didn't even get into it until far more recently, and aren't even that into a lot of the older games that much.

Despite being an 'old' fan, I can still respect the 'new' stuff, and 'new' chars and not hold grudges because "OMEG JILL ISN'T THE PARTNER!". My comment did nothing more than reflect the 'acceptable' and 'realistic' notion of Chris + Jill on a mission = believable and 'fits' just as well as Chris + 'local' BSAA member on a mission together 'fits' and is 'believable'.


No, I was just saying them as two different insults. If someone is a "flamer" it does not make them a douche bag.

And to Knuckels, Agent_Gundlach, and anyone who took offense; I apologize. I was not trying to offend you, but the character of steve. Didn't want to upset you guys.

Sorry to bring it up again, but wanted to apologize folks.

Yes, but the problem is in trying to 'offend' steve by calling him a *I will be banned* basically. What you were saying is quite literally "Steve sucks because he's a douche bag and a *I will be banned*." Obviously, gay and gay friendly people are going to not be too thrilled by such a comment as it is insulting.

No hard feelings meant, I just hope you understand exactly what the problem was. Insulting someone for their sexuality or perceived mannerisms isn't much different than when people insulted and persecuted african americans for their race, or deemed women inferior to men due to their gender.
Posted: Jan 26, 2011 17:09 

Not buying, none of the launch titles look all that interesting to me.
Posted: Jan 29, 2011 20:15 

Geez, you really like mean women don'tcha. Ah well to each her own.
Posted: Mar 18, 2011 19:49 

If you continue to feed "the Stu", he will surely return to your doorstep at meal time.
Posted: Mar 23, 2011 1:10 

Why do they insist on releasing these useless ports? Was there honestly anyone begging for Code Veronica: HD Remix?
Posted: Nov 16, 2011 10:54 

Image

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 Post subject: CapBom Translations
Posted: Nov 17, 2011 0:35 

Translated these myself. In the process of learning, so they're not perfect, but the general gist is there nonetheless.

Terragrigia was an artificial marine city constructed on the coast of the Mediterranean Sea. It attracted attention for its innovative use of solar power generation for its energy supply, and was considered to be a target for bioterrorism by Veltro. After the large-scale bioterrorism event known as the Terragrigia Panic, an intense fear of bioterrorism was imposed upon the people of the world.

t-Abyss, the marine viral weapon which uses the t-Virus as a base. It was developed by combining the t-Virus with the gene of The Abyss Virus discovered from a new species of abyssal fish which inhabited a super deep ocean zone at a depth of over 9000 meters in the water.

BSAA, the organization which the Global Pharmaceutical Consortium founded in response to the threat of weapons spread around the world following the collapse of the corporate giant Umbrella. Although it is under the direct control of the United Nations in "BIOHAZARD 5", it is still a private NGO group here.

The last one about Veltro was very tricky, and may not be totally correct. Need it clarified.

It was originally a group of extremely patriotic student activists in a certain country, but radicalized little by little. Disgusted with such a situation, many students fell out. Eventually it deterioated into an "urban guerrilla group" with a select few elite individuals. Triggered by having caused a large-scale bioterrorism event in 2004, the sick reputation of Veltro resounds all over the world.

Veltro are essentially jingoists. Extreme patriotism with aggressive foreign policy.
Posted: Jan 05, 2012 18:42 

I believe in karma, so I don't feel the need to be crude here. He made the topic, the PM's were a bit excessive, but he also left on his own free will. In a way, I respect that.

If you do feel the need to come back, please do it without the excess baggage. As you can see, nobody had any issues with you as a whole, just topics like this one. Take care.

On that note, Ikari is right. This topic has ran its course.
Posted: Feb 14, 2012 13:10 

Mr. Rod wrote:
Said this, I don't think there really are plans for a remake of 2 or 3.

And most of this is because the clouded minds over at Cappy actually believe that is what ORC is doing for us, haha.
Posted: Feb 14, 2012 12:59 

A few points I disagree with you Robyn:

RE2, if anything, is more classic than the original (which has more of a cult status among fans).

