I don't know if he was intended to be the main villain. I suppose he was for a while, but at least the games made sense and had a connection. You could tell they were sequels. Even if they involved different characters, it was largely about stopping Umbrella, being someplace you didn't want to be, etc.
Now since I would say, 4 or 5, the games have felt like different games, with the legacy characters included as a bit of a selling point. Like it started to feel like a different IP to the one before. Evidenced by the evolution of how they look, play, etc.
I think I will always prefer the pre-2005 games for their story, gameplay, atmosphere and so on. Since the arrival of RE4, everything hasn't made much sense. It is like they are all different games that just happen to have returning characters, or there would be little continuity. But besides that, I feel like a lot of it has been made up.
I did like the idea of the four areas in RE8 representing the Umbrella logo. That was a neat thing to find out about.
Now since I would say, 4 or 5, the games have felt like different games, with the legacy characters included as a bit of a selling point. Like it started to feel like a different IP to the one before. Evidenced by the evolution of how they look, play, etc.
I think I will always prefer the pre-2005 games for their story, gameplay, atmosphere and so on. Since the arrival of RE4, everything hasn't made much sense. It is like they are all different games that just happen to have returning characters, or there would be little continuity. But besides that, I feel like a lot of it has been made up.
I did like the idea of the four areas in RE8 representing the Umbrella logo. That was a neat thing to find out about.