The Gamecube was a lot more powerful than the PS2 and XBOX, but wasn't quite as popular. This gen is the opposite, the Wii is the inferior in terms of power but is really popular. I'd say, at the beginning the Wii had more attention, at least from the general audience because of its novelty. Nowadays its seems like all 3 of them have equal popularity.

The Chronicles games were made to test waters in terms of genre more than anything. The on-rails gameplay was a given due to the type of controls and their popularity at the time. According to Capcom/Nintendo, RE + Wii controls = lots of money.

Said this, I don't think there really are plans for a remake of 2 or 3. And it's not needed IMO (though I wouldn't be against it unless they turned them into straight action games). Those titles are fine as is. The original game received the remake treatment simply because a lot of ideas didn't make it to the final version, and that was something Mikami wanted to remedy. RE2 and RE3? Not so much.
 Post subject: Re: Viral campaign thread.
Posted: Feb 14, 2012 14:54 

nohopeleft.com
 Post subject: Re: My draws, they crap
Posted: Mar 03, 2012 20:00 

I've read some of your other posts, and you just seem to have that asshole attitude about you.

Thanks!

However, your dislike towards furries implies some kind of intolerance on your part. I was merely having a harmless joke, I meant no malice in my words. Unfortunately, you chose to react like a child and as such you inadvertently ended up trolling yourself as a consequence.

By the way, I'm not "well-respected" at all. I'm an internet cunt and a traitor for the Rebel Alliance.

No redeeming qualities.

Spencer is just like that, well from what I can tell so far. Shouldn't let it get to you.( no offense Spencer)

None taken my friend! I appreciate this.
 Post subject: Re: Worst RE?
Posted: Mar 09, 2012 17:43 

Why? Who's character did it develop? How did it progress the story? Last I checked it just necessitated having completely random and almost entirely pointless games like Code Veronica.

CODE:Veronica was neither random nor pointless, and it was also originally titled... BIOHAZARD 3 . The BH3 we know was originally titled BIOHAZARD 1.9 .

BH3 is on equal footing with BH2 and the BH1 remake in terms of greatness. Also has the best and most fleshed-out story in the series (courtesy of Yasuhisa Kawamura), but due to the nature of the game, it's mostly in the background.

Let's look at the story of BH3...

1) Continued the story of S.T.A.R.S.

2) Continued the story of Raccoon City, which was still roaming with Zombies at the end of BH2

3) Provided more insight into Umbrella (American/European branch rivalry, spies in the U.S. government, U.B.C.S., their actions during the incident, their response to S.T.A.R.S., their collusion with the U.S. government, etc)

4) Introduced the U.S. government as a key player, sending Special Forces to rescue Birkin and take the G-Virus.

5) Provided epilogues of all of the main characters and paved the way for future games.

6) Revealed more about what led to the outbreak and how the city coped.

7) Revealed Umbrella's actions during the incident, with Monitors destroying/collecting evidence and B.O.W. combat data which allowed them to continue development (a big part of CODE:Veronica)

Plus whatever I'm missing. Overall, BH3 was intended to act as an intermediary between every other game in the series. It's epilogues were intended to lead directly into CV and BH4, which were in development at the same time.

The story of BH2? G-Virus, showing how the outbreak occurred... that's about it. In terms of how big the scenario is, BH3 is only trumped by CODE:Veronica and Revelations.

This game's entire claim to fame is a tedious, failed gimmick.

Considering the popularity of Nemesis, and the fact that BH3 has the best gameplay of the PS1 games... no.

Actually, this entire game is not scary in the least. It has zero in the way of atmosphere or even jump scares..

Bullshit. BH3 has just as much if not more jump scares than BH1 and BH2 combined, and has more of a lasting, foreboding fear aspect due to the Nemesis, which is superior to the T-103 from BH2. The atmosphere is also just as good, yet different from both of them.

There's also no real mystery or conflict driving us. We are trying to escape Raccoon City but that's not keeping me hookd. In RE1 you had the mystery of the zombies and monsters. RE2 gave us teh G-Virus. RE3 gave us....nothing. At most you could wonder a bit about what Nicholai was after but that was an absolutely miniscule subplot.

There was no mystery to BH2 either, as it was all explained barely 1/4 into the game. There was no mystery to the G-Virus, you get told outright what it is and what it does and what it's for, who made it and why it's important. BH3 was not about mystery, it did not pretend to be nor did it imply it had one. The title of the game in Japan is "LAST ESCAPE", for fuck's sake. The game tells you exactly what you're getting into.

This game is when RE pretty much left survival horror in the dust.

That's BH4. Or BH5, since BH4 actually did have some decent survival horror parts, however limited they were.

tl;dr version: Cut the bullshit.

http://i.imgur.com/aB3tG.gif




In terms of what the worst game in the series is, that honor goes to either BIOHAZARD GUN SURVIVOR or BIOHAZARD GAIDEN . However, GS1 has an excellent scenario, so that puts it one notch above BHG.
Posted: Mar 16, 2012 3:10 

Do not buy this game if you're looking to play it for single player. If you plan to buy it for multiplayer as your main focus, go for it. But, do not expect anything worth anything out of single player.

Campaign is VERY short. I started playing the game around 5-5:30pm, somewhere in there. Had beaten the campaign by 11pm. That's like 6 hours of gamplay and that's about it. And that's only thanks to deaths and learning what to do etc.

Levels seem large when looking at the maps at times, but, they're extremely linear, really very little exploration involved and there really is absolutely 'nothing' to the game other than run and gun.

Storyline is absolutely atrocious. Do not even expect the game to even 'try' to tie itself to the existing canon. It's so far removed it's not even funny. The great majority of scenes are so out of place and the levels you visit are bland and boring. 80% of the game has you either on the random streets or in the Umbrella Laboratory. That's about it. The 5 seconds you're in the R.P.D. allows you to access Chief Irons Office, the hallway outside there, the rooftop and the main hall. That's literally it. You do not get to explore any of the R.P.D. beyond that, not even the front of the R.P.D. because once you head out the front door a cut scene plays and you're pushed beyond it.

Any of the classic characters you encounter (which include Hunk, Nicholai, Ada, Leon, Claire & Sherry only) are so shoe-horned in and forced it's not even funny. Again, the game makes zero attempt to try and make any of it fit with the games, it just is and that's all there is to it.

The story for U.S.S. themselves is extremely pitiful and boring, the boss battles are mundane and the ending(s) are so worthless and anti-climatic it almost makes you wonder why they even bothered. The game feels entirely like they made it as a multiplayer game and tacked on the single player campaign as an afterthought.

Also the whole 'Kill Leon' thing that they advertised so heavily? It's NOTHING like what you expect it to be.


It's simply a choice in the very final level of the game where you pick to either kill him or not and then get stuck in a moronic final battle against your own team. Two decide to defend Leon and two decide to Kill him. And that's the final battle, half the U.S.S. versus the other half of the U.S.S. and it's absolutely abysmally stupid.

And there's no cut scene regarding his death. You simply empty enough bullets into him and he falls over and the cutscene starts with him already dead.

There's no CG endings, no real finale, no nothing.

Gameplay isn't even that great. AI partners are 100% worthless and will do nothing the entire game save possibly shoot or melee an enemy off of you once in a blue moon. Outside of that, they will either stand around and do absolutely nothing, or shoot endlessly at nothing and never manage to kill anything for you or help whatsoever.

The game is also very glitchy in terms of hit detection and collision detection. You'll be firing at enemies and often not even dealing any damage for unknown reasons until you reposition yourself. Herbs or items may be right in front of you but you'll run up to them and not even get an option to use them until you run around in circles until the dialogue box decides to finally pop up. There were also a few herbs and ammo drops that refused to be picked up despite the fact I needed them.

As far as controls go, they're alright although nothing amazing. It's pretty standard fair for a TPS. If you've played Uncharted 3 you should know what to expect. None of it really feels very smooth though. Like in RE5 if i'm running forward and reach a spot to jump off of, I instantly get the prompt as I'm running and can transition from running to jumping instantly. Here it's like I have to run and 'stop' at the spot to get the prompt to jump down, thus leaving no transition whatsoever. It feels clunky that way.

I aim at zombies heads and shoot them dead on and often no shot even registers especially when using the handgun. Grenades seem almost pointless a lot of times because the detonation time between when you toss it and when it actually blows up is pretty long. So tossing it into a group of enemies ends up having the enemies or even zombies having LONG cleared out away from it by the time it finally explodes. About the only time a grenade works on a group is if the group is stationary and doesn't see you, which is rare.

Melee's aren't smooth either. It relies more on you mashing Circle in whatever direction and hoping it hits whatever. Yet, don't expect to get any kind of invincibility frames like usual. If you do a melee, enemies can still hit you. So if you decide to do a melee finisher, enjoy watching your health dwindle as you perform the animation.

Then there's the wonders of getting attacked so much that you can't even get up. I've had Hunters and Tyrants smack me and then stand over me and the second I get up, smack me down again, wash rinse repeat until I died with me being able to do NOTHING in the meantime.

Boss Battles are extremely worthless and dissapointing and rely on you simply emptying your clips into enemies and run over to the infinite ammo drop box in the corner when you run low and grab one of a dozen herbs littered throughout the area when you're low on health.

There is no strategy or depth to any of the fights. It's literally just you circling them to avoid attacks while unloading ammo into them until they die. About the only 'strategy' involved is that most of them won't take damage unless you hit them specifically in the head or the heart, that's about it.

There's also absolutely zero adlibs in the game. So unless you plan to voice chat with mics, don't expect to have ANY way to communicate with your partners when playing online with others.

Perhaps if the SPEC OPS campaign was included from the start, the single player might not be 'as' bad because at least that would give what? 10-12 hours of gameplay from two full campaigns? Then it might feel more worthwhile and content full. But, as it is, being all there is is an extremely short U.S.S. campaign for a single player mode, it's pretty much garbage.

Maybe if the single player mode didn't feel like worthless shit that leaves such a bad taste in your mouth when it's done, maybe I wouldn't be so dissapointed right now. Honestly, I knew the game wasn't gonna be anything amazing. I'm just so dissapointed at how lackluster the whole campaign is. It's just so pointless and shoe-horned in.

There's no sense of continuality either. Each mission just happens with no explanation of what the team was up to in between, and their whole storyline and plot are so poorly done. Cut scenes and dialogue are absolutely garbage. Every single thing is pretty much "Oh this is your mission! Oh ok now that we showed that char or B.O.W. forget about that mission, we don't care anymore." and that's that.

Tried to play Multiplayer but obviously not a single person is on it right now so I can't. Hopefully that will at least be fun because I'm so turned off by the single player. Single player is literally Left 4 Dead in third person to be honest. No better way to describe it. Though somehow Left 4 Dead managed to make more care more about the damn survivors which is sad.

I did play through the whole game in co-op online with my buddy though. There's no local co-op but online co-op was fine. Honestly, I think that's the only reason I even remotely had 'any' fun with the game was because I was playing with my friend. Again, the AI is so worthless and useless that playing solo would be such a chore and absolutely boring. Thankfully we used the vita's party chat to communicate throughout since there was no adlibs etc.

Honestly, the only real things I enjoyed in the game was hearing a remix (not even a great remix mind you, but a remix none the less) of Nemesis Final Metamorphasis during the Nemesis battle and hearing a remix of Tyrant's RE2 final battle theme during his fight. And also Moonlight sonata plays at one point (randomly on a piano with no one playing it. It's so shoe-horned in it's not even funny). That's it.

Anyway, that's the end of my rant for now. Really hoping I can try multiplayer soon to give me a better impression of the game.

Just really dissapointed with the game, which is really sad considering my expectations were incredibly low to begin with.
Posted: Mar 16, 2012 18:13 

Kinda off-topic but geez the Moderators on Gamefaqs are MORONS. They deleted my topic on the 360 board where i gave similiar impressions of the game. They warned my account and locked it out for 'illegal activities'.

Here's the exchange between the mods and myself regarding it. Someone please tell me I'm not alone in this and that I didn't do anything wrong.


You said on
3/16/2012 9:23:29 AM
Uhm, how is this illegal? I bought a legit retail copy of the game. Buying an early copy from a retailer who sells it early is not illegal by any stretch of the imagination.

-------------------------------------------------

A Mod/Admin replied on
3/16/2012 10:38:28 AM
The retailer from whom you purchased the game did so in violation of the contract they signed with the game's publishers to sell the game only on and after its official release date. Given the legal issues our users have faced in the past due to freely discussing leaked material, we have a hard-line stance against allowing any users to talk about obtaining a game prior to its release date. ~Xbox

-------------------------------------------------

You said on
3/16/2012 2:11:32 PM
There is nothing 'illegal' about buying a game early. I've even openly discussed games I bought early from Capcom on capcom-unity with zero problem from capcom themselves. The only 'legal' problems you can face from 'leaked' games is when they're using torrented PIRATED roms of games aka ILLEGAL copies of the game. That is an entirely different matter. My copy is 100% legit retail store bought that I payed $60 for. There is nothing illegal about it.

Your own description for 'Illegal Activities' says:

Don't discuss pirated software, music, movies, TV shows, or any other media - where to get them, or that you've been playing or watching them. Don't ask for help with how to play a pirated game, especially before it's actually released.

It does not say ANYTHING about discussing a retail game you simply purchased before release date. It focuses 100% on 'PIRATED' copies. My copy is not pirated. Again for the last time, there is NOTHING illegal about me buying a game before release date. I can go up to capcom right now and show them my copy and they cannot do anything to me because I did not break any laws whatsoever.

Again, by your own description of your TOS I just copy and pasted to you. I did NOTHING WRONG. It CLEARLY stated 'pirated' copies of the game and does not deviate from that whatsoever. My copy is NOT pirated. Therefore it is not illegal and I am not in violation of the TOS.

Every single game board I've been on in the past year has had people making dozens of "Have the game, ask questions here" topics a week before release and none of them ever get mod'd. Marvel Vs Capcom 3, Ultimate Marvel Vs Capcom 3, Resident Evil Revelations, Street Fighter X Tekken, Mass Effect 3. That's just a small example of boards I've been on where games were freely discussed a week before release with people having the game early with dozens of topics on each with none of them ever getting mod'd.

As far as retailers selling it early being illegal:

"Authorized retailers are required to sign an agreement not to sell befoire the release date & authorized wholesalers are required to have their retailers sign such agreements. So the legality is strictly a matter of contractual civil enforcement. If you are a retail customer & you acquire one legally, you have no contractual impediment to its use or re-sale."

Again, nothing illegal about it.

-------------------------------------------------

A Mod/Admin replied on
3/16/2012 2:17:52 PM
You may not discuss ownership of a game prior to its release. It's really that simple.

-------------------------------------------------


You said on
3/16/2012 3:04:47 PM
Read your OWN TOS:

-Illegal Activity: Communications that violate or incite others to violate the law are not allowed. This includes, but is not limited to asking for or providing illegal copies of copyrighted software; methods of circumventing copyright protection; or illegal copies of all types of media. Acts of wagering money or items of material value on an uncertain outcome with the intent of winning additional money and or material goods is strictly prohibited.

-Don't discuss pirated software, music, movies, TV shows, or any other media - where to get them, or that you've been playing or watching them. Don't ask for help with how to play a pirated game, especially before it's actually released.


Now tell me where in there it states "You may not discuss ownership of a game prior to its release"? We've already established that buying a game early is NOT illegal.

Every ounce of both of those rules in every single line refer to pirated illegal copies. My copy is neither.

You cannot sit and tell me "You can't do that. It's that simple" when there is nothing in your TOS stating I can't.

Read your own rules.
 Post subject: Re: Silent Hill Downpour
Posted: Mar 16, 2012 18:29 

There's modern mechanics you can utilize if you desire, but this isn't part of that action romp third person shooter category. You don't have people (or the game) holding your hand on this adventure. You have to piece things out for yourself.

I've been waiting for a survival horror game that challenged me in every area aside from action, and gave me genuine fear in the process. And from my experience the more action integrated in Resident Evil the less it tends to scare. RE6 seems to step up that action, and since its found a target audience of attracting CoD gamers I don't expect this game to take steps back anytime soon.

Resident Evil Revelations was a game trying to return to its roots, and as far as the new games are concerned it did the best job of playing like a traditional survival horror game. My complaints with that one fell on the idea that this game seemed tailor made to be a co-op title with the amount of time you interact with characters. It may be a single player game, but with partner characters like Parker, Jessica and Quint following you and mocking the environment or its creatures it really brings the scare level down. In a game like the RE remake the characters were new to their threat and took the situation more seriously. Most of the time you were by yourself solving your way through the challenges with little interaction from the supporting cast.

In Downpour it's just you. You'll run into people. Some can be helpful, but for the most part they are vague and leave you with figuring the rest out on your own. Or they want you to put yourself on the line to get something in return. Even with an objective to continue the story forward, this game is chalked with a lot of side quests that can benefit you if you wish to peruse them.
Posted: Mar 24, 2012 16:59 

How about actually debating instead of posting unrelated videos?
 Post subject: Re: DLC
Posted: Mar 24, 2012 19:29 

They should pay me to keep playing this garbage.
 Post subject: Re: Member Photo Album
Posted: Apr 09, 2012 18:11 

I am confused. I didn't mention anyone specific being discriminating, did I? Just talking about people in general.
You got to admit, this happens to you quite often. People assuming you are talking about them. But it is not entirely without logic though. Since his posts were possibly being negative in regards to this subject.

By the way your Jill poses are good. But like a lot of others said, the best one is the bed photo. Very close resemblance to the actual scene depicted in the game.

Agent_Gundlach, you are way too adorable for your own good. If everyone started confirming this you might explode. So as to keep you safe, it wouldn't be right for me to celebrate it.
Posted: Apr 12, 2012 12:42 

Putting all the talk of clones to one side for a moment, I think Capcom have hit upon a very interesting scenario with the Chris vs. Leon thing. If you think about it, people have been waiting for over a decade for these two to pair up, brothers in arms against bio-terrorism and all that, both a mutual respect of each other for previous events, Leon saving Claire etc. You'd have thought it would create an unbreakable seal of trust between both men during the events of the game.
And yet now we have this woman who let's say for argument's sake is the real Ada and for unknown reasons she has become the villain of the piece. She is using her signature manipulation to break this trust between the two men in order to weaken her opposition and achieve her goals. All of a sudden, all the mutual respect for each other is thrown out of the window.
Capcom have the potential to take these characters to very dark, unexplored territory here, make this last the majority of the game and set up the stage for a truly shocking finale. Chris as we all know seems to have thrown the rulebook out of the window given what's happened to his team. He looks a broken man, more so than he was after Jill was taken from him in Bio5. He is more interested now in revenge rather than justice. He's prepared to commit cold-blooded murder in order to avenge the deaths of his men.
And on the other side of the coin we have Leon. A man, who like Chris fights for justice and yet the one weakness he has portrayed throughout the series is his love for Ada. I would like to see her manipulation of him slowly turn him to the darkside as the game progresses. I'd like for Capcom to make her have Leon believe that Chris is the true bad guy, that he is trying to murder his one true love.
I'm not saying the finale should be a Chris vs. Leon fight to the death or anything like that, but it is a theme I hope is present for a majority of the game and not just a quick scuffle, a brief argument then everyone is best friends again. I hope the end of the Captivate trailer is just a tease for what's really in store.
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